Abstract:
A mechanism is described for facilitating dynamic simulation of avatars based on user performances according to one embodiment. A method of embodiments, as described herein, includes capturing, in real-time, an image of a user, the image including a video image over a plurality of video frames. The method may further include tracking changes in size of the user image, the tracking of the changes may include locating one or more positions of the user image within each of the plurality of video frames, computing, in real-time, user performances based on the changes in the size of the user image over the plurality of video frames, and dynamically scaling an avatar associated with the user such that the avatar is dynamically simulated corresponding to the user performances.
Abstract:
A mechanism is described for facilitating dynamic user-based customization of advertisement content at computing devices according to one embodiment. A method of embodiments, as described herein, includes receiving an advertiser content to be published on an avatar list, where the advertiser content is associated with an advertising entity, and verifying the advertiser content for publication, where verifying further includes assigning a ranking to the advertiser content. The ranking represents a position on the avatar list. The method may further include transmitting a publication notification identifying the ranking assigned to the advertiser content, and facilitating an auction for bidding to allow the advertising entity to obtain a higher ranking for the advertiser content than the assigned ranking, if the assigned ranking is rejected by the advertising entity.
Abstract:
Systems and methods may provide for identifying one or more facial expressions of a subject in a video signal and generating avatar animation data based on the one or more facial expressions. Additionally, the avatar animation data may be incorporated into an audio file associated with the video signal. In one example, the audio file is sent to a remote client device via a messaging application. Systems and methods may also facilitate the generation of avatar icons and doll animations that mimic the actual facial features and/or expressions of specific individuals.