Gaming Machine With Secure Fault-Tolerant Memory
    1.
    发明申请
    Gaming Machine With Secure Fault-Tolerant Memory 失效
    具有安全容错内存的游戏机

    公开(公告)号:US20080096671A1

    公开(公告)日:2008-04-24

    申请号:US11575358

    申请日:2005-09-16

    IPC分类号: G06F12/00

    摘要: A gaming machine includes two persistent random access memory sections. Critical data written to one memory section is copied to the other. Systems and methods for managing the two memory sections may include a transaction engine executable on a gaming machine processor. Alternatively, the transaction engine may execute or on a memory controller implemented as an Application Specific Integrated Circuit, a separate processor, or programmable logic. A transaction state may be used to determine which of the copies in the two memory sections is valid.

    摘要翻译: 游戏机包括两个持久随机存取存储器部分。 写入一个内存部分的重要数据被复制到另一个内存部分。 用于管理两个存储器部分的系统和方法可以包括可在游戏机处理器上执行的事务引擎。 或者,交易引擎可以执行或实现为专用集成电路,独立处理器或可编程逻辑的存储器控​​制器。 可以使用事务状态来确定两个存储器部分中的哪个副本是有效的。

    HIEARCHICAL MULTI-TIERED SYSTEM FOR GAMING RELATED COMMUNICATIONS
    2.
    发明申请
    HIEARCHICAL MULTI-TIERED SYSTEM FOR GAMING RELATED COMMUNICATIONS 有权
    用于游戏相关通信的多媒体系统

    公开(公告)号:US20060217202A1

    公开(公告)日:2006-09-28

    申请号:US11277064

    申请日:2006-03-21

    IPC分类号: A63F9/24

    摘要: A system, apparatus and method for gaming-related communications in a hierarchical multi-tiered system are described herein. In some embodiments, a method includes transmitting a master configuration from a central operations of a hierarchical multi-tiered system to a local gaming site having one or more gaming components. The method also includes receiving a selected configuration for one or more of the gaming components based on the master configuration. The method includes downloading the selected configuration to the one or more of the gaming components through the hierarchical multi-tiered system.

    摘要翻译: 本文描述了用于分层多层系统中的游戏相关通信的系统,装置和方法。 在一些实施例中,一种方法包括将主配置从分级多层系统的中央操作发送到具有一个或多个游戏组件的本地游戏站点。 该方法还包括基于主配置​​来接收针对一个或多个游戏组件的选定配置。 该方法包括通过分级多层系统将所选配置下载到一个或多个游戏组件。

    WAGERING GAME WITH SIMULATED MECHANICAL REELS
    3.
    发明申请
    WAGERING GAME WITH SIMULATED MECHANICAL REELS 失效
    模拟机械摇摆游戏

    公开(公告)号:US20080004104A1

    公开(公告)日:2008-01-03

    申请号:US11847560

    申请日:2007-08-30

    IPC分类号: A63F13/00

    摘要: A gaming machine for playing a wagering game includes a housing having a display region, a controller for conducting the wagering game, and a video projector coupled to the controller. The display region includes a plurality of projection surfaces secured to floating screen assemblies. The video projector simulates mechanical reels of a slot machine in the display region. The video projector displays images of a plurality of symbols that indicate a randomly selected outcome of said wagering game. The images are projected onto the projection surfaces within the display region.

    摘要翻译: 用于玩投注游戏的游戏机包括具有显示区域的壳体,用于进行投注游戏的控制器以及耦合到控制器的视频投影仪。 显示区域包括固定到浮动屏幕组件的多个投影表面。 视频投影机模拟显示区域中的老虎机的机械卷轴。 视频投影仪显示指示所述投注游戏的随机选择的结果的多个符号的图像。 图像被投影到显示区域内的投影表面上。

    SYSTEMS AND METHODS FOR MINING DATA FROM A GAME HISTORY FOR A GAMING SYSTEM
    4.
    发明申请
    SYSTEMS AND METHODS FOR MINING DATA FROM A GAME HISTORY FOR A GAMING SYSTEM 审中-公开
    从游戏历史为游戏系统挖掘数据的系统和方法

    公开(公告)号:US20070191111A1

    公开(公告)日:2007-08-16

    申请号:US11458879

    申请日:2006-07-20

    IPC分类号: A63F13/00

    摘要: Systems and methods receive and analyze game history data to discover relationships in the data. The relationships may then be used to determine which game components are downloaded to a gaming machine or which actions are performed for a particular player. The game components may include banner content, advertising content, denomination data, pay table, language data, video content, audio content, episodic game data, and wagering game software.

