Fast and accurate optical proximity correction engine for incorporating long range flare effects
    1.
    发明授权
    Fast and accurate optical proximity correction engine for incorporating long range flare effects 有权
    快速准确的光学邻近校正引擎,用于引入远射闪光效果

    公开(公告)号:US07131104B2

    公开(公告)日:2006-10-31

    申请号:US10844794

    申请日:2004-05-13

    IPC分类号: G06F17/50

    CPC分类号: G03F1/36 G03F1/70

    摘要: A method is described for performing model-based optical proximity corrections on a mask layout used in an optical lithography process having a plurality of mask shapes. Model-based optical proximity correction is performed by computing the image intensity on selected evaluation points on the mask layout. The image intensity to be computed includes optical flare and stray light effects due to the interactions between the shapes on the mask layout. The computation of the image intensity involves sub-dividing the mask layout into a plurality of regions, each region at an increasing distance from the evaluation point. The contributions of the optical flare and stray light effects due to mask shapes in each of the regions are then determined. Finally, all the contributions thus obtained are combined to obtain the final computation of the image intensity at the selected point.

    摘要翻译: 描述了一种用于在具有多个掩模形状的光学光刻工艺中使用的掩模布局上执行基于模型的光学邻近校正的方法。 基于模型的光学邻近校正通过在掩模布局上的所选评估点上计算图像强度来执行。 要计算的图像强度由于掩模布局上的形状之间的相互作用而包括光学耀斑和杂散光效应。 图像强度的计算涉及将掩模布局分成多个区域,每个区域距离评估点增加的距离。 然后确定由于每个区域中的掩模形状引起的光学耀斑和杂散光效应的贡献。 最后,将所得到的所有贡献结合起来,以获得所选点处图像强度的最终计算。

    Renesting interaction map into design for efficient long range calculations
    2.
    发明授权
    Renesting interaction map into design for efficient long range calculations 有权
    将交互图重新设计成有效的长距离计算

    公开(公告)号:US07434196B2

    公开(公告)日:2008-10-07

    申请号:US11242723

    申请日:2005-10-03

    IPC分类号: G06F17/50

    CPC分类号: G03F1/36 G03F1/68 G06F17/5068

    摘要: Methods, and program storage devices, for performing model-based optical lithography corrections by partitioning a cell array layout, having a plurality of polygons thereon, into a plurality of cells covering the layout. This layout is representative of a desired design data hierarchy. A density map is then generated corresponding to interactions between the polygons and plurality of cells, and then the densities within each cell are convolved. An interaction map is formed using the convolved densities, followed by truncating the interaction map to form a map of truncated cells. Substantially identical groupings of the truncated cells are then segregated respectively into differing ones of a plurality of buckets, whereby each of these buckets comprise a single set of identical groupings of truncated cells. A hierarchical arrangement is generated using these buckets, and the desired design data hierarchy enforced using the hierarchical arrangement to ultimately correct for optical lithography.

    摘要翻译: 方法和程序存储装置,用于通过将具有多个多边形的单元阵列布局划分成覆盖布局的多个单元来执行基于模型的光学光刻校正。 该布局代表了所需的设计数据层次结构。 然后根据多边形与多个单元之间的相互作用产生密度图,然后卷积每个单元内的密度。 使用卷积密度形成交互图,然后截断交互图以形成截断单元格的图。 截短的细胞的基本相同的分组然后分别分离成多个桶中的不同的桶,由此这些桶中的每一个都包含一组相同的截断细胞组。 使用这些桶生成分层布置,并且使用分层布置强制执行所需的设计数据层级以最终校正光刻。

    Performance in model-based OPC engine utilizing efficient polygon pinning method
    4.
    发明授权
    Performance in model-based OPC engine utilizing efficient polygon pinning method 失效
    在基于模型的OPC引擎中使用高效多边形钉扎方法的性能

    公开(公告)号:US07761839B2

    公开(公告)日:2010-07-20

    申请号:US11874274

    申请日:2007-10-18

    IPC分类号: G06F17/50

    CPC分类号: G03F1/36

    摘要: Methods, and a program storage device for executing such methods, for performing model-based optical proximity correction by providing a mask matrix having a region of interest (ROI) and locating a plurality of points of interest within the mask matrix. A first polygon having a number of vertices representative of the located points of interest is computed, followed by determining a spatial relation between its vertices and the ROI. The vertices of the first polygon are then pinned to boundaries of and within the ROI such that a second polygon is formed on the ROI. The process is repeated for all vertices of the first polygon such that the second polygon is collapsed onto the ROI. This collapsed second polygon is then used to correct for optical proximity.

