Ergonomically configurable game controller
    1.
    发明授权
    Ergonomically configurable game controller 有权
    符合人体工程学的游戏控制器

    公开(公告)号:US09017167B2

    公开(公告)日:2015-04-28

    申请号:US11883909

    申请日:2006-11-10

    IPC分类号: A63F13/24 A63F13/20

    摘要: An improved user input device is disclosed having ergonomically-configurable features to custom fit individual users. The arms of the gamepad may be extended from the body of the gamepad, and may be rotated. This may be at user determined angles, or may be set to a predetermined limit. The rotation may be on one or more axes depending on the specific implementation. Similarly, the thumb grooves may be extensible and/or rotatable. Further customization may be provided by modular user input systems.

    摘要翻译: 公开了一种改进的用户输入设备,其具有符合人体工程学的可配置特征以适合个体用户。 游戏手柄的臂可以从游戏手柄的身体延伸,并且可以旋转。 这可以是用户确定的角度,或者可以被设置为预定的极限。 根据具体实现,旋转可以在一个或多个轴上。 类似地,拇指槽可以是可延伸的和/或可旋转的。 模块化用户输入系统可以进一步定制。

    Keyboard With Media Device Docking Station
    2.
    发明申请
    Keyboard With Media Device Docking Station 审中-公开
    键盘与媒体设备对接站

    公开(公告)号:US20080285213A1

    公开(公告)日:2008-11-20

    申请号:US12096149

    申请日:2006-01-27

    IPC分类号: G06F1/16 H05K13/00

    CPC分类号: G06F3/021 Y10T29/5313

    摘要: Method and system are disclosed for a keyboard (200) having a built-in docking station (204) for a handheld media device. The built-in docking station allows the handheld media device to be accessed from the computer and also recharged in some cases without requiring any additional setup or adding clutter to the computer work area, since the keyboard is already set up in the work area. In some embodiments, keyboard key codes may be intercepted and routed directly to the docking station, thus allowing the handheld media device to be accessed from the keyboard independently of the computer. Alternatively (or in addition), the keyboard may have a built-in media reader (406) for accessing a removable memory of the handheld media device. In some embodiments, a video display (606) and/or speakers (506) for the handheld media device may also be built-in the keyboard.

    摘要翻译: 对于具有用于手持媒体设备的内置坞站(204)的键盘(200),公开了方法和系统。 内置扩展坞允许从计算机访问手持式媒体设备,并且在某些情况下也可以进行充电,因为键盘已经在工作区域中设置,因此无需额外的设置或对计算机工作区域造成杂乱。 在一些实施例中,可以截取键盘键码,并将其直接路由到对接站,从而允许从计算机独立地从键盘访问手持媒体设备。 或者(或另外),键盘可以具有用于访问手持媒体设备的可移动存储器的内置媒体读取器(406)。 在一些实施例中,用于手持媒体设备的视频显示器(606)和/或扬声器(506)也可以内置在键盘中。

    Enhanced 3D sound
    3.
    发明授权
    Enhanced 3D sound 有权
    增强3D声音

    公开(公告)号:US08826133B2

    公开(公告)日:2014-09-02

    申请号:US12282048

    申请日:2006-03-06

    IPC分类号: G06F3/00 G06F3/16 G06F3/0481

    摘要: A system and method are disclosed for providing improved 3D sound experience to a user. The sound generation layer is customizable to allow the user and/or application provider to modify the internal rules the sound generation layer uses to render sounds, to amplify sounds that fall below a pre-set or user-set volume level, and to specifically amplify/soften certain sounds (such as game specific sounds like gunfire or footsteps), or specific frequencies of sounds. A graphical user interface can communicates with the sound generation layer to handle any or all the above, so that a lay user can easily adjust these settings without having to understand the underlying algorithms.

