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公开(公告)号:US20210235156A1
公开(公告)日:2021-07-29
申请号:US16752790
申请日:2020-01-27
Applicant: SONY CORPORATION
Inventor: STEVEN RICHMAN
IPC: H04N21/443 , H04N21/431 , H04N21/485 , H04N21/478 , G06F3/0482 , G06F3/0484
Abstract: An electronic device and method for personalization of curated offerings of a media application is provided. The electronic device selects a user interface (UI) element from a set of UI elements on a UI displayed on a display device based on a first user input. The selected UI element is associated with a media application accessible via the electronic device. The electronic device controls the display device to display a callout window within proximity of the selected UI element and within a display area of the UI based on the selection of the UI element. The electronic device selects a set of curated offerings of the media application based on user information and presentation metadata associated with the selected UI element and further controls the display device to populate the displayed callout window with a set of user-engageable items linked to the selected set of curated offerings.
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公开(公告)号:US20140063019A1
公开(公告)日:2014-03-06
申请号:US14070833
申请日:2013-11-04
Applicant: SONY CORPORATION
Inventor: YANG YU , ROBERT BLANCHARD , STEVEN RICHMAN
IPC: G06T15/08
CPC classification number: G06T15/08 , H04N13/128 , H04N13/183 , H04N13/261
Abstract: A method of two dimensional (2D) content data conversion to three dimensional (3D) content data involves receiving 3D video content and 2D user interface content data via a 2D to 3D content conversion module. A displacement represented by disparity data that defines a separation of left eye and right eye data for 3D rendering of the 2D user interface content data is determined. 3D user interface content data is generated at a 3D depth on the display based upon the received 2D user interface content data and the determined displacement. This abstract is not to be considered limiting, since other embodiments may deviate from the features described in this abstract.
Abstract translation: 二维(2D)内容数据转换为三维(3D)内容数据的方法涉及通过2D至3D内容转换模块接收3D视频内容和2D用户界面内容数据。 确定用于界定用于2D用户界面内容数据的3D渲染的用于左眼和右眼数据的分离的视差数据表示的位移。 基于接收到的2D用户界面内容数据和确定的位移,在显示器上的3D深度处生成3D用户界面内容数据。 该摘要不被认为是限制性的,因为其他实施例可能偏离本摘要中描述的特征。
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