Gaming device operable to faciliate audio output via a headset and methods related thereto
    1.
    发明申请
    Gaming device operable to faciliate audio output via a headset and methods related thereto 审中-公开
    游戏装置可操作以通过耳机促进音频输出和与其相关的方法

    公开(公告)号:US20060025206A1

    公开(公告)日:2006-02-02

    申请号:US11251290

    申请日:2005-10-14

    IPC分类号: A63F13/00

    CPC分类号: G07F17/3227 G07F17/32

    摘要: In accordance with one or more embodiments, a first audio or first type of audio is output via a first audio output element (e.g., a speaker) of a gaming device and a second audio or second type of audio is output via a second audio output element (e.g., a headset or ultrasonic speaker) of a gaming device. In one embodiment, the first type of audio is game related audio audible to general passersby of the gaming device while the second type of audio is only audible to a qualified player (e.g., a player utilizing the second audio output device, a player who has registered, paid and/or otherwise qualified for the second type of audio, a player associated with the second audio output device, etc) and is not audible to general passersby of the gaming device. The second type of audio may comprise, for example, hints or tips for playing a game, music, news, sportscasts, promotional offers, jokes and/or conversations with other persons (e.g., via a landline or cellular telephone connection).

    摘要翻译: 根据一个或多个实施例,经由游戏设备的第一音频输出元件(例如,扬声器)输出第一音频或第一类型的音频,并且经由第二音频输出输出第二音频或第二类型的音频 元件(例如,耳机或超声波扬声器)。 在一个实施例中,第一类型的音频是与游戏设备的一般路人听到的游戏相关音频,而第二类型的音频仅对合格的播放器(例如,使用第二音频输出设备的播放器,具有 注册,支付和/或以其他方式符合第二类型的音频,与第二音频输出设备相关联的播放器等),并且对于游戏设备的普通路人来说是不可听见的。 第二类型的音频可以包括例如用于玩游戏,音乐,新闻,运动场景,促销优惠,笑话和/或与其他人的谈话(例如经由固定电话或蜂窝电话连接)的提示或提示。

    Systems and methods for determining a level of reward
    2.
    发明申请
    Systems and methods for determining a level of reward 有权
    用于确定奖励水平的系统和方法

    公开(公告)号:US20050143166A1

    公开(公告)日:2005-06-30

    申请号:US10968342

    申请日:2004-10-18

    IPC分类号: A63F13/00

    摘要: In accordance with one or more embodiments, a method comprises associating, with a casino patron, a benefit of a first value. The benefit of the first value is determined based on a first algorithm and based on the patron's activity during a first portion of a period of time. The method further comprises associating, with the patron, a benefit of a second value. The benefit of the second value is determined based on a second algorithm and based on the patron's activity during a second portion of the period of time, the second portion occurring after the first portion. Associating the benefit of the second value is only performed if the associating the benefit of the first value is first performed.

    摘要翻译: 根据一个或多个实施例,一种方法包括将与娱乐场顾客相关联的第一价值的益处。 基于第一算法并且基于在一段时间的第一部分期间的顾客的活动来确定第一值的益处。 该方法还包括与顾客关联第二值的益处。 基于第二算法确定第二值的益处,并且基于在该时间段的第二部分期间的顾客活动,第二部分发生在第一部分之后。 关联第二个值的好处只有在首先执行第一个值的关联关联时才执行。

    Method and apparatus for providing electronic credits at a gaming device without first requiring payment therefor
    3.
    发明申请
    Method and apparatus for providing electronic credits at a gaming device without first requiring payment therefor 失效
    在游戏设备上提供电子信用的方法和装置,而不需要首先要求付款

    公开(公告)号:US20050187012A1

    公开(公告)日:2005-08-25

    申请号:US10852388

    申请日:2004-05-24

    IPC分类号: G07F17/32 A63F13/00

    摘要: In accordance with some embodiments, apparatus and methods are disclosed for providing electronic credits to a player of a gaming device. The electronic credits are provided in response to an occurrence of an event other than an outcome of a game play. Further, the electronic credits are provided without requiring the player to first provide payment therefore. In some, the number of electronic credits may be determined based on information associated with at least one of the player, the gaming device, and a casino associated with the gaming device. In some embodiments, the an offer for the electronic credits is output to the player at the gaming device and the electronic credits are added to a credit meter balance of the gaming device upon the player's acceptance of the offer. In some embodiments, the player is required to provide a payment for the electronic credits at a time subsequent to the time at which the electronic credits are provided to the player.

