Sport video game machine and play control method of sport video game
    1.
    发明授权
    Sport video game machine and play control method of sport video game 有权
    运动视频游戏机和运动视频游戏的控制方法

    公开(公告)号:US07252588B2

    公开(公告)日:2007-08-07

    申请号:US10148390

    申请日:2000-12-01

    Abstract: A large “hit range in offense” is applied to a player character 41 on an offense side, and a small “hit range in defense” is applied to player characters 42 and 43 on a defense side. When a ball is free, a “normal hit range” is applied to each player character. As mentioned above, the three hit ranges having different sizes are provided and the applied hit ranges are switched depending on situations. Thus, as compared with a case in which the size of the hit range is constant, pass of the ball is easily successful. Therefore, a beginner, who is strange to a video game machine, can easily pass the ball when the player character in an opponent team steals the ball, and organized offense can be easily performed.

    Abstract translation: 攻击侧的玩家角色41应用大的“攻击范围”,防御侧的玩家角色42和43应用小的“防守命中范围”。 当一个球是空闲的时候,一个“正常命中范围”被应用到每个玩家角色。 如上所述,提供了具有不同尺寸的三个命中范围,并且根据情况切换所施加的命中范围。 因此,与命中范围的大小恒定的情况相比,球的传球容易成功。 因此,当一个对手队伍中的玩家角色窃取球时,初学者对于视频游戏机来说很奇怪,可以很容易地传球,而且可以轻易地进行有组织的进攻。

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