摘要:
A method and apparatus controls the display of information for troops and vehicles in a simulated battlefield. Rounds of munition are fired into the simulated battlefield and the effects of such munitions are displayed on the troops and vehicles display devices. These display devices include character displays for troops and display screen for vehicles. The text character display may include such information as damage assessment, weapon type, miss distance and miss direction. A screen display may be used for a vehicle display. The screen display depicts similar information as for the text character display, but in a graphical representation via icons representing various battlefield effects.
摘要:
A method simulates the time effect of a battlefield engagement. The method determines whether a player is in an area of effects (27). A probability of kill is generated for the player (30). The player is assessed results of kill or near-miss (31-33). The method is repeated for a selected time duration (39).
摘要:
A forward observation officer (21) initiates a call for fire (33) on a particular target (20). The call for fire is received by a control center (30) which generates a precision guided munitions simulation message which is transmitted to all potential targets via a data link (31). The forward observation officer (21) then illuminates the target (20) with a laser designator simulator (22). Laser detectors (23) then determine that the target (20) has been illuminated. Processor arrangement (34) then determines that the target (20) was the correct one that was selected by the forward observation officer (21) and that the location of the precision guided munitions (29) is at the same location of the target (20). Processor arrangement (34) then indicates that the target (20) has been hit or missed.