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公开(公告)号:US10254854B2
公开(公告)日:2019-04-09
申请号:US15979039
申请日:2018-05-14
Applicant: Intel Corporation
Inventor: Maoz Madmony , Kfir Viente , Ovadya Menadeva , Itamar Gilad
IPC: G06F3/03 , G06F3/0481 , G06T7/246 , G06T7/33 , G06T7/20 , G06F3/00 , G06F3/01 , G06T7/269 , G06T7/215 , G06T7/168 , G06T7/70
Abstract: A system for a tracker for cursor navigation is described herein. The system includes a display, camera, memory, and processor. The memory that is to store instructions and is communicatively coupled to the camera and the display. The processor is communicatively coupled to the camera, the display, and the memory. When the processor is to execute the instructions, the processor is to extract an object mask of an object and execute an optical flow on good feature points from the object mask. The processor is also to estimate a movement of the object and render a cursor on the display based on the movement of the object.
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公开(公告)号:US10559119B2
公开(公告)日:2020-02-11
申请号:US15692856
申请日:2017-08-31
Applicant: Intel Corporation
Inventor: Alexandra Manevitch , Itamar Gilad , Kfir Viente , Tal Tamir , Konstantin Lazarev
Abstract: An apparatus and method for natural hand processing for virtual reality. For example, one embodiment of an apparatus comprises: graphics processing circuitry to render left and right scenes responsive to a virtual reality application, the left and right scenes to be displayed on left and right displays, respectively, of a virtual reality device; and a natural hand processing pipeline to project a representation of a user's hands into the left and right scenes to allow the user to interact with one or more objects in the scenes, the natural hand processing pipeline comprising: a depth/mask data smoothing and reconstruction module to receive noisy depth and mask data associated with images of the user's hands and to enhance the noisy depth data and mask data to generate enhanced depth and mask data; a hand mesh generator to generate a hand mesh using the enhanced depth and mask data; and a mesh data projector to project the hand mesh into the left and right scenes.
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