    摘要翻译: 系统和方法接收和分析游戏历史数据以发现数据中的关系。 然后可以使用这些关系来确定将哪些游戏组件下载到游戏机或为特定玩家执行哪些动作。 游戏组件可以包括横幅内容,广告内容,面额数据,付费表,语言数据,视频内容,音频内容,情景游戏数据和投注游戏软件。

    GAMING SYSTEM WITH ADMINISTRATIVE INTERFACES FOR MANAGING DOWNLOADABLE GAME COMPONENTS
    5.
    发明申请
    GAMING SYSTEM WITH ADMINISTRATIVE INTERFACES FOR MANAGING DOWNLOADABLE GAME COMPONENTS 审中-公开
    用于管理可下载游戏组件的管理界面的游戏系统

    公开(公告)号:US20060264256A1

    公开(公告)日:2006-11-23

    申请号:US11279489

    申请日:2006-04-12

    IPC分类号: A63F13/00 A63F9/24

    摘要: Systems and methods provide a user interface to control the download of gaming configuration elements to one or more wagering game machines. The gaming configuration elements may include banner content, advertising content, denomination data, pay table, language data, video content, audio content, episodic game data, wagering game software, operating system software, device driver software and device firmware.

    摘要翻译: 系统和方法提供用户界面来控制将游戏配置元素下载到一个或多个投注游戏机。 游戏配置元素可以包括横幅内容,广告内容,面额数据,支付表,语言数据,视频内容,音频内容,情景游戏数据,投注游戏软件,操作系统软件,设备驱动程序软件和设备固件。

    Wagering games with pooling of awards
    6.
    发明授权
    Wagering games with pooling of awards 有权
    投注游戏,集合奖励

    公开(公告)号:US08414383B2

    公开(公告)日:2013-04-09

    申请号:US13047024

    申请日:2011-03-14

    IPC分类号: A63F9/24

    CPC分类号: G07F17/3258 G07F17/32

    摘要: Method and system are disclosed for operating wagering game terminals where each terminal contributes an award to an award pool. A bank controller aggregates the awards, reapportions, and randomly assigns them back to the wagering game terminals. The reapportioned award assigned to a given wagering game terminal may be less than, the same as, or greater than the award contributed by that terminal. At regular or irregular intervals, the bank controller may shuffle the reapportioned awards and reassign them. As a result, the volatility of the wagering game terminals increases significantly while the payout percentage of each wagering game terminal remains the same over time. Alternatively, instead of randomly reassigning the reapportioned awards, the players may be allowed to pick the reapportioned awards. The reapportioning may also occur randomly and the assigning on an as-needed basis.

    摘要翻译: 公开了用于操作投注游戏终端的方法和系统,其中每个终端向奖池贡献奖励。 银行控制人将奖励,重新分配,并随机分配给投注游戏终端。 分配给给定的投注游戏终端的重新分配的奖励可能少于与该终端所贡献的奖励相同或更高的奖励。 定期或不定期地,银行控制人可以洗牌重新分配的奖励并重新分配。 结果,投注游戏终端的波动性显着增加,而每个投注游戏终端的支付百分比随着时间的推移保持不变。 或者,而不是随机重新分配重新分配的奖励,玩家可以被允许选择重新分配的奖励。 重新分配也可以随机发生,并根据需要进行分配。

    SYSTEM AND METHOD FOR VIDEO GAMING TOURNAMENT
    7.
    发明申请
    SYSTEM AND METHOD FOR VIDEO GAMING TOURNAMENT 审中-公开
    用于视频游戏的系统和方法

    公开(公告)号:US20070129147A1

    公开(公告)日:2007-06-07

    申请号:US11557352

    申请日:2006-11-07

    申请人: Mark Gagner

    发明人: Mark Gagner

    IPC分类号: A63F9/24

    摘要: The invention described herein includes a method. The method includes, on a plurality of video gaming machines conducting a video card game tournament; wherein the tournament lasts for a plurality of hands; each hand played includes a bet; each hand must be played within a period of time such that the total tournament lasts a period of time that is not unlimited; and the player keeps all winnings from the hands.

