SYSTEM AND METHOD FOR MULTIMEDIA AUTHORING AND PLAYBACK
    1.
    发明申请
    SYSTEM AND METHOD FOR MULTIMEDIA AUTHORING AND PLAYBACK 审中-公开
    多媒体作品和播放的系统与方法

    公开(公告)号:US20100146393A1

    公开(公告)日:2010-06-10

    申请号:US12707172

    申请日:2010-02-17

    IPC分类号: G06F3/048 G06F3/14

    摘要: A multimedia authoring and playback system and method in which the playback of multimedia content is presented in one or more windows or displays called “playback displays,” and in which additional windows or displays called “control displays” are included in some embodiments to provide various management and control functions. Included are features for creating, editing and distributing multimedia content, which may be viewed by recipients who play the content (and in some cases may be allowed to modify it); also included are features for programming playback behavior of multimedia content, interconnecting multimedia content, and exploring and navigating through multimedia content.

    摘要翻译: 一种多媒体制作和播放系统和方法,其中在一个或多个窗口中显示多媒体内容的回放或称为“回放显示”的显示器,并且在一些实施例中包括被称为“控制显示器”的附加窗口或显示器以提供各种 管理和控制功能。 包括用于创建,编辑和分发多媒体内容的功能,可以由播放内容的接收者(并且在某些情况下可能被允许修改它)来查看; 还包括用于编程多媒体内容的播放行为,互连多媒体内容以及探索和浏览多媒体内容的功能。

    System and method for multimedia authoring and playback

    公开(公告)号:US07155676B2

    公开(公告)日:2006-12-26

    申请号:US10027430

    申请日:2001-12-19

    IPC分类号: H04N5/783

    摘要: A system and method for authoring and playback of multimedia content together with sharing, interconnecting and navigating the content using a computer network is disclosed. Creation, presentation and sharing of multimedia content and applications takes place within an active authoring environment, where data is always “live,” and any piece of content can be played alongside any other piece of content at any time. In this environment, there are no formal delineations between one “presentation” and another based on such things as file boundaries, other data storage constructs or the like. Instead, any piece of content can potentially be part of the “current” presentation at any time simply by being “started.” As a result, three factors become critically important: (1) the framework in which content is organized, stored and distributed; (2) the control mechanisms by which content is played and presented, and (3) as with any authoring system, the methods and means by which users create and edit content. In each of these areas, the present invention makes significant innovations which are highly complementary, resulting in a new type of software application that seamlessly integrates authoring, playback and networking in an active, shared, rich media environment optimized for personal communications.

    Method and apparatus for dynamically composing music and sound effects
using a computer entertainment system
    4.
    发明授权
    Method and apparatus for dynamically composing music and sound effects using a computer entertainment system 失效
    使用计算机娱乐系统动态构成音乐和声音效果的方法和装置

    公开(公告)号:US5315057A

    公开(公告)日:1994-05-24

    申请号:US800461

    申请日:1991-11-25

    IPC分类号: G10H1/00 G10H7/00

    摘要: A computer entertainment system is disclosed for dynamically composing a music sound tract in response to dynamic and unpredictable actions and events initiated by a directing system in a way that is aesthetically appropriate and natural. The system includes a composition database having one or more musical sequences. One or more of the one or more musical sequences has one or more decision points. The decision points within the database comprise a composing decision tree, with the decision points marking places where branches in the performance of the musical sequences may occur. A sound driver interprets each decision point within the one or more musical sequences. The sound driver conditionally responds to the interpreted decision points depending on the unpredicted actions and events initiated by the directing system. It is also contemplated that the directing system may directly query the state of the sound driver and adjust the activities of the directing system based on the results of the query. Other direct commands may be initiated by the directing system for controlling the performance of the sound driver.

    摘要翻译: 公开了一种计算机娱乐系统,用于响应由导向系统以美学上合适和自然的方式启动的动态和不可预测的动作和事件来动态地组成音乐声道。 该系统包括具有一个或多个音乐序列的合成数据库。 一个或多个音乐序列中的一个或多个具有一个或多个决定点。 数据库内的决策点包括一个组合决策树,其中决定点标记音乐序列演出中可能发生分支的位置。 声音驱动程序解释一个或多个音乐序列内的每个决定点。 声音驱动器根据由引导系统启动的不可预测的动作和事件,有条件地响应于解释的判定点。 还可以设想,引导系统可以直接查询声音驱动器的状态,并且基于查询的结果来调整引导系统的活动。 其他直接命令可以由用于控制声音驱动器的性能的引导系统启动。