Graphic scene animation signal, corresponding method and device
    1.
    发明授权
    Graphic scene animation signal, corresponding method and device 有权
    图形场景动画信号,相应的方法和设备

    公开(公告)号:US06549206B1

    公开(公告)日:2003-04-15

    申请号:US09462445

    申请日:2000-06-06

    Inventor: Julien M. Signes

    CPC classification number: G06T13/00 H04N19/25 H04N19/50 H04N19/70

    Abstract: The invention concerns a graphic scene animation data signal, designed for means constructing images capable of being displayed on at least one screen, said graphic scene having probably been loaded in said means constructing images, in the form of a set of objects, some of said objects at least having its own particular identifier, said signal comprising: a single animation mask, delivered as preamble to said animation, and assigning at least one of said objects to an elementary mask comprising: said object identifier, as defined in said graphic scene to be animated; and the designation of at least one dynamic characterization field of said object, representing a characteristic of said object capable of being modified; animation frames, comprising, according to the order defined by said mask, data updating said object dynamic characterization fields, so as to modify them, said constructing means decoding said animation mask data, and initializing the animation of the basis thereof, and updating the scene on the basis of said animation fields.

    Abstract translation: 本发明涉及一种图形场景动画数据信号,其被设计用于构建能够在至少一个屏幕上显示的图像的装置,所述图形场景可能已经被加载在构成图像的所述装置中,以一组对象的形式, 至少具有其自己的特定标识符的对象,所述信号包括:作为所述动画的前导码传送的单个动画掩码,以及将所述对象中的至少一个分配给基本掩码,所述基本掩码包括:所述对象标识符,如所述图形场景中定义的, 动画; 以及指定所述对象的至少一个动态表征字段,表示所述对象的能够被修改的特征; 动画帧,根据由所述掩码定义的顺序,包括更新所述对象动态表征字段的数据,以便对其进行修改,所述构造装置对所述动画掩码数据进行解码,并初始化其基础的动画,并更新场景 在所述动画领域的基础上。

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