    摘要翻译: 根据一些实施例,公开了用于向游戏设备的玩家提供电子信用的装置和方法。 响应于除游戏结果之外的事件的发生而提供电子信用。 此外,提供电子信用,而不要求玩家首先提供支付。 在一些情况下,可以基于与游戏设备相关联的玩家,游戏设备和赌场中的至少一个相关联的信息来确定电子信用的数量。 在一些实施例中,电子信用的提议被输出到游戏设备上的玩家,并且当玩家接受要约时,电子信用被添加到游戏设备的信用计费余额。 在一些实施例中,玩家需要在电子信用被提供给玩家的时间之后提供电子积分的支付。

    Methods and systems for facilitating play of a card game
    4.
    发明申请
    Methods and systems for facilitating play of a card game 有权
    促进纸牌游戏玩法的方法和系统

    公开(公告)号:US20050173863A1

    公开(公告)日:2005-08-11

    申请号:US11073896

    申请日:2005-03-07

    IPC分类号: A63F1/14 G07F17/32

    CPC分类号: G07F17/3293 G07F17/32

    摘要: According to an embodiment, a player of a game (e.g., video poker) wagers on a game in which a first set of cards represents a bonus hand having a high value (e.g., royal, straight). The player is also dealt a second set of cards. In one embodiment, an indication of a first set of cards may be output by a first display device and an indication of a second set of cards may be output by a second display device. The player selects one or more cards from the second set of cards that are to be discarded, and the player is dealt a replacement card for each such discarded card. Each card in the first set which matches a replacement card is removed. The value of each hand of the modified first set of cards is then determined. A credit balance is adjusted based on the determined values of the modified first set of cards.

    摘要翻译: 根据实施例,游戏玩家(例如,视频扑克)在游戏中投注,其中第一组牌表示具有高价值(例如,皇家,直线)的奖励手。 玩家也被处理了第二套卡片。 在一个实施例中,可以由第一显示设备输出第一组卡的指示,并且可以由第二显示设备输出第二组卡的指示。 播放器从要丢弃的第二组卡中选择一个或多个卡,并且为每个这样的丢弃的卡发送一个替换卡。 第一组中与替换卡匹配的每张卡都被删除。 然后确定修改的第一组卡的每只手的值。 基于所修改的第一组卡的确定值来调整信用余额。

    METHODS AND SYSTEMS FOR FACILITATING A SECONDARY CARD GAME
    5.
    发明申请
    METHODS AND SYSTEMS FOR FACILITATING A SECONDARY CARD GAME 有权
    促进二次卡游戏的方法和系统

    公开(公告)号:US20060246981A1

    公开(公告)日:2006-11-02

    申请号:US11457038

    申请日:2006-07-12

    IPC分类号: A63F13/00

    CPC分类号: G07F17/3293 G07F17/32

    摘要: According to an embodiment, a player of a game (e.g., video poker) wagers on a game in which a first set of cards represents a bonus hand having a high value (e.g., royal, straight). The player is also dealt a second set of cards. In one embodiment, an indication of a first set of cards may be output by a first display device and an indication of a second set of cards may be output by a second display device. The player selects one or more cards from the second set of cards that are to be discarded, and the player is dealt a replacement card for each such discarded card. Each card in the first set which matches a replacement card is removed. The value of each hand of the modified first set of cards is then determined. A credit balance is adjusted based on the determined values of the modified first set of cards.

