摘要:
In an electronic camera according to the present invention, an electric charge is stored in a CCD as a light receiving signal having at least color information with respect to received light beams. Standard color information is acquired by an imaging circuit and a main CPU from the light receiving signal obtained by driving the CCD in such a manner that a stored electric charge quantity to be stored in the CCD becomes a predetermined quantity. On the other hand, reference color information is acquired from light receiving information obtained by driving the CCD. An application range of an amplification ratio of the light receiving signal determined based on the reference color information with respect to the standard color information is stored in a detachable memory.
摘要:
An imaging device according to one aspect of the present invention has a CCD, a mechanical shutter which prevents transmission of incident light beams to the CCD, a main CPU which sequentially reads stored electric charges obtained by the CCD in a plurality of field cycles and calculates a signal amplification rate based on an image signal which relies on the stored electric charge read to the last field of the plurality of field cycles, and a non-volatile memory which stores the signal amplification rate. The above-described calculation may be executed by an external PC.
摘要:
An imaging device according to one aspect of the present invention has a CCD, a mechanical shutter which prevents transmission of incident light beams to the CCD, a main CPU which sequentially reads stored electric charges obtained by the CCD in a plurality of field cycles and calculates a signal amplification rate based on an image signal which relies on the stored electric charge read to the last field of the plurality of field cycles, and a non-volatile memory which stores the signal amplification rate. The above-described calculation may be executed by an external PC.
摘要:
In an electronic camera according to the present invention, an electric charge is stored in a CCD as a light receiving signal having at least color information with respect to received light beams. Standard color information is acquired by an imaging circuit and a main CPU from the light receiving signal obtained by driving the CCD in such a manner that a stored electric charge quantity to be stored in the CCD becomes a predetermined quantity. On the other hand, reference color information is acquired from light receiving information obtained by driving the CCD. An application range of an amplification ratio of the light receiving signal determined based on the reference color information with respect to the standard color information is stored in a detachable memory.
摘要:
A gaming machine executes a process with new entertainability. The game executes a normal game accepting an input of selecting any of the plurality of the specific symbols stop-displayed, in response to a fact that a plurality of the specific symbols are stop-displayed, in the normal game executed. A benefit is awarded according to the specific symbols selected. Whether or not to generate a specific game state is determined, in response to the specific symbols selected. An input of selecting a specific symbol other than the specific symbol previously selected is accepted from among the plurality of specific symbols stop-displayed, in response to a fact that it is determined that the specific game state has been generated. A benefit is awarded according to the specific symbol selected in the last processing.
摘要:
The present invention provides a gaming machine with new entertainability, which executes processing of: (A) executing a normal game; (B) accepting an input of selecting any of the plurality of the specific symbols stop-displayed, in response to a fact that a plurality of the specific symbols are stop-displayed, in the normal game executed in the processing (A); (C) awarding a benefit according to the specific symbols selected in the processing (B); (D) determining whether or not to generate a specific game state, in response to the specific symbols selected in the processing (B); (E) accepting an input of selecting a specific symbol other than the specific symbol selected in the processing (B), from among the plurality of specific symbols stop-displayed, in response to a fact that it is determined that the specific game state is generated in the processing (D); and (F) awarding a benefit according to the specific symbol selected in the processing (E).