摘要:
An electronic gaming system has a plurality of tables each having a plurality of electronic player interaction areas (EPIA's) spaced preferably about a table periphery so that a gaming player locates oneself in front of a respective EPIA to play a game. A computer-based controller of the system assigns any one of preferably a variety of games to any one table. The player is then free to choose what game he/she desires to play by picking a particular table. The gaming system has a host console that communicates with each EPIA via the controller for managerial control of the plurality of tables. A software-based administrator tool operates preferably through a user interface for the control of at least one gaming profile type by the deletion, editing and creation of various gaming rules.
摘要:
An electronic gaming system has a plurality of tables each having a plurality of electronic player interaction areas (EPIA's) spaced preferably about a table periphery so that a gaming player locates oneself in front of a respective EPIA to play a game. A controller of the system assigns any one of preferably a variety of games to any one table. The player is then free to choose what game he/she desires to play by picking a particular table. When playing of a game is being conducted by the controller at a particular table, the table is considered to be active. When a table is without players and thus a game is not being played, the table is considered to be inactive. The gaming system has a host console that communicates with each EPIA via the controller for managerial control of the plurality of tables. A host interface of the host console enables input by a host to move a game and the respective players from an active table to an inactive table.
摘要:
A host console and method for use with an electronic card table is disclosed. The electronic card table has plurality of electronic player interaction areas located around a periphery of the table and a game computer. The game computer administers the electronic card table and is coupled to the plurality of electronic player interaction areas. The host console is connected to the game computer. The host console includes a host display, a host interface, and a host controller. The host controller is coupled to the host display and the host interface and allows the host to replay a previous hand of an electronic card game.
摘要:
An electronic gaming system has a plurality of tables each having a plurality of electronic player interaction areas (EPIA's) spaced preferably about a table periphery so that a gaming player locates oneself in front of a respective EPIA to play a game. A computer-based controller of the system assigns any one of preferably a variety of games to any one table. The player is then free to choose what game he/she desires to play by picking a particular table. The gaming system has a host console that communicates with each EPIA via the controller for managerial control of the plurality of tables. A software-based hospitality feature is integrated into the electronic gaming system for logging players in and out of a game, monitoring and recording of game play, enabling efficient waiter service, assisting security personal and preferably establishing confidential communications with the floor manager or host.
摘要:
A host console and method for use with an electronic card table is disclosed. The electronic card table has plurality of electronic player interaction areas located around a periphery of the table and a game computer. The game computer administers the electronic card table and is coupled to the plurality of electronic player interaction areas. The host console is connected to the game computer. The host console includes a host display, a host interface, and a host controller. The host controller is coupled to the host display and the host interface and allows the host to replay a previous hand of an electronic card game.
摘要:
A host console and method for use with an electronic card table is disclosed. The electronic card table has plurality of electronic player interaction areas located around a periphery of the table and a game computer. The game computer administers the electronic card table and is coupled to the plurality of electronic player interaction areas. The host console is connected to the game computer. The host console includes a host display, a host interface, and a host controller. The host controller is coupled to the host display and the host interface and allows the host to display information related to the card game and to pause and/or stop the game, to reserve seats at a table and to penalize players.
摘要:
A method is provided for filling a vacancy at a gaming table with a first new player. An electronic waiting list is managed for filling the vacancy at the gaming table by providing a remote device access to the electronic waiting list via a queue interface. The first new player is allowed to select the electronic waiting list using the remote device and place themselves on the electronic waiting list for the gaming table via the remote device.
摘要:
A method is provided for monitoring a status of a first new player placed on one or more electronic waiting lists for filling vacancies at a plurality of gaming tables. The first new player is allowed to select one or more electronic waiting lists and is placed on the selected electronic waiting lists. The status of the first new player is displayed on a display device for the selected electronic waiting lists or an alert is provided to the first new player. The electronic waiting lists are further managed to prevent a first new player playing in a first gaming tournament from selecting and being placed on the electronic waiting list for a second gaming tournament while the first gaming tournament is still active.
摘要:
An electronic card game is provided to a plurality of players using an electronic card table. The electronic card table has a table top with a playing surface, a plurality of electronic player interaction areas located around a periphery of the table top and a central display area located in a central location of the table top. Each electronic player interaction area provides a player interface for interaction with one of the players. A game computer is coupled to the plurality of electronic player interaction areas and the central display area for administering the electronic card game using virtual cards and chips. A host console is coupled to the game computer for configuring the electronic player interaction areas and the central display area and for establishing parameters of the electronic card game.
摘要:
An electronic card table includes a space table top with a playing surface and a plurality of electronic player interaction areas located around a periphery of the table top. Each electronic player interaction area provides a player interface for interaction with one of the players. A game computer is coupled to the plurality of electronic player interaction areas to administer the electronic card game using electronic cards and electronic chips and determine an allowed wager limit for each player's turn during the at least one betting round.