    摘要翻译: 根据实施例,游戏玩家(例如,视频扑克)在游戏中投注,其中第一组牌表示具有高价值(例如,皇家,直线)的奖励手。 玩家也被处理了第二套卡片。 在一个实施例中,可以由第一显示设备输出第一组卡的指示,并且可以由第二显示设备输出第二组卡的指示。 播放器从要丢弃的第二组卡中选择一个或多个卡,并且为每个这样的丢弃的卡发送一个替换卡。 第一组中与替换卡匹配的每张卡都被删除。 然后确定修改的第一组卡的每只手的值。 基于所修改的第一组卡的确定值来调整信用余额。

    METHOD AND APPARATUS FOR DETERMINING A GAME SERIES COMPRISING A PLURALITY OF INDIVIDUALLY SELECTABLE WAGERING GAMES
    6.
    发明申请
    METHOD AND APPARATUS FOR DETERMINING A GAME SERIES COMPRISING A PLURALITY OF INDIVIDUALLY SELECTABLE WAGERING GAMES 审中-公开
    用于确定游戏系列的方法和装置,包括多种可选择的游戏游戏

    公开(公告)号:US20070173310A1

    公开(公告)日:2007-07-26

    申请号:US11456163

    申请日:2006-07-07

    IPC分类号: A63F9/24

    摘要: A wagering method is provided that allows players or gaming establishments to specify conditions which when satisfied, reconfigure the gaming device to change game play from a first game to a second game. The condition may depend upon the value of a parameter -generally related to game play—to determine if the condition is valid and triggers the reconfiguration. The second game may be selected from a game on the same gaming device, from a game on a different gaming device, or a game played by a specific player.

    摘要翻译: 提供了一种投注方法,其允许玩家或游戏机构指定当满足时的条件,重新配置游戏设备以将游戏从第一游戏改变为第二游戏。 条件可能取决于与游戏玩法相关的参数的值 - 以确定条件是否有效并触发重新配置。 第二游戏可以从相同游戏设备上的游戏,不同游戏设备上的游戏或由特定玩家玩的游戏中选择。

    Products And Processes For Employing Video To Initiate Game Play At A Gaming Device
    9.
    发明申请
    Products And Processes For Employing Video To Initiate Game Play At A Gaming Device 审中-公开
    使用视频的产品和流程在游戏设备上开始游戏

    公开(公告)号:US20080039197A1

    公开(公告)日:2008-02-14

    申请号:US11570643

    申请日:2005-06-21

    IPC分类号: A63F9/24

    CPC分类号: G07F17/32 A63F2300/69

    摘要: In an embodiment, a method of operating a gaming device includes the steps of (1) receiving an indication of an occurrence of a game initiation trigger associated with audio/video programming being provided to a player of the gaming device; and (2) in response to the occurrence of the game initiation trigger, initiating game play at the gaming device. The audio/video programming may comprise, for example, a television show, a movie, an animated show, a live event, or the like. Numerous other aspects are provided.

    摘要翻译: 在一个实施例中,一种操作游戏设备的方法包括以下步骤:(1)接收与提供给游戏设备的玩家的音频/视频节目相关联的游戏开始触发的发生的指示; 和(2)响应于游戏开始触发的发生,开始游戏设备的游戏。 音频/视频节目可以包括例如电视节目,电影,动画节目,直播节目等。 提供了许多其他方面。

    Facilitating play of a gaming device in accordance with a contract
    10.
    发明申请
    Facilitating play of a gaming device in accordance with a contract 有权
    根据合同促进游戏设备的播放

    公开(公告)号:US20080039189A1

    公开(公告)日:2008-02-14

    申请号:US11303385

    申请日:2005-12-16

    IPC分类号: A63F9/24

    摘要: According to some embodiments, systems, methods, and/or articles of manufacture are associated with determining an identifier associated with a player of a gaming device, determining information indicative of historical game play of the player, and determining, based at least upon the information indicative of the historical game play of the player and the identifier associated with the player, whether the player qualifies for a benefit pursuant to a gaming contract. Some embodiments are directed to receiving an indication of a gaming contract insurance claim associated with a gaming contract of a player, determining information indicative of a subset of historical game play of the player, and determining whether to provide a benefit to the player pursuant to the gaming contract.

    摘要翻译: 根据一些实施例,系统,方法和/或制品涉及确定与游戏设备的玩家相关联的标识符,确定指示玩家的历史游戏的信息,以及至少基于该信息来确定 指示玩家的历史游戏和与玩家相关联的标识符,玩家是否符合根据游戏合同的利益。 一些实施例旨在接收与玩家的游戏合同相关联的游戏合同保险声明的指示,确定指示玩家的历史游戏玩法的子集的信息,以及根据玩家是否向玩家提供利益 游戏合同。