Abstract:
A system and method for propagating scene information to a renderer. In one embodiment, the system includes: (1) an update request receiver operable to receive an update request from the renderer and determine a point from which the renderer is to be updated and (2) an update propagator associated with the update request receiver and operable to employ a graph containing scene information to construct a change list corresponding to the update request and transmit the change list toward the renderer.
Abstract:
A processing system, a method of carrying out sample-based rendering (such as true or quasi-Monte Carlo rendering) in a multi- or many-core processor processing system and a graphics processing unit (GPU) incorporating the processing system or the method. In one embodiment, the processing system includes: (1) a sample-space distributor operable to distribute a first subset of samples for a pixel of an image to a first compute core for sample-based rendering therewith and a second subset of samples for the pixel to a second compute core for the sample-based rendering therewith, the second subset differing from the first subset and (2) a sample-space combiner associated with the sample-space distributor and operable to combine results of the sample-based rendering.
Abstract:
A method, system, and computer program product for performing a lighting simulation are disclosed. The method includes the steps of receiving a three-dimensional (3D) model, receiving a set of probes, where each probe specifies a location within the 3D model and an orientation of the probe, and performing, via a processor, a lighting simulation based on the 3D model, the set of probes, and one or more light path expressions. The light path expressions are regular expressions that represent a series of events, each event representing an interaction of a ray at a location in the 3D model.
Abstract:
A method, system, and computer program product for performing a lighting simulation are disclosed. The method includes the steps of receiving a three-dimensional (3D) model, receiving a set of probes, where each probe specifies a location within the 3D model and an orientation of the probe, and performing, via a processor, a lighting simulation based on the 3D model, the set of probes, and one or more light path expressions. The light path expressions are regular expressions that represent a series of events, each event representing an interaction of a ray at a location in the 3D model.
Abstract:
A system, method, and computer program product are provided for utilizing a wavefront path tracer. In use, a set of light transport paths associated with a scene is identified. Additionally, parallel path tracing is performed, utilizing a wavefront path tracer.
Abstract:
A method, system, and computer program product for performing a lighting simulation are disclosed. The method includes the steps of receiving a three-dimensional (3D) model, receiving a set of probes, where each probe specifies a location within the 3D model and an orientation of the probe, and performing, via a processor, a lighting simulation based on the 3D model, the set of probes, and one or more light path expressions. The light path expressions are regular expressions that represent a series of events, each event representing an interaction of a ray at a location in the 3D model.
Abstract:
A method, system, and computer program product for performing a lighting simulation are disclosed. The method includes the steps of receiving a three-dimensional (3D) model, receiving a set of probes, where each probe specifies a location within the 3D model and an orientation of the probe, and performing, via a processor, a lighting simulation based on the 3D model, the set of probes, and one or more light path expressions. The light path expressions are regular expressions that represent a series of events, each event representing an interaction of a ray at a location in the 3D model.
Abstract:
A system, method, and computer program product are provided for utilizing a wavefront path tracer. In use, a set of light transport paths associated with a scene is identified. Additionally, parallel path tracing is performed, utilizing a wavefront path tracer.
Abstract:
A system and method for propagating scene information to a renderer. In one embodiment, the system includes: (1) an update request receiver operable to receive an update request from the renderer and determine a point from which the renderer is to be updated and (2) an update propagator associated with the update request receiver and operable to employ a graph containing scene information to construct a change list corresponding to the update request and transmit the change list toward the renderer.