APPARATUS AND METHOD OF GUIDED NEURAL NETWORK MODEL FOR IMAGE PROCESSING

    公开(公告)号:US20220207678A1

    公开(公告)日:2022-06-30

    申请号:US17482998

    申请日:2021-09-23

    Abstract: The present disclosure provides an apparatus and method of guided neural network model for image processing. An apparatus may comprise a guidance map generator, a synthesis network and an accelerator. The guidance map generator may receive a first image as a content image and a second image as a style image, and generate a first plurality of guidance maps and a second plurality of guidance maps, respectively from the first image and the second image. The synthesis network may synthesize the first plurality of guidance maps and the second plurality of guidance maps to determine guidance information. The accelerator may generate an output image by applying the style of the second image to the first image based on the guidance information.

    Apparatus and method for double-precision ray traversal in a ray tracing pipeline

    公开(公告)号:US12198250B2

    公开(公告)日:2025-01-14

    申请号:US16819116

    申请日:2020-03-15

    Abstract: Apparatus and method for double-precision traversal and intersection. For example, one embodiment of an apparatus comprises: a bounding volume hierarchy (BVH) generator to construct a BVH comprising a plurality of hierarchically arranged BVH nodes; a ray storage to store rays to be traversed through one or more of the BVH nodes; ray traversal circuitry comprising a first plurality of 64-bit arithmetic logic units (ALUs) which natively support double-precision floating point operations, the ray traversal circuitry to use at least a first ALU of the one or more ALUs to traverse a first ray through a first BVH node at a double-precision floating point precision to generate double-precision floating point traversal results; a plurality of execution units (EUs) coupled to the ray traversal circuitry, at least one of the plurality of EUs comprising a second plurality of 64-bit ALUs capable of natively performing double-precision floating point operations, the at least one of the plurality of EUs to execute one or more intersection shaders to perform ray-primitive intersection testing at double-precision floating point precision based on the double-precision floating point traversal results.

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