SYSTEMS, DEVICES, AND METHODS FOR ENCODING HAPTIC TRACKS

    公开(公告)号:US20210118273A1

    公开(公告)日:2021-04-22

    申请号:US16655795

    申请日:2019-10-17

    Abstract: Systems, devices, and methods for encoding haptic tracks are provided. A method includes receiving the haptic track, and identifying, within the haptic track, at least one of first portions of the haptic track that are representative of haptic silences or second portions that are representative of haptic effects. The method includes segmenting the haptic track into haptic silence chunks associated with one or more of the first portions that are sequentially positioned in the haptic track and haptic effects chunks associated with one or more of the second portions that are sequentially positioned in the haptic track. The method includes generating an encoded haptic track comprising at least one of a haptic silence block or a haptic effect block. The method includes outputting the encoded haptic track for playback. Numerous other aspects are provided.

    HAPTIC EFFECT ENCODING AND RENDERING SYSTEM
    3.
    发明申请

    公开(公告)号:US20190041987A1

    公开(公告)日:2019-02-07

    申请号:US15668125

    申请日:2017-08-03

    Abstract: The embodiments of the present invention enable novel methods, non-transitory mediums, and systems for encoding and generating haptic effects. According to the various embodiments, a media object is retrieved. The media object is analyzed to determine one or more time periods for rendering haptic effects. The haptic effects for rendering during the time periods are determined. The haptic effects are encoded as a haptic effect pattern that identifies a start time and duration for each of the haptic effects.

    CROWD-BASED HAPTICS
    4.
    发明申请
    CROWD-BASED HAPTICS 审中-公开

    公开(公告)号:US20170249812A1

    公开(公告)日:2017-08-31

    申请号:US15597266

    申请日:2017-05-17

    CPC classification number: G08B6/00 G06F3/016

    Abstract: A system produces haptic effects. The system receives input data associated with an event, identifies an element of the event in the input data, generates the haptic effects based on the element of the event, and produces the haptic effects via a haptic output device. In one embodiment, the haptic effects are generated by haptifying the element of the event. In one embodiment, the haptic effects are designed haptic effects and are adjusted based on the element of the event. In one embodiment, the input data is associated with a crowd that attends the event, and the element of the event is caused by the crowd. In one embodiment, the input data includes haptic data collected by one or more personal devices associated with the crowd. In one embodiment, the input data is indicative of a location of the one or more personal devices associated with the crowd.

    CROWD-BASED HAPTICS
    5.
    发明申请
    CROWD-BASED HAPTICS 有权
    基于CROWD-BASED HAPTICS

    公开(公告)号:US20170032630A1

    公开(公告)日:2017-02-02

    申请号:US14882683

    申请日:2015-10-14

    CPC classification number: G08B6/00 G06F3/016

    Abstract: A system produces haptic effects. The system receives input data associated with an event, identifies an element of the event in the input data, generates the haptic effects based on the element of the event, and produces the haptic effects via a haptic output device. In one embodiment, the haptic effects are generated by haptifying the element of the event. In one embodiment, the haptic effects are designed haptic effects and are adjusted based on the element of the event. In one embodiment, the input data is associated with a crowd that attends the event, and the element of the event is caused by the crowd. In one embodiment, the input data includes haptic data collected by one or more personal devices associated with the crowd. In one embodiment, the input data is indicative of a location of the one or more personal devices associated with the crowd.

    Abstract translation: 系统产生触觉效果。 系统接收与事件相关联的输入数据,识别输入数据中事件的元素,基于事件的元素生成触觉效果,并通过触觉输出设备产生触觉效果。 在一个实施例中,通过触发事件的元素来产生触觉效果。 在一个实施例中,触觉效果被设计为触觉效果,并且基于事件的元素进行调整。 在一个实施例中,输入数据与参加事件的人群相关联,并且事件的元素由人群引起。 在一个实施例中,输入数据包括由与人群相关联的一个或多个个人设备收集的触觉数据。 在一个实施例中,输入数据指示与人群相关联的一个或多个个人设备的位置。

    HAPTIC PLAYBACK ADJUSTMENT SYSTEM
    6.
    发明申请
    HAPTIC PLAYBACK ADJUSTMENT SYSTEM 审中-公开
    HAPTIC PLAYBACK调整系统

    公开(公告)号:US20160320842A1

    公开(公告)日:2016-11-03

    申请号:US14886307

    申请日:2015-10-19

    CPC classification number: G06F3/016 G06F3/041 G06F2203/014

    Abstract: A method is provided for adjusting the playback rate of haptic effects to a desired playback rate. A desired playback rate is determined. A portion of a haptic signal based on the desired playback rate is generated. The portion of the haptic signal is sent to a haptic output device, causing the haptic output device to output haptic effects at a playback rate corresponding to the desired playback rate.

    Abstract translation: 提供了一种用于将触觉效果的回放速率调整到所需回放速率的方法。 确定期望的播放速率。 产生基于所需播放速率的触觉信号的一部分。 触觉信号的部分被发送到触觉输出设备,使得触觉输出设备以对应于期望的播放速率的播放速率输出触觉效果。

Patent Agency Ranking