Graphics data processing method and apparatus

    公开(公告)号:US10026216B2

    公开(公告)日:2018-07-17

    申请号:US14844701

    申请日:2015-09-03

    IPC分类号: G06T15/20

    摘要: A graphics data processing method and apparatus are disclosed. The graphics data processing method includes determining a guard band region having a distance range which is predetermined in a viewing direction from a position of a virtual camera, outside a virtualization region representing regions of objects able to be displayed on a screen among a plurality of objects included in graphics data. The method further includes acquiring position information of each of the plurality of objects, determining a region where at least one object among the plurality of objects is located, based on the acquired position information, and performing at least one of clipping and culling on data of the at least one object, based on the determined region.

    METHOD AND APPARATUS FOR PERFORMING TILE-BASED PATH RENDERING
    2.
    发明申请
    METHOD AND APPARATUS FOR PERFORMING TILE-BASED PATH RENDERING 有权
    用于执行基于路由的路径渲染的方法和装置

    公开(公告)号:US20160042561A1

    公开(公告)日:2016-02-11

    申请号:US14823554

    申请日:2015-08-11

    IPC分类号: G06T15/80

    摘要: A method of rendering at least one of paths forming an object includes setting an initial value to each of tiles included in a frame based on a position and a proceeding direction of the at least one of paths, calculating a winding number of each of the tiles through which the at least one of paths passes, among the tiles included in the frame, based on the set initial value, and determining whether to perform shading based on the set initial value and the calculated winding number.

    摘要翻译: 一种呈现形成对象的路径中的至少一个的方法包括:基于所述至少一个路径的位置和行进方向,将包括在帧中的每个瓦片的初始值设置为一个,计算每个瓦片的卷绕数量 所述至少一个路径通过所述至少一个路径在包括在所述帧中的所述瓦片之间,基于所设置的初始值,以及基于所设置的初始值和所计算的线圈数量来确定是否执行着色。