    摘要翻译: 方法和用于执行这种方法的程序存储装置,用于通过提供具有感兴趣区域(ROI)的掩模矩阵并且在掩模矩阵内定位多个感兴趣点来执行基于模型的光学邻近校正。 计算具有代表所述定位的兴趣点的顶点数的第一多边形,然后确定其顶点和ROI之间的空间关系。 然后将第一多边形的顶点固定在ROI的边界和内部,使得在ROI上形成第二多边形。 对第一多边形的所有顶点重复该过程,使得第二多边形折叠到ROI上。 然后使用这个折叠的第二个多边形来校正光学接近度。

    Simultaneous computation of multiple points on one or multiple cut lines
    6.
    发明授权
    Simultaneous computation of multiple points on one or multiple cut lines 有权
    在一条或多条切割线上同时计算多个点

    公开(公告)号:US07840057B2

    公开(公告)日:2010-11-23

    申请号:US11874281

    申请日:2007-10-18

    IPC分类号: G06K9/00 G06F17/50

    CPC分类号: G03F1/36

    摘要: Methods, and program storage devices, for performing model-based optical proximity correction by providing a region of interest (ROI) having an interaction distance and locating at least one polygon within the ROI. A cut line of sample points representative of a set of vertices, or plurality of cut lines, are generated within the ROI across at least one lateral edge of the polygon(s). An angular position, and first and second portions of the cut line residing on opposing sides of an intersection between the cut line and the lateral edge of the polygon are determined, followed by generating a new ROI by extending the original ROI beyond its interaction distance based on such angular position, and first and second portions of the cut line. In this manner, a variety of new ROIs may be generated, in a variety of different directions, to ultimately correct for optical proximity.

    摘要翻译: 方法和程序存储设备,用于通过提供具有交互距离的感兴趣区域(ROI)和定位ROI内的至少一个多边形来执行基于模型的光学邻近度校正。 在多边形的至少一个侧边缘上,在ROI内产生代表一组顶点或多个切割线的采样点的切割线。 确定角位置,并且切割线的位于切割线和多边形的侧边缘之间的交叉点的相对侧上的切割线的第一和第二部分,然后通过将原始ROI延伸超过其相互作用距离来生成新的ROI 在这种角度位置上,以及切割线的第一和第二部分。 以这种方式,可以在各种不同的方向上产生各种新的ROI,以最终校正光学邻近度。

    Extending the range of lithographic simulation integrals
    7.
    发明授权
    Extending the range of lithographic simulation integrals 有权
    扩展光刻模拟积分的范围

    公开(公告)号:US07010776B2

    公开(公告)日:2006-03-07

    申请号:US10694466

    申请日:2003-10-27

    IPC分类号: G06F17/50

    CPC分类号: G03F1/36 G03F1/70

    摘要: A method for calculating long-range image contributions from mask polygons. An algorithm is introduced having application to Optical Proximity Correction in optical lithography. A finite integral for each sector of a polygon replaces an infinite integral. Integrating over two triangles, rather than integrating on the full sector, achieves a finite integral. An analytical approach is presented for a power law kernel to reduce the numerical integration of a sector to an analytical expression evaluation. The mask polygon is divided into regions to calculate interaction effects, such as intermediate-range and long-range effects, by truncating the mask instead of truncating the kernel function.

    摘要翻译: 一种用于从掩模多边形计算长距离图像贡献的方法。 引入了一种应用于光学光刻中的光学邻近校正的算法。 多边形的每个扇区的有限积分代替无限积分。 整合在两个三角形上,而不是整体上整合,实现了一个有限积分。 针对幂律内核提出了一种分析方法,以减少一个部门与分析表达式评估的数值整合。 掩模多边形被划分为区域,以通过截断掩码而不是截断内核函数来计算交互效应,例如中间范围和远程效果。

    Simultaneous computation of multiple points on one or multiple cut lines
    8.
    发明授权
    Simultaneous computation of multiple points on one or multiple cut lines 有权
    在一条或多条切割线上同时计算多个点

    公开(公告)号:US07366342B2

    公开(公告)日:2008-04-29

    申请号:US10694299

    申请日:2003-10-27

    IPC分类号: G06K9/00

    CPC分类号: G03F1/36

    摘要: Methods, and program storage devices, for performing model-based optical proximity correction by providing a region of interest (ROI) having an interaction distance and locating at least one polygon within the ROI. A cut line of sample points representative of a set of vertices, or plurality of cut lines, are generated within the ROI across at least one lateral edge of the polygon(s). An angular position, and first and second portions of the cut line residing on opposing sides of an intersection between the cut line and the lateral edge of the polygon are determined, followed by generating a new ROI by extending the original ROI beyond its interaction distance based on such angular position, and first and second portions of the cut line. In this manner, a variety of new ROIs may be generated, in a variety of different directions, to ultimately correct for optical proximity.

