DISTRIBUTED POSE PREDICTION
    2.
    发明公开

    公开(公告)号:US20240264663A1

    公开(公告)日:2024-08-08

    申请号:US18618935

    申请日:2024-03-27

    CPC classification number: G06F3/012 G06F3/0346

    Abstract: Systems and techniques are described herein for generating and/or processing virtual content in a distributed system (e.g., a distributed extended reality system). For example, a first device (e.g., a client device) of a distributed extended reality system may transmit one or more sets of pose prediction parameters (e.g., prediction coefficients, prediction time associated with raw pose data, and/or the raw pose data) to a second device (e.g., a server device) of the distributed extended reality system. The second device may predict one or more poses of the second device based on the set(s) of pose prediction parameters, and may generate virtual content based on a pose of the predicted pose(s) of the first device. The second may transmit and the first device may receive the virtual content. The first device may then display one or more virtual objects based at least in part on the received virtual content.

    DISTRIBUTED POSE PREDICTION
    3.
    发明公开

    公开(公告)号:US20230393650A1

    公开(公告)日:2023-12-07

    申请号:US17832292

    申请日:2022-06-03

    CPC classification number: G06F3/012 G06F3/0346

    Abstract: Systems and techniques are described herein for generating and/or processing virtual content in a distributed system (e.g., a distributed extended reality system). For example, a first device (e.g., a client device) of a distributed extended reality system may transmit one or more sets of pose prediction parameters (e.g., prediction coefficients, prediction time associated with raw pose data, and/or the raw pose data) to a second device (e.g., a server device) of the distributed extended reality system. The second device may predict one or more poses of the second device based on the set(s) of pose prediction parameters, and may generate virtual content based on a pose of the predicted pose(s) of the first device. The second may transmit and the first device may receive the virtual content. The first device may then display one or more virtual objects based at least in part on the received virtual content.

    ERROR CONCEALMENT IN SPLIT RENDERING

    公开(公告)号:US20210312691A1

    公开(公告)日:2021-10-07

    申请号:US17037566

    申请日:2020-09-29

    Abstract: Graphics processing in a client device includes receiving, as part of a vector streaming split rendering process, a bit stream encoding a sequence of shading atlases of the process. Each shading atlas includes blocks. The client decodes a particular shading atlas of the sequence of shading atlases, and determines that a particular block of the particular shading atlas was unsuccessfully decoded. The client identifies a stored block of a prior shading atlas of the sequence of shading atlases as a successfully decoded earlier version of the particular block. The client renders the particular shading atlas using the stored block instead of the particular block.

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