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公开(公告)号:US20240314511A1
公开(公告)日:2024-09-19
申请号:US18615914
申请日:2024-03-25
Applicant: Meta Platforms Technologies, LLC
Inventor: Andrew Lovitt , Scott Phillip Selfon , Taher Shahbazi Mirzahasanloo , Sean Allyn Coffin , Nava K Balsam , Syavosh Zadissa
Abstract: A method for audio beam steering, tracking, and audio effects for an immersive reality application is provided. The method includes receiving, from an immersive reality application, a first audio waveform from a first acoustic source to provide to a user of a headset, identifying a perceived direction for the first acoustic source relative to the headset based on a location of the first acoustic source, and providing, to a first speaker in a client device, an audio signal including the first audio waveform, wherein the audio signal includes a time delay and an amplitude of the first audio waveform based on the perceived direction. A non-transitory, computer-readable medium storing instructions which, when executed by a processor, cause a system to perform the above method, and the system, are also provided.
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公开(公告)号:US11943601B2
公开(公告)日:2024-03-26
申请号:US17827414
申请日:2022-05-27
Applicant: Meta Platforms Technologies, LLC
Inventor: Andrew Lovitt , Scott Phillip Selfon , Taher Shahbazi Mirzahasanloo , Sean Allyn Coffin , Nava K Balsam , Syavosh Zadissa
Abstract: A method for audio beam steering, tracking, and audio effects for an immersive reality application is provided. The method includes receiving, from an immersive reality application, a first audio waveform from a first acoustic source to provide to a user of a headset, identifying a perceived direction for the first acoustic source relative to the headset based on a location of the first acoustic source, and providing, to a first speaker in a client device, an audio signal including the first audio waveform, wherein the audio signal includes a time delay and an amplitude of the first audio waveform based on the perceived direction. A non-transitory, computer-readable medium storing instructions which, when executed by a processor, cause a system to perform the above method, and the system, are also provided.
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公开(公告)号:US20230050966A1
公开(公告)日:2023-02-16
申请号:US17827414
申请日:2022-05-27
Applicant: Meta Platforms Technologies, LLC
Inventor: Andrew Lovitt , Scott Phillip Selfon , Taher Shahbazi Mirzahasanloo , Sean Allyn Coffin , Nava K Balsam , Syavosh Zadissa
Abstract: A method for audio beam steering, tracking, and audio effects for an immersive reality application is provided. The method includes receiving, from an immersive reality application, a first audio waveform from a first acoustic source to provide to a user of a headset, identifying a perceived direction for the first acoustic source relative to the headset based on a location of the first acoustic source, and providing, to a first speaker in a client device, an audio signal including the first audio waveform, wherein the audio signal includes a time delay and an amplitude of the first audio waveform based on the perceived direction. A non-transitory, computer-readable medium storing instructions which, when executed by a processor, cause a system to perform the above method, and the system, are also provided.
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