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1.
公开(公告)号:US20240185506A1
公开(公告)日:2024-06-06
申请号:US18441486
申请日:2024-02-14
申请人: NVIDIA Corporation
发明人: Wenzheng Chen , Joey Litalien , Jun Gao , Zian Wang , Clement Tse Tsian Christophe Louis Fuji Tsang , Sameh Khamis , Or Litany , Sanja Fidler
CPC分类号: G06T15/06 , G06T15/506 , G06T19/20 , G06T2219/2012
摘要: In various examples, information may be received for a 3D model, such as 3D geometry information, lighting information, and material information. A machine learning model may be trained to disentangle the 3D geometry information, the lighting information, and/or material information from input data to provide the information, which may be used to project geometry of the 3D model onto an image plane to generate a mapping between pixels and portions of the 3D model. Rasterization may then use the mapping to determine which pixels are covered and in what manner, by the geometry. The mapping may also be used to compute radiance for points corresponding to the one or more 3D models using light transport simulation. Disclosed approaches may be used in various applications, such as image editing, 3D model editing, synthetic data generation, and/or data set augmentation.
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公开(公告)号:US11922558B2
公开(公告)日:2024-03-05
申请号:US17826611
申请日:2022-05-27
申请人: NVIDIA Corporation
发明人: Wenzheng Chen , Joey Litalien , Jun Gao , Zian Wang , Clement Tse Tsian Christophe Louis Fuji Tsang , Sameh Khamis , Or Litany , Sanja Fidler
CPC分类号: G06T15/06 , G06T15/506 , G06T19/20 , G06T2219/2012
摘要: In various examples, information may be received for a 3D model, such as 3D geometry information, lighting information, and material information. A machine learning model may be trained to disentangle the 3D geometry information, the lighting information, and/or material information from input data to provide the information, which may be used to project geometry of the 3D model onto an image plane to generate a mapping between pixels and portions of the 3D model. Rasterization may then use the mapping to determine which pixels are covered and in what manner, by the geometry. The mapping may also be used to compute radiance for points corresponding to the one or more 3D models using light transport simulation. Disclosed approaches may be used in various applications, such as image editing, 3D model editing, synthetic data generation, and/or data set augmentation.
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公开(公告)号:US20220383582A1
公开(公告)日:2022-12-01
申请号:US17826611
申请日:2022-05-27
申请人: NVIDIA Corporation
发明人: Wenzheng Chen , Joey Litalien , Jun Gao , Zian Wang , Clement Tse Tsian Christophe Louis Fuji Tsang , Sameh Khamis , Or Litany , Sanja Fidler
摘要: In various examples, information may be received for a 3D model, such as 3D geometry information, lighting information, and material information. A machine learning model may be trained to disentangle the 3D geometry information, the lighting information, and/or material information from input data to provide the information, which may be used to project geometry of the 3D model onto an image plane to generate a mapping between pixels and portions of the 3D model. Rasterization may then use the mapping to determine which pixels are covered and in what manner, by the geometry. The mapping may also be used to compute radiance for points corresponding to the one or more 3D models using light transport simulation. Disclosed approaches may be used in various applications, such as image editing, 3D model editing, synthetic data generation, and/or data set augmentation.
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