Method and system for on-screen animation of digital objects or characters
    1.
    发明申请
    Method and system for on-screen animation of digital objects or characters 审中-公开
    数字对象或人物屏幕动画的方法和系统

    公开(公告)号:US20050071306A1

    公开(公告)日:2005-03-31

    申请号:US10772028

    申请日:2004-02-03

    摘要: The method for on-screen animation includes providing a digital world including image object elements and defining autonomous image entities (AIE). Each AIE may represent a character or an object that is characterized by i) attributes defining the AIE relatively to the image objects elements of the digital world, and ii) behaviours for modifying some of the attributes. Each AIE is associated to animation clips allowing representing the AIE in movement in the digital world. Virtual sensors allow the AIE to gather data information about image object elements or other AIE within the digital world. Decision trees are used for processing the data information resulting in selecting and triggering one of the animation cycle or selecting a new behaviour. A system embodying the above method is also provided. The method and system for on-screen animation of digital entities according to the present invention can be used for creating animation for movies, for video games, and for simulation.

    摘要翻译: 屏幕动画的方法包括提供包括图像对象元素和定义自主图像实体(AIE)的数字世界。 每个AIE可以表示一个字符或对象,其特征在于i)相对于数字世界的图像对象元素定义AIE的属性,以及ii)用于修改某些属性的行为。 每个AIE与动画剪辑相关联,允许代表在数字世界中移动的AIE。 虚拟传感器允许AIE在数字世界中收集关于图像对象元素或其他AIE的数据信息。 决策树用于处理数据信息,导致选择和触发动画循环之一或选择新行为。 还提供了体现上述方法的系统。 根据本发明的用于数字实体的屏幕动画的方法和系统可以用于创建用于电影,视频游戏和模拟的动画。