Game device, recording medium, and game system

    公开(公告)号:US11325038B2

    公开(公告)日:2022-05-10

    申请号:US16804959

    申请日:2020-02-28

    摘要: A non-transitory computer readable recording medium having recorded thereon a program for a game device having a processor, in which the program causes the processor to: identify a game element in a virtual space, or a position of the game element in the virtual space, based on an indicated direction in the virtual space in accordance with an operation input made by a user; and generate first information to enable a position designation image to be displayed on a display unit, the position designation image being to representative of the position in the virtual space depending on an identification result obtained by identifying the game element or the position of the game element.

    GAME DEVICE, RECORDING MEDIUM, AND GAME SYSTEM

    公开(公告)号:US20200171392A1

    公开(公告)日:2020-06-04

    申请号:US16787839

    申请日:2020-02-11

    发明人: Yota Tsutsumizaki

    摘要: A non-transitory computer readable recording medium having recorded thereon a program for a game device having a processor, in which the program causes the processor to: receive an operation-input made by a first user; and cause a first character of a game to execute an action, based on the operation-input made by the first user, in which when a first action made by a second character of the game is executed based on an operation-input made by a second user, the program causes the processor to cause the first character to execute a second action responsive to the first action, based on the operation-input made by the first user and received by the receiver.

    Game device, recording medium, and game system

    公开(公告)号:US11701592B2

    公开(公告)日:2023-07-18

    申请号:US16787839

    申请日:2020-02-11

    发明人: Yota Tsutsumizaki

    摘要: A non-transitory computer readable recording medium having recorded thereon a program for a game device having a processor, in which the program causes the processor to: receive an operation-input made by a first user; and cause a first character of a game to execute an action, based on the operation-input made by the first user, in which when a first action made by a second character of the game is executed based on an operation-input made by a second user, the program causes the processor to cause the first character to execute a second action responsive to the first action, based on the operation-input made by the first user and received by the receiver.