Creating a screen saver from downloadable applications on mobile devices
    1.
    发明申请
    Creating a screen saver from downloadable applications on mobile devices 审中-公开
    从移动设备上的可下载应用程序创建屏幕保护程序

    公开(公告)号:US20030169306A1

    公开(公告)日:2003-09-11

    申请号:US10092261

    申请日:2002-03-07

    CPC classification number: H04M1/72544 G06F9/451

    Abstract: A screen saver is provided for an apparatus having a display screen, a storage medium, a computer application stored in the storage medium, and a screen saver program stored in the storage medium. The application has a handle that executes the application in a screen saver mode when it is selected. The handle is contained in a carousel, which includes a database containing the handles. The database also includes rules for selecting the handles and parameters associated with each handle. When a timeout period of inactivity is exceeded on the apparatus, the screen saver program is executed. The screen saver program selects the application handle from the carousel, which executes the application in the screen saver mode. While operating in the screen saver mode, the application creates images that are shown on the display screen.

    Abstract translation: 为具有显示屏,存储介质,存储在存储介质中的计算机应用程序和存储在存储介质中的屏幕保护程序的设备提供屏幕保护程序。 该应用程序具有一个句柄,在选择该屏幕保护程序模式时执行该应用程序。 句柄包含在一个转盘中,其中包含一个包含句柄的数据库。 数据库还包括用于选择与每个句柄相关联的句柄和参数的规则。 超过设备超时超时时,执行屏幕保护程序。 屏幕保护程序从轮播中选择应用程序句柄,它在屏幕保护程序模式下执行应用程序。 当在屏幕保护程序模式下操作时,应用程序创建显示在显示屏幕上的图像。

    Distributed game over a wireless telecommunications network
    3.
    发明申请
    Distributed game over a wireless telecommunications network 有权
    分布式游戏通过无线电信网络

    公开(公告)号:US20030114224A1

    公开(公告)日:2003-06-19

    申请号:US10017382

    申请日:2001-12-18

    Abstract: A method and system for playing a distributed game over a wireless telecommunications network is disclosed. The game is initiated when a game server sends a task (e.g., a question) to a first group of mobile terminals. Each mobile terminal may either respond to the task (e.g., submit an answer) or forward the task to another mobile terminal. Once a mobile terminal forwards the task, that mobile terminal no longer retains the task. The game ends when a mobile terminal submits a correct task response, when a global time limit ends, or when all mobile terminals have submitted incorrect responses. Responses and forwards can be sent using any known data messaging technique.

    Abstract translation: 公开了一种通过无线电信网播放分布式游戏的方法和系统。 当游戏服务器向第一组移动终端发送任务(例如,问题)时,发起游戏。 每个移动终端可以响应该任务(例如,提交答案)或将该任务转发到另一个移动终端。 一旦移动终端转发该任务,则该移动终端不再保留该任务。 当移动终端提交正确的任务响应时,当全球时间限制结束时,或当所有移动终端提交了不正确的响应时,该游戏结束。 可以使用任何已知的数据消息技术发送响应和转发。

Patent Agency Ranking