摘要:
An object-oriented building automation system architecture allows complex building automation applications to be developed and deployed as distributed objects across a network. Applications are distributed in the form of objects that may in turn be made up of other application objects, assembly objects and standard objects. All objects are inherited from a superclass that defines a command component and a view component. The command component identifies those methods within the object that may be executed by other objects, and ultimately by the user through the user interface. The view component identifies the attributes or data stored in the object that may be displayed on the user interface. The view component encapsulates the information needed to display the object's data, so that the user interface can be a generic browser. The standard objects encapsulate physically-constrained properties or human comfort-constrained properties. Applications constructed from these objects can be revised and enhanced more easily because the embedded knowledge is preserved through encapsulation.
摘要:
A computer-implemented building automation system provides a computer software architecture that supports object-oriented system development. An application engineer designs an application to perform a building automation function that solves a problem or customer need in the context of a building automation system. In the object-oriented paradigm, standard objects are the fundamental building block used to construct an application. Based on predetermined physical relationships defined by physical laws associated with building automation functions, the present invention defines a fundamental set of control-based standard objects for constructing an application. An additional set of information-type standard objects have also been defined for use in conjunction with this set of control-based standard objects. Standard objects are interconnected by "pulling" or "pushing" information from one standard object to another standard object using common communication methods. Assembly objects and application objects are two additional types of user-defined standard objects for interconnecting standard objects, thereby constructing a building automation application.
摘要:
A computer-implemented building automation system is provided with an asynchronous communication architecture for supporting object-oriented applications that interact with distributed building automation devices. Standard application objects which need to be informed of changes to the value of another object's attributes use a connection object to establish an asynchronous link between standard objects. A source object has a control attribute that changes based upon the execution of this object's control method which in turn is linked to a second control attribute of a destination object. By linking these attributes, a connection object is defined to manage information being passed between these two objects. Upon instantiation of the connection object, it registers the second control attribute with the source object to receive "significant" changes in the value of its control attribute. A "significant" change is defined by a change sensitivity property associated with the control attribute, such that a message containing the value of the control attribute is transmitted to the connection object when the change in the value of the control attribute exceeds the value of the change sensitivity property. The connection object in turn writes the attribute's value from the source object to the second control attribute of the destination object. Thus, execution of the connection object happens independently from the destination object. This communication architecture also implements a reliability data structure to improve asychronous communication when the building automation system is distributed across various building automation devices.
摘要:
A computer-implemented building automation system is provided with an asynchronous object-oriented operating environment that is able to provide support for synchronous object execution with respect to real time, including those used to maintain closed-loop control over a system. The operating environment for supporting standard objects includes a clock mechanism for maintaining time and a scheduling mechanism for initiating the methods associated with the standard objects. A control method (i.e. PID control method) of a first standard object is scheduled for execution at a predefined schedule time with the schedule mechanism, and at some later time is initiated by the schedule mechanism. Upon execution, the control method determines an actual time of initiation by reading the clock mechanism and adjusts its control method using this actual time when the actual time exceeds the schedule time. More specifically, the actual time is determined by reading an elapsed time from the clock mechanism and computing a difference between this elapsed time and a start time that was determined by reading the clock mechanism at the time the control method was scheduled.
摘要:
A distributed computer-implemented building automation system for supporting applications that interact with building automation devices. The building automation system has a first device and a second device interconnected across a network channel. A common object superclass stored in a computer readable memory defines a plurality of common objects through instantiation such that the common objects have attributes for storing data and have methods for processing stored data. A source object residing on the first device performs a first control method such that a first attribute of the source object is changed. A destination object residing on the second device performs a second control method using the first attribute of the source object. A surrogate object connected between the source object and the destination object has a value for the first attribute and represents the source object on the second device. The second object has access to the value of the first attribute for performing the second method.
摘要:
A computer-implemented building automation operating system for supporting applications that interact with building automation devices in different locations. A computer-human interface is provided for viewing data related to the applications. A master name data structure stores global identifiers and location specific names for each of the applications that interact with the building automation devices. The global identifiers uniquely identify the applications. A building automation master name processor is connected to the master name data structure and to the computer-human interface for providing to the computer-human interface a location specific name based upon its associated global identifier. These features significantly enhance the global distribution and use of new building automation software applications.
摘要:
The building automation application framework defines an object-oriented class hierarchy in which a standard object superclass defines a plurality of different standard objects that may be assembled by a system designer into larger and more complex building automation systems. The standard objects include a view component that handles implementation details of displaying that object's contents on a standardized or generic user interface browser. The standard object also includes a command component that identifies to other objects what methods may be invoked by that object, thereby relieving the system developer from attending to this programming detail. The application framework defines a building automation model that is application-centric, as opposed to device-centric. Applications are constructed by interconnecting standard objects, assemblies formed from standard objects, and other application objects.
摘要:
A computer implemented environmental process control apparatus for displaying the condition of selected attributes of a plurality of environmental control components or zones within a facility. One embodiment of the apparatus is configured to create a river of time display including a rivulet having an historical and future data segment corresponding to each of the plurality of components or zones. In order to create the river of time, the apparatus includes a memory having a plurality of first instances of a data structure and a plurality of second instances of a data structure for storing historical and future data, respectively, means for establishing a look back value, means for establishing a look forward value, an historical data processing module, a future data processing module, a graphic engine, and a data access logic device. The historical and future data processing modules receive and commnunicate historical and future data, respectively, to the first and second instances of the data structure. The data entries are then selectively retrieved by the data access logic device and communicated to the graphic engine such that the graphic engine creates the river of time display over a time interval that the data access logic device calculates based upon the look back and look forward values.