Merchandising and gaming method and system
    1.
    发明申请
    Merchandising and gaming method and system 失效
    销售和游戏方法和系统

    公开(公告)号:US20060052150A1

    公开(公告)日:2006-03-09

    申请号:US10933944

    申请日:2004-09-03

    CPC classification number: G07F17/32 G07F17/3239 G07F17/3244

    Abstract: A gaming method includes receiving a wager from a player in terms of one or more credits, displaying an image representative of a game, and determining an outcome associated with the game. The method further includes determining if an event has occurred, calculating a purchase cost for each payout in a plurality of payouts when the event occurs, displaying an image representing the plurality of payouts, the image including the payout cost for each payout in the plurality of payouts, receiving a selection from the player of one of the plurality of payouts, receiving from the player the purchase cost of the one of the plurality of payouts selected by the player, and transmitting a request to provide the one of the plurality of payouts to the player.

    Abstract translation: 游戏方法包括从一个或多个信用方面从玩家接收赌注,显示代表游戏的图像,以及确定与游戏相关联的结果。 该方法还包括确定事件是否发生,当事件发生时计算多个支付中的每个支付的购买成本,显示表示多个支付的图像,该图像包括多个支付中的每个支付的支付成本 从所述播放器接收所述多个支付中的一个支付的选择,从所述玩家接收由所述玩家选择的所述多个支付中的一个支付的购买成本,并且发送将所述多个支付中的一个支付提供给 玩家。

    Player tracking communication mechanisms in a gaming machine
    2.
    发明申请
    Player tracking communication mechanisms in a gaming machine 失效
    玩家跟踪游戏机中的通信机制

    公开(公告)号:US20050239546A1

    公开(公告)日:2005-10-27

    申请号:US11094943

    申请日:2005-03-30

    Abstract: A disclosed player tracking unit provides a display and a player tracking controller designed or configured to provide a web-browser on the display. The player tracking unit may include one or more input devices that can receive selections associated with the web-browser. Furthermore, the player tracking unit can include a multimedia board for processing digitally formatted program files for output on the display.

    Abstract translation: 公开的玩家跟踪单元提供设计或配置为在显示器上提供网络浏览器的显示器和玩家跟踪控制器。 播放器跟踪单元可以包括可以接收与网络浏览器相关联的选择的一个或多个输入设备。 此外,玩家跟踪单元可以包括用于处理数字格式化的节目文件以在显示器上输出的多媒体板。

    PLAYER TRACKING COMMUNICATION MECHANISMS IN A GAMING MACHINE
    4.
    发明申请
    PLAYER TRACKING COMMUNICATION MECHANISMS IN A GAMING MACHINE 有权
    玩家追踪游戏机中的通信机制

    公开(公告)号:US20080051195A1

    公开(公告)日:2008-02-28

    申请号:US11829718

    申请日:2007-07-27

    Abstract: A disclosed a player tracking unit provides a multimedia interface with a display and an interface to one or more sound projection devices and a multimedia board for processing digitally formatted program files for output on the multimedia interface. The player tracking unit may provide menus of audio and video programs, such as a menu for a musical jukebox or a menu for a video-on-demand service. Using a “TV-like” interface, a user may be able to select a program to output on the multimedia interface and control playback features of the program.

    Abstract translation: 所公开的播放器跟踪单元提供具有显示器的多媒体接口和与一个或多个声音投影设备的接口和用于处理数字格式化的节目文件以在多媒体接口上输出的多媒体板。 播放器跟踪单元可以提供音频和视频节目的菜单,例如音乐自动点唱机的菜单或用于视频点播服务的菜单。 使用“TV”接口,用户可以选择在多媒体接口上输出的节目并控制节目的播放特征。

    Method and system for instant-on game download
    5.
    发明申请
    Method and system for instant-on game download 有权
    即时游戏下载的方法和系统

    公开(公告)号:US20070060361A1

    公开(公告)日:2007-03-15

    申请号:US11224814

    申请日:2005-09-12

    CPC classification number: G07F17/3225 G07F17/32 G07F17/323

    Abstract: Disclosed are methods, apparatus, and systems, including computer program products, implementing and using techniques for a method for providing a game on demand over a data network, in a gaming machine. The gaming machine sends a request message for a game application over the data network. In a network mode, the gaming machine receives outputted results from an executed game application over a streaming channel of the data network for network-based game play. During the network-based game play, the game application is downloaded over a download channel of the data network. In a local mode, the gaming machine executes the downloaded game application independent of the network-based game play. The gaming machine switches instantaneously from the network mode to the local mode for machine-based game play, including maintaining a status of the network-based game play.

