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公开(公告)号:US09746739B2
公开(公告)日:2017-08-29
申请号:US14296864
申请日:2014-06-05
Applicant: MICROSOFT TECHNOLOGY LICENSING, LLC
Inventor: Daniel James Alton , Nathan Ackerman
CPC classification number: G02F1/167 , G01J1/4204 , G02B27/0101 , G02B27/0172 , G02B2027/0118 , G02F1/13306 , G02F1/172
Abstract: A see-through dimming panel includes first and second transparent substrate layers and suspended-particle-device (SPD) layer therebetween. A first transparent conductor layer is between the first transparent substrate layer and the SPD layer, and a second transparent conductor layer is between the second transparent substrate layer and the SPD layer. A first electrode is electrically coupled to the first transparent conductor layer. Second and third electrodes are electrically coupled to opposite ends of the second transparent conductor layer. An electric potential difference applied between the first and second electrodes controls a transmittance level of the SPD layer. An electric potential difference applied between the second and third electrodes, which results in a transverse electric field, controls a speed at which the transmittance level of the SPD layer decreases when the electric potential difference applied between the first and second electrodes controls is decreased.
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公开(公告)号:US20160343172A1
公开(公告)日:2016-11-24
申请号:US15227453
申请日:2016-08-03
Applicant: MICROSOFT TECHNOLOGY LICENSING, LLC
Inventor: Oliver Michael Christian Williams , Paul Barham , Michael Isard , Tuan Wong , Kevin Woo , Georg Klein , Douglas Kevin Service , Ashraf Ayman Michail , Andrew Pearson , Martin Shetter , Jeffrey Neil Margolis , Nathan Ackerman , Calvin Chan , Arthur C. Tomlin
CPC classification number: G06T19/006 , G02B27/017 , G02B27/0172 , G02B27/0179 , G02B2027/014 , G02B2027/0178 , G02B2027/0187 , G06F3/012 , G06F3/013 , G06F3/04815 , G06K9/6215 , G06K9/66 , G06T3/20 , G09G3/3208 , G09G2300/04
Abstract: Methods for generating and displaying images associated with one or more virtual objects within an augmented reality environment at a frame rate that is greater than a rendering frame rate are described. The rendering frame rate may correspond with the minimum time to render images associated with a pose of a head-mounted display device (HMD). In some embodiments, the HMD may determine a predicted pose associated with a future position and orientation of the HMD, generate a pre-rendered image based on the predicted pose, determine an updated pose associated with the HMD subsequent to generating the pre-rendered image, generate an updated image based on the updated pose and the pre-rendered image, and display the updated image on the HMD. The updated image may be generated via a homographic transformation and/or a pixel offset adjustment of the pre-rendered image.
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公开(公告)号:US09256987B2
公开(公告)日:2016-02-09
申请号:US13925314
申请日:2013-06-24
Applicant: MICROSOFT TECHNOLOGY LICENSING, LLC
Inventor: Nathan Ackerman , Drew Steedly , Andy Hodge , Alex Aben-Athar Kipman
CPC classification number: G06T19/006 , G02B27/0093 , G02B27/017 , G02B2027/014 , G02B2027/0178 , G02B2027/0187 , G06F3/012 , G06F2200/1637
Abstract: Methods for tracking the head position of an end user of a head-mounted display device (HMD) relative to the HMD are described. In some embodiments, the HMD may determine an initial head tracking vector associated with an initial head position of the end user relative to the HMD, determine one or more head tracking vectors corresponding with one or more subsequent head positions of the end user relative to the HMD, track head movements of the end user over time based on the initial head tracking vector and the one or more head tracking vectors, and adjust positions of virtual objects displayed to the end user based on the head movements. In some embodiments, the resolution and/or number of virtual objects generated and displayed to the end user may be modified based on a degree of head movement of the end user relative to the HMD.
Abstract translation: 描述了用于跟踪头戴式显示装置(HMD)的终端用户相对于HMD的头部位置的方法。 在一些实施例中,HMD可以确定与终端用户相对于HMD的初始头部位置相关联的初始头部跟踪矢量,确定与最终用户相对于终端用户的一个或多个后续头部位置相对应的一个或多个头部跟踪矢量 HMD,基于初始头部跟踪矢量和一个或多个头部跟踪矢量,随着时间的推移,最终用户跟踪头部移动,并且基于头部移动来调整显示给最终用户的虚拟对象的位置。 在一些实施例中,可以基于终端用户相对于HMD的头部移动程度来修改向最终用户生成和显示的虚拟对象的分辨率和/或数量。
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公开(公告)号:US10228561B2
公开(公告)日:2019-03-12
申请号:US13927025
申请日:2013-06-25
Applicant: Microsoft Technology Licensing, LLC
Inventor: Steve Robbins , Scott McEldowney , Xinye Lou , David Nister , Drew Steedly , Quentin Simon Charles Miller , David D Bohn , James Peele Terrell, Jr. , Andrew C. Goris , Nathan Ackerman
Abstract: An example see-through head-mounted display system includes a freeform prism and a display device configured to emit display light through the freeform prism to an eye of a user. The see-through head-mounted display system may also include an imaging device configured to receive gaze-detection light reflected from the eye and directed through the freeform prism.