    摘要翻译: 公开了一种用于向用户提供改进的3D声音体验的系统和方法。 声音生成层是可定制的,以允许用户和/或应用程序提供者修改声音生成层用于呈现声音的内部规则,放大低于预设或用户设置的音量水平的声音,并且特别地放大 /软化某些声音(如游戏特定的声音,如枪声或脚步声)或特定的声音频率。 图形用户界面可以与声音生成层进行通信以处理上述任何或全部,从而使用户可以容易地调整这些设置而不必理解底层的算法。

    Programmable computer mouse
    4.
    发明授权
    Programmable computer mouse 有权
    可编程电脑鼠标

    公开(公告)号:US08711095B2

    公开(公告)日:2014-04-29

    申请号:US11883910

    申请日:2005-06-04

    IPC分类号: G09G5/08

    CPC分类号: G06F3/0238 G06F3/03543

    摘要: System and method are disclosed for programming a user input device such as a computer mouse or computer keyboard. The user input device features memory for storing programming information associated with various user inputs, such as buttons or keys. The user may define macros, shortcuts, programs and other functions associated with any or all of user profiles so that the user may switch between various programmed data sets with ease.

    摘要翻译: 公开了用于编程诸如计算机鼠标或计算机键盘的用户输入设备的系统和方法。 用户输入设备具有用于存储与诸如按钮或键之类的各种用户输入相关联的程序设计信息的存储器。 用户可以定义与任何或所有用户简档相关联的宏,快捷方式,程序和其他功能,使得用户可以容易地在各种编程的数据集之间切换。

    Anti-Ghosting Keyboard
    5.
    发明申请
    Anti-Ghosting Keyboard 有权
    防鬼键盘

    公开(公告)号:US20100200385A1

    公开(公告)日:2010-08-12

    申请号:US11883915

    申请日:2006-04-21

    IPC分类号: H01H1/10

    摘要: A computer keyboard is disclosed to remediate the phantom key or ghosting problem. Diodes are added to the PCB or contact-receptive membrane to eliminate reverse current, which is responsible for phantom key strikes. These one-way diodes increase the number of possible concurrent combinations that a microcontroller with limited inputs can support.

    摘要翻译: 公开了一种电脑键盘来修复虚幻键或重影问题。 将二极管添加到PCB或接触接触膜以消除反向电流,这是造成模糊键击的原因。 这些单向二极管增加了具有有限输入的微控制器可以支持的可能并发组合的数量。

    Method and system for adjusting depth of view in optical sensor
    6.
    发明授权
    Method and system for adjusting depth of view in optical sensor 有权
    光学传感器调节深度的方法和系统

    公开(公告)号:US08619033B2

    公开(公告)日:2013-12-31

    申请号:US11988047

    申请日:2005-06-29

    IPC分类号: G09G5/08

    CPC分类号: G06F3/0317

    摘要: Method and system are disclosed for adjusting the depth of view in an optical sensor of a pointing device (see FIG. 4). The method and system of the invention allow a user to select a depth of views from multiple depths of view. The user may select the depth of view using an appropriate graphical user interface. The depth of view may also be selected by the pointing device with no user input. In either case, the depth of view of the optical sensor may be adjusted to more accurately account for different levels of contrast in the micro-texture of the user's work surface.

    摘要翻译: 公开了用于调整指向装置的光学传感器中的深度的方法和系统(参见图4)。 本发明的方法和系统允许用户从多个深度视图中选择观看深度。 用户可以使用适当的图形用户界面来选择深度。 也可以通过没有用户输入的指示设备来选择深度。 在任一情况下,可以调整光学传感器的深度以更准确地说明用户工作表面的微纹理中的不同对比度。

    Anti-ghosting keyboard
    7.
    发明授权
    Anti-ghosting keyboard 有权
    防鬼键盘

    公开(公告)号:US08367947B2

    公开(公告)日:2013-02-05

    申请号:US11883915

    申请日:2006-04-21

    IPC分类号: H01H13/70

    摘要: A computer keyboard is disclosed to remediate the phantom key or ghosting problem. Diodes are added to the PCB or contact-receptive membrane to eliminate reverse current, which is responsible for phantom key strikes. These one-way diodes increase the number of possible concurrent combinations that a microcontroller with limited inputs can support.