    摘要翻译: 方法和程序存储设备,用于通过提供具有交互距离的感兴趣区域(ROI)和定位ROI内的至少一个多边形来执行基于模型的光学邻近度校正。 在多边形的至少一个侧边缘上,在ROI内产生代表一组顶点或多个切割线的采样点的切割线。 确定角位置,并且切割线的切割线的第一和第二部分位于切割线和多边形的侧边缘之间的交叉点的相对侧上,随后通过将原始ROI延伸超过其相互作用距离来生成新的ROI 在这种角度位置上,以及切割线的第一和第二部分。 以这种方式,可以在各种不同的方向上产生各种新的ROI,以最终校正光学邻近度。

    Performance in model-based OPC engine utilizing efficient polygon pinning method
    9.
    发明授权
    Performance in model-based OPC engine utilizing efficient polygon pinning method 有权
    在基于模型的OPC引擎中使用高效多边形钉扎方法的性能

    公开(公告)号:US07287239B2

    公开(公告)日:2007-10-23

    申请号:US10694473

    申请日:2003-10-27

    IPC分类号: G06F17/50

    CPC分类号: G03F1/36

    摘要: Methods, and a program storage device for executing such methods, for performing model-based optical proximity correction by providing a mask matrix having a region of interest (ROI) and locating a plurality of points of interest within the mask matrix. A first polygon having a number of vertices representative of the located points of interest is computed, followed by determining a spatial relation between its vertices and the ROI. The vertices of the first polygon are then pinned to boundaries of and within the ROI such that a second polygon is formed on the ROI. The process is repeated for all vertices of the first polygon such that the second polygon is collapsed onto the ROI. This collapsed second polygon is then used to correct for optical proximity.

    摘要翻译: 方法和用于执行这种方法的程序存储装置,用于通过提供具有感兴趣区域(ROI)的掩模矩阵并且在掩模矩阵内定位多个感兴趣点来执行基于模型的光学邻近校正。 计算具有代表所述定位的兴趣点的顶点数的第一多边形,然后确定其顶点和ROI之间的空间关系。 然后将第一多边形的顶点固定在ROI的边界和内部,使得在ROI上形成第二多边形。 对第一多边形的所有顶点重复该过程,使得第二多边形折叠到ROI上。 然后使用这个折叠的第二个多边形来校正光学接近度。

    Renesting interaction map into design for efficient long range calculations
    10.
    发明授权
    Renesting interaction map into design for efficient long range calculations 失效
    将交互图重新设计成有效的长距离计算

    公开(公告)号:US07055126B2

    公开(公告)日:2006-05-30

    申请号:US10694339

    申请日:2003-10-27

    IPC分类号: G06F17/50

    CPC分类号: G03F1/36 G03F1/68 G06F17/5068

    摘要: Methods, and program storage devices, for performing model-based optical lithography corrections by partitioning a cell array layout, having a plurality of polygons thereon, into a plurality of cells covering the layout. This layout is representative of a desired design data hierarchy. A density map is then generated corresponding to interactions between the polygons and plurality of cells, and then the densities within each cell are convolved. An interaction map is formed using the convolved densities, followed by truncating the interaction map to form a map of truncated cells. Substantially identical groupings of the truncated cells are then segregated respectively into differing ones of a plurality of buckets, whereby each of these buckets comprise a single set of identical groupings of truncated cells. A hierarchal arrangement is generated using these buckets, and the desired design data hierarchy enforced using the hierarchal arrangement to ultimately correct for optical lithography.

    摘要翻译: 方法和程序存储装置,用于通过将具有多个多边形的单元阵列布局划分成覆盖布局的多个单元来执行基于模型的光学光刻校正。 该布局代表了所需的设计数据层次结构。 然后根据多边形与多个单元之间的相互作用产生密度图,然后卷积每个单元内的密度。 使用卷积密度形成交互图,然后截断交互图以形成截断单元格的图。 截短的细胞的基本相同的分组然后分别分离成多个桶中的不同的桶,由此这些桶中的每一个都包含一组相同的截断细胞组。 使用这些存储桶生成层次排列,并且使用层级排列来强制执行所需的设计数据层级,以最终校正光学光刻。