摘要:
A system for playing a live game of chance using electronic wagering and enabling player-initiated change of denomination of virtual chips is disclosed. The system uses a gaming table equipped with a card reading apparatus and multiple dual mode player/dealer displays, each with a player interface. Physical playing cards are electronically read and delivered to the casino table. Electronic information of at least one of rank and count is provided to a game processor. The game processor also sends and receives player information to and from a player display. The player display is divided into two segments, the first segment displaying player information and a second segment displaying dealer information. The player enters wagers and other play decisions through the player interface. The system displays information useful to the player on the first area and information useful to the dealer on the second segment at appropriate intervals.
摘要:
A system for playing a live game of chance using electronic wagering and enabling player-initiated change of denomination of virtual chips is disclosed. The system uses a gaming table equipped with a card-reading apparatus and multiple dual mode player/dealer displays, each with a player interface. Physical playing cards are electronically read and delivered to the casino table. Electronic information of at least one of rank and count is provided to a game processor. The game processor also sends and receives player information to and from a player display. The player display is divided into two segments, the first segment displaying player information and a second segment displaying dealer information. The player enters wagers and other play decisions through the player interface. The system displays information useful to the player on the first segment and information useful to the dealer on the second segment at appropriate intervals.
摘要:
A system for playing a live game of chance using electronic wagering. The system uses a gaming table equipped with a card-reading apparatus and multiple dual-mode player/dealer displays, each with a player interface. Physical playing cards are electronically read and delivered to the gaming table. Electronic information of at least one of rank and count is provided to a game processor. The game processor also sends and receives player information to and from a player display. The player display is divided into two areas a first area displaying player information and a second area displaying dealer information. The player enters wagers and other play decisions through the player interface. The system displays information useful to the player on the first area and information useful to the dealer on the second area at appropriate intervals.
摘要:
Methods and apparatus for identifying unexpected cards in a card handling device are disclosed. The method comprises providing a card handling device, wherein the card handling device comprises card storage area, an output end for the manual removal of cards, a processor with associated memory and a card recognition system capable of reading at least a rank of a card, wherein the associated memory has a data file of a set of expected card values, reading a value of a card, comparing the read card value to the set of expected card values, and when the card value is not an expected card value, generating an error signal indicative of a card not belonging to the set.
摘要:
A semi-automatic gaming table system comprises: a gaming table surface, at least one playing card delivery device, the playing card delivery device comprising a card storage area, an internal processor, a card-moving system, a delivery end and a card-imaging system, and a plurality of electronic player interfaces mounted in the gaming table surface that communicate with a game controller, wherein the game controller is programmed to communicate with the internal processor and the player interfaces, to detect at least one condition and respond by instructing the card-handling system to stop delivering cards to the delivery end. A method of monitoring play of a casino card game comprises: a player electronically making a wager on a semi-automatic gaming system, a dealer dealing physical cards to each player from a card-handling device, automatically sensing a rank and/or suit of cards being delivered, automatically determining a number of cards dealt to each player, and, when a predetermined condition is sensed, directing a card-handling device to cease moving cards to a delivery end, wherein one card is available for removal until the condition is cleared.
摘要:
A semi-automatic gaming table system is disclosed, comprising; a gaming table surface; at least one playing card delivery device, the playing card delivery device comprising a card storage area, an internal processor, a card moving system, a delivery end and a card imaging system; a plurality of electronic player interfaces mounted in the gaming table surface that communicate with a game controller; a game controller, the game controller programmed to communicate with the internal processor and the player interfaces, to detect at least one condition and respond by instructing the card handling system to stop delivering cards to the delivery end. A method of monitoring play of a casino card game is disclosed, the method comprising: a player electronically making a wager on a semi-automatic gaming system; a dealer dealing physical cards to each player from a card handling device; automatically sensing a rank and/or suit of cards being delivered; automatically determining a number of cards dealt to each player; and when a predetermined condition is sensed, directing a card handling device to cease moving cards to a delivery end, wherein one card is available for removal until the condition is cleared.
摘要:
A system for playing a live game of chance using electronic wagering is disclosed. The system uses a gaming table equipped with a card reading apparatus and multiple dual mode player/dealer displays, each with a player interface. Physical playing cards are electronically read and delivered to the casino table. Electronic information of at least one of rank and count is provided to a game processor. The game processor also sends and receives player information to and from a player display. The player display is divided into two segments, the first segment displaying player information and a second segment displaying dealer information. The player enters wagers and other play decisions through the player interface. The system displays information useful to the player on the first area and information useful to the dealer on the second segment at appropriate intervals.
摘要:
A method and system for providing an electronic wagering game that simulates the game play of roulette. The system comprises a dealer control terminal for managing the wagering game, a display in communication with the dealer control device for presenting a virtual and animated display of a traditional roulette wagering layout, a plurality of player terminals configured for wagering on the wagering game, and a game outcome determining device. The outcome determining device is preferably a card handling and/or shuffling device which is used in conjunction with cards having indicia corresponding to the numbers and colors present on a standard casino roulette wheel. The preferred method includes the steps of receiving wagers according to conventional roulette rules, randomly shuffling cards using the shuffling device, dealing one randomly shuffled card from the card handling device, inputting the indicia on the one dealt card into the game to resolve all wagers, and actuating an animated presentation designed to display events leading to a virtual roulette conclusion substantially similar to the indicia on the one dealt card.
摘要:
Methods and apparatus for identifying unexpected cards in a card-handling device are disclosed. The method comprises providing a card-handling device, wherein the card-handling device comprises a card storage area, an output end for the manual removal of cards, a processor with associated memory, and a card recognition system capable of reading at least a rank of a card, wherein the associated memory has a data file of a set of expected card values, reading a value of a card, comparing the read card value to the set of expected card values, and when the card value is not an expected card value, generating an error signal indicative of a card not belonging to the set.