-
公开(公告)号:US20150124046A1
公开(公告)日:2015-05-07
申请号:US14572582
申请日:2014-12-16
Applicant: Microsoft Technology Licensing, LLC.
Inventor: Christian Huitema , William A.S. Buxton , Jonathan E. Paff , Zicheng Liu , Rajesh Kutpadi Hegde , Zhengyou Zhang , Kori Marie Quinn , Jin Li , Michel Pahud
IPC: H04N7/14
CPC classification number: H04N7/147 , H04L12/1827 , H04N7/142 , H04N7/15 , H04N21/42203 , H04N21/4223 , H04N21/44213 , H04N21/4788 , H04N2007/145
Abstract: A system facilitates managing one or more devices utilized for communicating data within a telepresence session. A telepresence session can be initiated within a communication framework that includes a first user and one or more second users. In response to determining a temporary absence of the first user from the telepresence session, a recordation of the telepresence session is initialized to enable a playback of a portion or a summary of the telepresence session that the first user has missed.
Abstract translation: 系统便于管理用于在远程呈现会话内传送数据的一个或多个设备。 可以在包括第一用户和一个或多个第二用户的通信框架内启动远程呈现会话。 响应于从远程呈现会话确定暂时不存在第一用户,初始化远程呈现会话的记录,以便能够播放第一用户已经错过的远程呈现会话的部分或摘要。
-
公开(公告)号:US20190050068A1
公开(公告)日:2019-02-14
申请号:US16163439
申请日:2018-10-17
Applicant: Microsoft Technology Licensing, LLC
Inventor: Michel Pahud , Pierre P.N. Greborio , Kenneth P. Hinckley , William A.S. Buxton
IPC: G06F3/03 , G06F3/0346 , G06F3/01 , G06F1/16
CPC classification number: G06F3/0304 , G06F1/1694 , G06F1/1698 , G06F3/01 , G06F3/0346
Abstract: Techniques for causing a specific location of an object provided to a shared device. These techniques may include connecting the computing device with an individual device. The individual device may transmit the object to the shared device and displayed at an initial object position on a display of the shared device. The initial object position may be updated in response to movement of the individual device, and the object may be displayed at the updated object position on the display. The object position may be locked in response to a signal, and the object may be displayed at the locked object position.
-