    摘要翻译: 本文描述的发明包括一种方法。 该方法包括在进行视频卡游戏比赛的多个视频游戏机上; 其中所述比赛持续多个手牌; 每手打包括一个赌注; 每一只手必须在一段时间内进行,这样总的比赛持续一段时间不是无限的; 玩家将手中的所有奖金都保留下来。

    Apparatus and method for executing block programs

    公开(公告)号:US07117069B2

    公开(公告)日:2006-10-03

    申请号:US09995925

    申请日:2001-11-28

    申请人: Mark Gagner

    发明人: Mark Gagner

    IPC分类号: G01M1/38 G05B19/42 G06F9/44

    CPC分类号: G06F9/45508 G06F8/34

    摘要: An apparatus for executing a block program includes a block table listing records corresponding to a plurality of blocks in the block program. A block library is included to hold algorithms associated with the blocks. An executing program selectively processes the blocks in the block program that receive a new input value that is different from a previous input value, in accordance with the associated algorithms in the block library.

    Wagering game with payoff rounding feature
    9.
    发明申请
    Wagering game with payoff rounding feature 审中-公开
    投注游戏与回报四舍五入功能

    公开(公告)号:US20060035706A1

    公开(公告)日:2006-02-16

    申请号:US11199688

    申请日:2005-08-09

    IPC分类号: G06F19/00

    CPC分类号: G07F17/3258 G07F17/32

    摘要: A method for playing a wagering game allowing a player to be eligible for a progressive jackpot having an actual value. The method comprises conducting the wagering game that has a randomly selected outcome selected from a plurality of outcomes, and displaying a displayed value of the progressive jackpot to the player. The method further includes increasing the displayed value by increments of a first denomination, and awarding a player an award value of the progressive jackpot in response to the player achieving the progressive jackpot. The award value is greater than the displayed value and is equally divisible by a second denomination that is larger than the first denomination. Other methods are provided for creating an escrow pool for funding the difference between the displayed and award values, and also for awarding multiple jackpots from a plurality of progressive jackpots.

    摘要翻译: 一种玩游戏的方法,允许玩家有资格获得具有实际价值的渐进累积奖金。 该方法包括进行从多个结果中选择的随机选择结果的投注游戏,并向玩家显示累积累积奖金的显示值。 该方法还包括以第一面额的增量来增加显示值,以及响应于玩家获得渐进累积奖励,向玩家授予累进累积奖金的奖励值。 奖励值大于显示值,并且可以被大于第一面额的第二面额同等地整除。 提供了其他方法用于创建代管池,用于资助显示和奖励值之间的差异,并且还用于从多个累积奖金中奖励多个累积奖金。

    Partially embedded database and an embedded database manager for a control system
    10.
    发明申请
    Partially embedded database and an embedded database manager for a control system 有权
    部分嵌入式数据库和用于控制系统的嵌入式数据库管理器

    公开(公告)号:US20050228820A1

    公开(公告)日:2005-10-13

    申请号:US11145204

    申请日:2005-06-03

    IPC分类号: G06F17/30 G06F17/00

    摘要: A method for creating a compressed database includes a step of receiving a data input file. The data input file defines a first set of data fields to be included in the database and includes a set of data elements to be included in the database. The method also includes identifying a second set of data fields in the data input file that are designated to contain a Boolean element, the second set of data fields being a subset of the first set of data fields. The method further includes defining one or more new data fields for collectively storing the Boolean elements, and modifying the first set of data fields to eliminate the second set of data fields. The method also includes generating a catalog that defines an arrangement of the first set of data fields, wherein the arrangement includes the one or more new data fields for collectively storing the Boolean elements.

    摘要翻译: 用于创建压缩数据库的方法包括接收数据输入文件的步骤。 数据输入文件定义要包括在数据库中的第一组数据字段,并且包括要包括在数据库中的一组数据元素。 该方法还包括识别数据输入文件中被指定为包含布尔元素的第二组数据字段,第二组数据字段是第一组数据字段的子集。 该方法还包括定义用于共同存储布尔元素的一个或多个新数据字段,以及修改第一组数据字段以消除第二组数据字段。 该方法还包括生成定义第一组数据字段的布置的目录,其中该布置包括用于集体存储布尔元素的一个或多个新数据字段。