Ferroelectric liquid crystal displays with digital greyscale
    1.
    发明授权
    Ferroelectric liquid crystal displays with digital greyscale 失效
    铁电液晶显示器,带数字灰度

    公开(公告)号:US5905482A

    公开(公告)日:1999-05-18

    申请号:US722062

    申请日:1996-10-29

    IPC分类号: G02F1/133 G09G3/20 G09G3/36

    摘要: The invention provides a ferroelectric liquid crystal display with uniformly spaced greyscale levels. The invention uses a bistable ferroelectric liquid crystal display formed by a layer of chiral smectic liquid crystal material between two cell walls. The walls carry e.g. line and column electrodes to give an x,y matrix of addressable pixels, and are surface treated to provide bistable operation. Each pixel may be divided into subpixels thereby giving spatial weighting for greyscale. Temporal weighting of greyscale is obtained by switching a pixel to a dark state for time T1 and a light state for time T2. When T1 and T2 are not equal, four different greyscales are obtainable; i.e. dark, dark grey, light grey, and light. The present invention provides a required uniform spacing of greyscale levels by addressing each pixel two or more times in one frame time. Each pixel is blanked then strobed, two or more times in each frame time; the relative times between blanking and strobing, at least four different time periods, are varied to give the desired greyscale levels. The temporal and spatial weighting may be combined to increase the number of obtainable greyscales. Further, the relative intensity between adjacent subpixels may be adjusted to vary the apparent size of the smallest subpixel; this is useful when subpixel size is near to manufacturing limits.

    摘要翻译: PCT No.PCT / GB95 / 00814 Sec。 371日期1996年10月29日第 102(e)日期1996年10月29日PCT提交1995年4月10日PCT公布。 WO95 / 27971 PCT公开号 日期:1995年10月19日本发明提供了具有均匀间隔灰度级的铁电液晶显示器。 本发明使用由两个单元壁之间的手性近晶液晶材料层形成的双稳态铁电液晶显示器。 墙壁例如 线和列电极,以得到可寻址像素的x,y矩阵,并进行表面处理以提供双稳态运算。 每个像素可以被划分成子像素,从而给出灰度的空间加权。 通过将像素切换到时间T1的暗状态和时间T2的亮状态来获得灰度的时间加权。 当T1和T2不相等时,可获得四种不同的灰度; 即暗,深灰色,浅灰色和浅色。 本发明通过在一个帧时间内对每个像素进行两次或更多次寻址来提供所需的灰度级别的均匀间隔。 每个像素消隐,然后选通,每帧时间两次或更多次; 消隐和选通之间的相对时间,至少四个不同的时间段被改变以提供期望的灰度级。 可以组合时间和空间加权以增加获得的灰度数。 此外,可以调整相邻子像素之间的相对强度以改变最小子像素的表观尺寸; 当子像素尺寸接近制造限制时,这是有用的。