Hand motion and orientation-aware buttons and grabbable objects in mixed reality

    公开(公告)号:US11320911B2

    公开(公告)日:2022-05-03

    申请号:US16296833

    申请日:2019-03-08

    Abstract: Systems and methods are provided for detecting user-object interaction in mixed-reality environments. A mixed-reality system detects a controller gesture with an associated controller orientation in the mixed-reality environment. The mixed-reality system then determines an interaction region for the controller gesture and identifies one or more virtual objects within the interaction region. The virtual objects each have an associated orientation affinity. Subsequently, the mixed-reality system determines an orientation similarity score between the controller orientation and the orientation affinity for each virtual object within the interaction region. In response to determining that at least one orientation similarity score exceeds a predetermined threshold, the mixed-reality system executes an interaction between the controller and the virtual object that has the greatest orientation similarity score.

    HAND MOTION AND ORIENTATION-AWARE BUTTONS AND GRABBABLE OBJECTS IN MIXED REALITY

    公开(公告)号:US20200225757A1

    公开(公告)日:2020-07-16

    申请号:US16296833

    申请日:2019-03-08

    Abstract: Systems and methods are provided for detecting user-object interaction in mixed-reality environments. A mixed-reality system detects a controller gesture with an associated controller orientation in the mixed-reality environment. The mixed-reality system then determines an interaction region for the controller gesture and identifies one or more virtual objects within the interaction region. The virtual objects each have an associated orientation affinity. Subsequently, the mixed-reality system determines an orientation similarity score between the controller orientation and the orientation affinity for each virtual object within the interaction region. In response to determining that at least one orientation similarity score exceeds a predetermined threshold, the mixed-reality system executes an interaction between the controller and the virtual object that has the greatest orientation similarity score.

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