Method and System for Interactive, Interpretable, and Improved Match and Player Performance Predictions in Team Sports

    公开(公告)号:US20190228290A1

    公开(公告)日:2019-07-25

    申请号:US16254108

    申请日:2019-01-22

    申请人: STATS LLC

    IPC分类号: G06N3/04 G06N3/08 G06N20/20

    摘要: A method of generating an outcome for a sporting event is disclosed herein. A computing system retrieves tracking data from a data store. The computing system generates a predictive model using a deep neural network. The one or more neural networks of the deep neural network generates one or more embeddings comprising team-specific information and agent-specific information based on the tracking data. The computing system selects, from the tracking data, one or more features related to a current context of the sporting event. The computing system learns, by the deep neural network, one or more likely outcomes of one or more sporting events. The computing system receives a pre-match lineup for the sporting event. The computing system generates, via the predictive model, a likely outcome of the sporting event based on historical information of each agent for the home team, each agent for the away team, and team-specific features.

    Method and system for interactive, interpretable, and improved match and player performance predictions in team sports

    公开(公告)号:US11577145B2

    公开(公告)日:2023-02-14

    申请号:US16254108

    申请日:2019-01-22

    申请人: STATS LLC

    摘要: A method of generating an outcome for a sporting event is disclosed herein. A computing system retrieves tracking data from a data store. The computing system generates a predictive model using a deep neural network. The one or more neural networks of the deep neural network generates one or more embeddings comprising team-specific information and agent-specific information based on the tracking data. The computing system selects, from the tracking data, one or more features related to a current context of the sporting event. The computing system learns, by the deep neural network, one or more likely outcomes of one or more sporting events. The computing system receives a pre-match lineup for the sporting event. The computing system generates, via the predictive model, a likely outcome of the sporting event based on historical information of each agent for the home team, each agent for the away team, and team-specific features.

    Method and System for Interactive, Interpretable, and Improved Match and Player Performance Predictions in Team Sports

    公开(公告)号:US20190224556A1

    公开(公告)日:2019-07-25

    申请号:US16254088

    申请日:2019-01-22

    申请人: STATS LLC

    IPC分类号: A63B71/06 G06N3/04 G06N3/08

    摘要: A method of generating an outcome for a sporting event is disclosed herein. A computing system retrieves tracking data from a data store. The computing system generates a predictive model using a deep neural network. The one or more neural networks of the deep neural network generates one or more embeddings comprising team-specific information and agent-specific information based on the tracking data. The computing system selects, from the tracking data, one or more features related to a current context of the sporting event. The computing system learns, by the deep neural network, one or more likely outcomes of one or more sporting events. The computing system receives a pre-match lineup for the sporting event. The computing system generates, via the predictive model, a likely outcome of the sporting event based on historical information of each agent for the home team, each agent for the away team, and team-specific features.