    Abstract translation: 公开了一种方法,装置和系统,包括计算机程序产品,在游戏机中实现和使用用于在数据网络上按需提供游戏的方法的技术。 游戏机通过数据网络发送用于游戏应用的请求消息。 在网络模式中,游戏机通过用于基于网络的游戏的数据网络的流媒体信道从被执行的游戏应用接收输出的结果。 在基于网络的游戏过程中,通过数据网络的下载频道下载游戏应用程序。 在本地模式中,游戏机独立于基于网络的游戏进行下载的游戏应用。 游戏机从网络模式瞬间切换到用于基于机器的游戏的本地模式,包括维持基于网络的游戏的状态。

    Gaming method and apparatus utilizing secondary software applications
    6.
    发明申请
    Gaming method and apparatus utilizing secondary software applications 有权
    使用二级软件应用的游戏方法和装置

    公开(公告)号:US20060046817A1

    公开(公告)日:2006-03-02

    申请号:US10930296

    申请日:2004-08-31

    CPC classification number: G07F17/32 G07F17/3227

    Abstract: In a gaming method for facilitating game play via a gaming apparatus, the gaming apparatus comprising a controller and a first display unit, the controller communicatively coupled to the first display unit, a game software application may be executed, and value input data may be received. The first display unit may be caused to display a game image representative of one of the following games: poker, blackjack, slots, keno, or bingo. A secondary software application may be executed, and an icon associated with the secondary software application may be displayed simultaneous with the display of the game image, wherein a foreground of the game image is substantially unobstructed by the icon, and wherein the icon is substantially unobstructed by the foreground of the game image. Information may be conveyed using the secondary software application upon detecting an event, and a value payout associated with an outcome of the game may be determined.

    Abstract translation: 在通过游戏装置促进游戏的游戏方法中,游戏装置包括控制器和第一显示单元,可通信地耦合到第一显示单元的控制器,可以执行游戏软件应用,并且可以接收值输入数据 。 可以使第一显示单元显示代表以下游戏之一的游戏图像:扑克,二十一点,时隙,基诺或宾果。 可以执行辅助软件应用,并且与次要软件应用相关联的图标可以与游戏图像的显示同时显示,其中游戏图像的前景基本上被图标阻挡,并且其中图标基本上不受阻碍 在游戏画面的前景。 可以在检测到事件时使用次级软件应用来传达信息,并且可以确定与游戏结果相关联的值支付。

    Player tracking communication mechanisms in a gaming machine
    7.
    发明申请
    Player tracking communication mechanisms in a gaming machine 有权
    玩家跟踪游戏机中的通信机制

    公开(公告)号:US20050003890A1

    公开(公告)日:2005-01-06

    申请号:US10903024

    申请日:2004-07-30

    Abstract: A disclosed player tracking unit provides a display, a wireless interface device designed or configured to communicate with a portable wireless headset, and a logic device designed or configured to communicate with the display, the wireless interface device, a master gaming controller that controls a game played on a gaming machine, and a player tracking server. The logic device can further communicate with the portable wireless headset using the wireless interface device. The portable wireless headset can include one or more earpieces configured to be worn by a player. Various messages, alerts, music, etc. can be sent from the player tracking unit to the portable wireless headset.

    Abstract translation: 公开的播放器跟踪单元提供显示器,设计或配置为与便携式无线耳机通信的无线接口设备,以及设计或配置为与显示器通信的逻辑设备,无线接口设备,控制游戏的主游戏控制器 在游戏机上播放,以及播放器跟踪服务器。 逻辑设备可以使用无线接口设备进一步与便携式无线耳机通信。 便携式无线耳机可以包括被配置为被玩家佩戴的一个或多个耳机。 各种消息,警报,音乐等可以从播放器跟踪单元发送到便携式无线耳机。

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