Abstract:
A canvas (e.g., a digital page or sheet of paper) on which a user can input data is displayed on a display device of a computing device in response to the canvas being invoked. The canvas can be invoked in different manners, such as by the user activating a switch or button at an “eraser” end of a stylus that mimics a pen/pencil configuration. The user can input any digital data such as notes, drawings, and so forth on the canvas that he or she desires. In response to the canvas being dismissed (e.g., by the user again activating a switch or button at an “eraser” end of a stylus that mimics a pen/pencil configuration), display of the canvas ceases. The digital data input by the user is saved or otherwise processed by the computing device.
Abstract:
A computer-implemented technique is described herein that receives captured stroke information when a user enters a handwritten note using an input capture device. The technique then analyzes the captured stroke information to produce output analysis information. Based on the output analysis information, the technique modifies the captured stroke information into an actionable form that contains one or more actionable content items, while otherwise preserving the original form of the captured stroke information. The technique then presents the modified stroke information on a canvas display device. The user may subsequently activate one or more actionable content items in the modified stroke information to perform various supplemental tasks that pertain to the handwritten note. In one case, for example, the technique can recognize the presence of entity items and/or list items in the note and then reproduce them in an actionable form.
Abstract:
A computer-implemented technique is described herein that receives captured stroke information when a user enters a handwritten note using an input capture device. The technique then analyzes the captured stroke information to produce output analysis information. Based on the output analysis information, the technique modifies the captured stroke information into an actionable form that contains one or more actionable content items, while otherwise preserving the original form of the captured stroke information. The technique then presents the modified stroke information on a canvas display device. The user may subsequently activate one or more actionable content items in the modified stroke information to perform various supplemental tasks that pertain to the handwritten note. In one case, for example, the technique can recognize the presence of entity items and/or list items in the note and then reproduce them in an actionable form.
Abstract:
A computer-implemented technique is described herein that receives captured stroke information when a user enters a handwritten note using an input capture device. The technique then analyzes the captured stroke information to produce output analysis information. Based on the output analysis information, the technique modifies the captured stroke information into an actionable form that contains one or more actionable content items, while otherwise preserving the original form of the captured stroke information. The technique then presents the modified stroke information on a canvas display device. The user may subsequently activate one or more actionable content items in the modified stroke information to perform various supplemental tasks that pertain to the handwritten note. In one case, for example, the technique can recognize the presence of entity items and/or list items in the note and then reproduce them in an actionable form.
Abstract:
A canvas (e.g., a digital page or sheet of paper) on which a user can input data is displayed on a display device of a computing device in response to the canvas being invoked. The canvas can be invoked in different manners, such as by the user activating a switch or button at an “eraser” end of a stylus that mimics a pen/pencil configuration. The user can input any digital data such as notes, drawings, and so forth on the canvas that he or she desires. In response to the canvas being dismissed (e.g., by the user again activating a switch or button at an “eraser” end of a stylus that mimics a pen/pencil configuration), display of the canvas ceases. The digital data input by the user is saved or otherwise processed by the computing device.
Abstract:
A computer-implemented technique is described herein that receives captured stroke information when a user enters a handwritten note using an input capture device. The technique then analyzes the captured stroke information to produce output analysis information. Based on the output analysis information, the technique modifies the captured stroke information into an actionable form that contains one or more actionable content items, while otherwise preserving the original form of the captured stroke information. The technique then presents the modified stroke information on a canvas display device. The user may subsequently activate one or more actionable content items in the modified stroke information to perform various supplemental tasks that pertain to the handwritten note. In one case, for example, the technique can recognize the presence of entity items and/or list items in the note and then reproduce them in an actionable form.
Abstract:
A canvas (e.g., a digital page or sheet of paper) on which a user can input data is displayed on a display device of a computing device in response to the canvas being invoked. The canvas can be invoked in different manners, such as by the user activating a switch or button at an “eraser” end of a stylus that mimics a pen/pencil configuration. The user can input any digital data such as notes, drawings, and so forth on the canvas that he or she desires. In response to the canvas being dismissed (e.g., by the user again activating a switch or button at an “eraser” end of a stylus that mimics a pen/pencil configuration), display of the canvas ceases. The digital data input by the user is saved or otherwise processed by the computing device.
Abstract:
A canvas (e.g., a digital page or sheet of paper) on which a user can input data is displayed on a display device of a computing device in response to the canvas being invoked. The canvas can be invoked in different manners, such as by the user activating a switch or button at an “eraser” end of a stylus that mimics a pen/pencil configuration. The user can input any digital data such as notes, drawings, and so forth on the canvas that he or she desires. In response to the canvas being dismissed (e.g., by the user again activating a switch or button at an “eraser” end of a stylus that mimics a pen/pencil configuration), display of the canvas ceases. The digital data input by the user is saved or otherwise processed by the computing device.
Abstract:
Binding techniques are described that are configured to bind an apparatus for operation with a computing device. A computing device may include one or more object detection sensors that are configured to detect proximity of an object, a wireless communication module configured to support wireless communication, and one or more modules implemented at least partially in hardware. The one or more modules are configured to perform operations that include recognizing a first event as involving detection of proximity of an apparatus by the one or more object detection sensors, recognizing a second event as involving receipt of a wireless communication by the wireless communication module from the apparatus, and responsive to the recognizing of the first and second events, causing the apparatus to be bound for operation with the computing device such that the apparatus is configured to initiate one or more host side commands of the computing device.
Abstract:
A canvas (e.g., a digital page or sheet of paper) on which a user can input data is displayed on a display device of a computing device in response to the canvas being invoked. The canvas can be invoked in different manners, such as by the user activating a switch or button at an “eraser” end of a stylus that mimics a pen/pencil configuration. The user can input any digital data such as notes, drawings, and so forth on the canvas that he or she desires. In response to the canvas being dismissed (e.g., by the user again activating a switch or button at an “eraser” end of a stylus that mimics a pen/pencil configuration), display of the canvas ceases. The digital data input by the user is saved or otherwise processed by the computing device.