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公开(公告)号:US09304594B2
公开(公告)日:2016-04-05
申请号:US13862196
申请日:2013-04-12
Applicant: MICROSOFT TECHNOLOGY LICENSING, LLC
Inventor: Mark Finocchio , Alexandru Balan , Nathan Ackerman , Jeffrey Margolis
Abstract: Methods for recognizing gestures within a near-field environment are described. In some embodiments, a mobile device, such as a head-mounted display device (HMD), may capture a first image of an environment while illuminating the environment using an IR light source with a first range (e.g., due to the exponential decay of light intensity) and capture a second image of the environment without illumination. The mobile device may generate a difference image based on the first image and the second image in order to eliminate background noise due to other sources of IR light within the environment (e.g., due to sunlight or artificial light sources). In some cases, object and gesture recognition techniques may be applied to the difference image in order to detect the performance of hand and/or finger gestures by an end user of the mobile device within a near-field environment of the mobile device.
Abstract translation: 描述在近场环境中识别手势的方法。 在一些实施例中,诸如头戴式显示设备(HMD)的移动设备可以使用具有第一范围的IR光源(例如,由于指示衰减的指数衰减而捕获环境的第一图像,同时照亮环境 光强度),并捕获环境的第二个图像而无需照明。 移动设备可以基于第一图像和第二图像生成差异图像,以消除由于环境中的其他IR光源(例如,由于阳光或人造光源)引起的背景噪声。 在一些情况下,可以将对象和手势识别技术应用于差异图像,以便在移动设备的近场环境内检测移动设备的最终用户的手和/或手指手势的性能。
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公开(公告)号:US20180259776A1
公开(公告)日:2018-09-13
申请号:US15977869
申请日:2018-05-11
Applicant: Microsoft Technology Licensing, LLC
Inventor: Daniel James Alton , Nathan Ackerman , Philip Andrew Frank , Andrew Hodge , Barry Corlett
CPC classification number: G02B27/0172 , G02B5/205 , G02B27/0093 , G02B27/0101 , G02B2027/0118 , G02B2027/0132 , G02B2027/0138 , G02B2027/014 , G02B2027/0178 , G02F1/1313 , G02F1/15
Abstract: A see-through, near-eye mixed reality head mounted display (HMD) device includes left and right see-through display regions within which virtual images are displayable. These left and right see-through display regions each having a transmittance that is less than one hundred percent. The see-through, near-eye mixed reality HMD device also includes a see-through transmittance compensation mask that includes a left window through which the left see-through display region is visible and a right window through which the right see-through display region is visible. In accordance with various embodiments, the see-through transmittance compensation mask is used to provide a substantially uniform transmittance across the field-of-view of a user wearing the HMD device.
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公开(公告)号:US09747726B2
公开(公告)日:2017-08-29
申请号:US15227453
申请日:2016-08-03
Applicant: MICROSOFT TECHNOLOGY LICENSING, LLC
Inventor: Oliver Michael Christian Williams , Paul Barham , Michael Isard , Tuan Wong , Kevin Woo , Georg Klein , Douglas Kevin Service , Ashraf Ayman Michail , Andrew Pearson , Martin Shetter , Jeffrey Neil Margolis , Nathan Ackerman , Calvin Chan , Arthur C. Tomlin
IPC: G06T19/00 , G02B27/01 , G06F3/01 , G06F3/0481 , G06K9/62 , G06K9/66 , G06T3/20 , G09G3/3208
CPC classification number: G06T19/006 , G02B27/017 , G02B27/0172 , G02B27/0179 , G02B2027/014 , G02B2027/0178 , G02B2027/0187 , G06F3/012 , G06F3/013 , G06F3/04815 , G06K9/6215 , G06K9/66 , G06T3/20 , G09G3/3208 , G09G2300/04
Abstract: Methods for generating and displaying images associated with one or more virtual objects within an augmented reality environment at a frame rate that is greater than a rendering frame rate are described. The rendering frame rate may correspond with the minimum time to render images associated with a pose of a head-mounted display device (HMD). In some embodiments, the HMD may determine a predicted pose associated with a future position and orientation of the HMD, generate a pre-rendered image based on the predicted pose, determine an updated pose associated with the HMD subsequent to generating the pre-rendered image, generate an updated image based on the updated pose and the pre-rendered image, and display the updated image on the HMD. The updated image may be generated via a homographic transformation and/or a pixel offset adjustment of the pre-rendered image.