    摘要翻译: 公开了一种电脑键盘来修复虚幻键或重影问题。 将二极管添加到PCB或接触接触膜以消除反向电流,这是造成模糊键击的原因。 这些单向二极管增加了具有有限输入的微控制器可以支持的可能并发组合的数量。

    Enhanced 3D Sound
    8.
    发明申请
    Enhanced 3D Sound 有权
    增强3D声音

    公开(公告)号:US20100241959A1

    公开(公告)日:2010-09-23

    申请号:US12282048

    申请日:2006-03-06

    IPC分类号: H03G3/14 G06F3/01

    摘要: A system and method are disclosed for providing improved 3D sound experience to a user. The sound generation layer is customizable to allow the user and/or application provider to modify the internal rules the sound generation layer uses to render sounds, to amplify sounds that fall below a pre-set or user-set volume level, and to specifically amplify/soften certain sounds (such as game specific sounds like gunfire or footsteps), or specific frequencies of sounds. A graphical user interface can communicates with the sound generation layer to handle any or all the above, so that a lay user can easily adjust these settings without having to understand the underlying algorithms.

    摘要翻译: 公开了一种用于向用户提供改进的3D声音体验的系统和方法。 声音生成层是可定制的,以允许用户和/或应用程序提供者修改声音生成层用于呈现声音的内部规则,放大低于预设或用户设置的音量水平的声音,并且特别地放大 /软化某些声音(如游戏特定的声音,如枪声或脚步声)或特定的声音频率。 图形用户界面可以与声音生成层进行通信以处理上述任何或全部,从而使用户可以容易地调整这些设置而不必理解底层的算法。

    Ergonomically Configurable Game Controller
    9.
    发明申请
    Ergonomically Configurable Game Controller 有权
    符合人体工程学的游戏控制器

    公开(公告)号:US20100087252A1

    公开(公告)日:2010-04-08

    申请号:US11883909

    申请日:2006-11-10

    IPC分类号: A63F9/24

    摘要: An improved user input device is disclosed having ergonomically-configurable features to custom fit individual users. The arms of the gamepad may be extended from the body of the gamepad, and may be rotated. This may be at user determined angles, or may be set to a predetermined limit. The rotation may be on one or more axes depending on the specific implementation. Similarly, the thumb grooves may be extensible and/or rotatable. Further customization may be provided by modular user input systems.

    摘要翻译: 公开了一种改进的用户输入设备,其具有符合人体工程学的可配置特征以适合个体用户。 游戏手柄的臂可以从游戏手柄的身体延伸,并且可以旋转。 这可以是用户确定的角度,或者可以被设置为预定的极限。 根据具体实施方式,旋转可以在一个或多个轴上。 类似地,拇指槽可以是可延伸的和/或可旋转的。 模块化用户输入系统可以进一步定制。

    Method and System for Adjusting Depth of View In Optical Sensor
    10.
    发明申请
    Method and System for Adjusting Depth of View In Optical Sensor 有权
    光学传感器调节深度的方法和系统

    公开(公告)号:US20090207137A1

    公开(公告)日:2009-08-20

    申请号:US11988047

    申请日:2005-06-29

    IPC分类号: G09G5/08

    CPC分类号: G06F3/0317

    摘要: Method and system are disclosed for adjusting the depth of view in an optical sensor of a pointing device (see FIG. 4). The method and system of the invention allow a user to select a depth of views from multiple depths of view. The user may select the depth of view using an appropriate graphical user interface. The depth of view may also be selected by the pointing device with no user input. In either case, the depth of view of the optical sensor may be adjusted to more accurately account for different levels of contrast in the micro-texture of the user's work surface.

    摘要翻译: 公开了用于调整指向装置的光学传感器中的深度的方法和系统(参见图4)。 本发明的方法和系统允许用户从多个深度视图中选择观看深度。 用户可以使用适当的图形用户界面来选择深度。 也可以通过没有用户输入的指示设备来选择深度。 在任一情况下,可以调整光学传感器的深度以更准确地说明用户工作表面的微纹理中的不同对比度。