摘要:
Methods of modeling a three-dimensional surface structure include partitioning three-dimensional object data into regions of a Morse complex and generating a feature skeleton having a plurality of smooth edges and a plurality of vertices separating the regions of the Morse complex. Operations are also performed to thicken the feature skeleton by replacing the plurality of smooth edges with corresponding pairs of curves that locate longitudinal boundaries of transitions between primary regions of the feature skeleton. The thickening operations may also include replacing each of the plurality of vertices with a corresponding loop of edges, using setback-type vertex blends.