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公开(公告)号:US09514571B2
公开(公告)日:2016-12-06
申请号:US13951351
申请日:2013-07-25
Applicant: MICROSOFT TECHNOLOGY LICENSING, LLC
Inventor: Oliver Michael Christian Williams , Paul Barham , Michael Isard , Tuan Wong , Kevin Woo , Georg Klein , Douglas Kevin Service , Ashraf Ayman Michail , Andrew Pearson , Martin Shetter , Jeffrey Neil Margolis , Nathan Ackerman , Calvin Chan , Arthur C. Tomlin
IPC: G06T19/00 , G02B27/01 , G06F3/01 , G06F3/0481
CPC classification number: G06T19/006 , G02B27/017 , G02B27/0172 , G02B27/0179 , G02B2027/014 , G02B2027/0178 , G02B2027/0187 , G06F3/012 , G06F3/013 , G06F3/04815 , G06K9/6215 , G06K9/66 , G06T3/20 , G09G3/3208 , G09G2300/04
Abstract: Methods for generating and displaying images associated with one or more virtual objects within an augmented reality environment at a frame rate that is greater than a rendering frame rate are described. The rendering frame rate may correspond with the minimum time to render images associated with a pose of a head-mounted display device (HMD). In some embodiments, the HMD may determine a predicted pose associated with a future position and orientation of the HMD, generate a pre-rendered image based on the predicted pose, determine an updated pose associated with the HMD subsequent to generating the pre-rendered image, generate an updated image based on the updated pose and the pre-rendered image, and display the updated image on the HMD. The updated image may be generated via a homographic transformation and/or a pixel offset adjustment of the pre-rendered image.
Abstract translation: 描述了以大于渲染帧速率的帧速率在增强现实环境内生成和显示与一个或多个虚拟对象相关联的图像的方法。 渲染帧速率可以对应于渲染与头戴式显示设备(HMD)的姿势相关联的图像的最小时间。 在一些实施例中,HMD可以确定与HMD的未来位置和取向相关联的预测姿态,基于预测姿态生成预渲染图像,在生成预渲染图像之后确定与HMD相关联的更新姿态 基于更新的姿势和预先呈现的图像生成更新的图像,并且在HMD上显示更新的图像。 可以经由预渲染图像的同形变换和/或像素偏移调整来生成更新的图像。
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公开(公告)号:US10670937B2
公开(公告)日:2020-06-02
申请号:US15647717
申请日:2017-07-12
Applicant: Microsoft Technology Licensing, LLC
Inventor: Daniel James Alton , Nathan Ackerman
Abstract: A see-through dimming panel includes first and second transparent substrate layers and suspended-particle-device (SPD) layer therebetween. A first transparent conductor layer is between the first transparent substrate layer and the SPD layer, and a second transparent conductor layer is between the second transparent substrate layer and the SPD layer. A first electrode is electrically coupled to the first transparent conductor layer. Second and third electrodes are electrically coupled to opposite ends of the second transparent conductor layer. An electric potential difference applied between the first and second electrodes controls a transmittance level of the SPD layer. An electric potential difference applied between the second and third electrodes, which results in a transverse electric field, controls a speed at which the transmittance level of the SPD layer decreases when the electric potential difference applied between the first and second electrodes controls is decreased.
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公开(公告)号:US09639985B2
公开(公告)日:2017-05-02
申请号:US13925624
申请日:2013-06-24
Applicant: Microsoft Technology Licensing, LLC
Inventor: Steven John Robbins , Drew Steedly , Nathan Ackerman , Quentin Simon Charles Miller , Andrew C. Goris
CPC classification number: G06T19/006 , G01B11/272 , G02B27/017 , G02B2027/0129 , G02B2027/0138 , G02B2027/014 , G02B2027/0178 , G02B2027/0187
Abstract: A system and method are disclosed for detecting angular displacement of a display element relative to a reference position on a head mounted display device for presenting a mixed reality or virtual reality experience. Once the displacement is detected, it may be corrected for to maintain the proper binocular disparity of virtual images displayed to the left and right display elements of the head mounted display device. In one example, the detection system uses an optical assembly including collimated LEDs and a camera which together are insensitive to linear displacement. Such a system provides a true measure of angular displacement of one or both display elements on the head mounted display device.
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