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公开(公告)号:US20140354675A1
公开(公告)日:2014-12-04
申请号:US13910007
申请日:2013-06-04
Applicant: Nvidia Corporation
Inventor: Timothy Paul LOTTES
CPC classification number: G06T5/002 , G06T5/20 , G06T11/001 , G06T11/40 , G06T2207/10024
Abstract: A system and method for enhanced multi-sample anti-aliasing. The method includes determining a sampling pattern corresponding to a pixel and adjusting the sampling pattern based on a visual effect (e.g., post-processing visual effect). The method further includes accessing a first plurality of samples based on the sampling pattern. The first plurality of samples may comprise a second plurality of samples within the pixel and a third plurality of pixels outside of the pixel. The method further includes performing anti-aliasing filtering of the pixel based on the first plurality of samples and the sampling pattern.
Abstract translation: 一种用于增强多样本抗锯齿的系统和方法。 该方法包括确定与像素对应的采样模式并基于视觉效果(例如,后处理视觉效果)来调整采样模式。 该方法还包括基于采样模式访问第一多个样本。 所述第一多个样本可以包括所述像素内的第二多个样本和所述像素外部的第三多个像素。 该方法还包括基于第一多个样本和采样模式来执行像素的抗混叠滤波。
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公开(公告)号:US20140259016A1
公开(公告)日:2014-09-11
申请号:US13787660
申请日:2013-03-06
Applicant: NVIDIA CORPORATION
Inventor: Timothy Paul LOTTES , Daniel WEXLER , Craig DUTTWEILER , Sean TREICHLER , Luke DURANT , Philip CUADRA
IPC: G06F9/54
CPC classification number: G06F9/4881 , G06F2209/484
Abstract: A method for scheduling work for processing by a GPU is disclosed. The method includes accessing a work completion data structure and accessing a work tracking data structure. Dependency logic analysis is then performed using work completion data and work tracking data. Work items that have dependencies are then launched into the GPU by using a software work item launch interface.
Abstract translation: 公开了一种用于由GPU进行处理的调度工作的方法。 该方法包括访问工作完成数据结构和访问工作跟踪数据结构。 然后使用工作完成数据和工作跟踪数据执行依赖逻辑分析。 然后通过使用软件工作项启动界面将具有依赖关系的工作项目启动到GPU中。
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