摘要:
An image processing method and system for converting two-dimensional images into realistic reproductions, or recreations of three-dimensional images are embodied in a variety of interactive image processing tools that allow a user to apply any number or combination of image pixel repositioning depth contouring effects, algorithms or the like to create three-dimensional images with smooth realistic appearing surface contours.
摘要:
Methods for converting two-dimensional images into three-dimensional images employing various interactive image processing tools that allow a user to apply any number or combination of image pixel repositioning depth contouring effects, algorithms or the like to create three-dimensional images.
摘要:
An exemplary method of reconstructing a hidden surface area in an image includes the steps of: identifying a separation pixel gap in an image resulting from a repositioning of image pixels to create a three-dimensional image; identifying pixels from one or more images; and filling the separation pixel gap with the pixels. Replacement pixels can be retrieved from a single image in a search sequence of images, or from a plurality of images in the sequence. One or more pixel fill techniques can be employed to determine replacement pixels for the separation pixel gap which best match adjacent background pixels.
摘要:
A method for converting two-dimensional images into three-dimensional images includes: tracking an object in an image, the object having an object edge and an object outline thereabout, from frame to frame over a sequence of images; and creating object outlines in subsequent frames for converting two-dimensional images into three-dimensional images maintaining an object outline to object edge distance spacing relationship as the object moves or changes from frame to frame.
摘要:
Some embodiments provide a three dimensional (3D) compositing application that provides a set of lighting tools for the user to better visualize the effects of a light in a 3D space by allowing a user to incorporate interactive visible light sources into a 3D scene that may be a part of a 3D project. The visible light source can be incorporated along each one of three axes independently of the other two of the three axes. The light tools allow the visible light sources that are incorporated into the 3D scene to be rendered for the final composited project, or to be rendered and displayed only during the 3D scene's compositing process to assist the user's visualization. Interactive rendering of the objects, including visible light sources, allow for any adjustments to the 3D scene to be displayed with minimal user-perceivable delay.
摘要:
Some embodiments provide a three dimensional (3D) compositing application that provides a set of lighting tools for the user to better visualize the effects of a light in a 3D space by allowing a user to incorporate interactive visible light sources into a 3D scene that may be a part of a 3D project. The light tools allow the visible light sources that are incorporated into the 3D scene to be rendered for the final composited project, or to be rendered and displayed only during the 3D scene's compositing process to assist the user's visualization. Interactive rendering of the objects, including visible light sources, allow for any adjustments to the 3D scene to be displayed with minimal user-perceivable delay. In some embodiments, the set of lighting tools includes tools for incorporating at least one visible spot light source into the scene as an object of the three-dimensional scene.
摘要:
Some embodiments provide a three dimensional (3D) compositing application that provides a set of lighting tools for the user to better visualize the effects of a light in a 3D space by allowing a user to incorporate interactive visible light sources into a 3D scene that may be a part of a 3D project. The visible light source can be incorporated along each one of three axes independently of the other two of the three axes. The light tools allow the visible light sources that are incorporated into the 3D scene to be rendered for the final composited project, or to be rendered and displayed only during the 3D scene's compositing process to assist the user's visualization. Interactive rendering of the objects, including visible light sources, allow for any adjustments to the 3D scene to be displayed with minimal user-perceivable delay.