REAL-TIME 3D FACIAL ANIMATION FROM BINOCULAR VIDEO

    公开(公告)号:US20220358719A1

    公开(公告)日:2022-11-10

    申请号:US17396534

    申请日:2021-08-06

    Abstract: A method for providing real-time three-dimensional facial animation from video is provided. The method includes collecting images of a subject, and forming a three-dimensional mesh for the subject based on a facial expression factor and a head pose of the subject extracted from the images of the subject. The method also includes forming a texture transformation based on an illumination parameter associated with an illumination configuration for the images from the subject, forming a three-dimensional model for the subject based on the three-dimensional mesh and the texture transformation, determining a loss factor based on selected points in a test image from the subject and a rendition of the test image by the three-dimensional model, and updating the three-dimensional model according to the loss factor. A system and a non-transitory, computer-readable medium storing instructions to perform the above method are also provided.

    STYLIZING ANIMATABLE HEAD AVATARS
    4.
    发明公开

    公开(公告)号:US20240242455A1

    公开(公告)日:2024-07-18

    申请号:US18411615

    申请日:2024-01-12

    CPC classification number: G06T19/20 G06T13/40 G06T2219/2024

    Abstract: As disclosed herein, a computer-implemented method is provided. In one aspect, the computer-implemented method may include receiving, from a client device, images of a user. The computer-implemented method may include determining a target appearance of an avatar of the user. The computer-implemented method may include generating, based on the images and the target appearance, renders of the avatar. The computer-implemented method may include determining, based on a difference between first and second renders, a first adjustment to a weight associated with a first parameter for generating the renders and a second adjustment to a weight associated with a second parameter for generating the renders. The computer-implemented method may include generating, based on the adjustments, a third render of the avatar, the third render appearing more similar to the target appearance relative to the first render and the second render. A system and a non-transitory computer-readable storage medium are also disclosed.

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