摘要:
We have developed a methodology for transforming garbage collection-dependent algorithms, shared object implementations and/or concurrent software mechanisms into a form that does not presume the existence of an independent, or execution environment provided, garbage collector. Algorithms, shared object implementations and/or mechanisms designed or transformed using techniques described herein provide explicit reclamation of storage using lock-free pointer operations. Transformations can be applied to lock-free algorithms and shared object implementations and preserve lock-freedom of such algorithms and implementations. As a result, existing and future lock-free algorithms and shared object implementations that depend on a garbage-collected execution environment can be exploited in environments that do not provide garbage collection. Furthermore, algorithms and shared object implementations that employ explicit reclamation of storage using lock-free pointer operations such as described herein may be employed in the implementation of a garbage collector itself.
摘要:
Many conventional lock-free data structures exploit techniques that are possible only because state-of-the-art 64-bit processors are still running 32-bit operating systems and applications. As software catches up to hardware, “64-bit-clean” lock-free data structures, which cannot use such techniques, are needed. We present several 64-bit-clean lock-free implementations: including load-linked/store conditional variables of arbitrary size, a FIFO queue, and a freelist. In addition to being portable to 64-bit software (or more generally full-architectural-width pointer operations), our implementations also improve on existing techniques in that they are (or can be) space-adaptive and do not require a priori knowledge of the number of threads that will access them.
摘要:
A methodology has been discovered for transforming garbage collection-dependent algorithms, shared object implementations and/or concurrent software mechanisms into a form that does not presume the existence of an independent, or execution environment provided, garbage collector. Algorithms, shared object implementations and/or mechanisms designed or transformed using techniques described herein provide explicit reclamation of storage using lock-free pointer operations. Transformations can be applied to lock-free algorithms and shared object implementations and preserve lock-freedom of such algorithms and implementations. As a result, existing and future lock-free algorithms and shared object implementations that depend on a garbage-collected execution environment can be exploited in environments that do not provide garbage collection. Furthermore, algorithms and shared object implementations that employ explicit reclamation of storage using lock-free pointer operations such as described herein may be employed in the implementation of a garbage collector itself.
摘要:
We propose a new form of software transactional memory (STM) designed to support dynamic-sized data structures, and we describe a novel non-blocking implementation. The non-blocking property we consider is obstruction-freedom. Obstruction-freedom is weaker than lock-freedom; as a result, it admits substantially simpler and more efficient implementations. An interesting feature of our obstruction-free STM implementation is its ability to use of modular contention managers to ensure progress in practice.
摘要:
A set of structures and techniques are described herein whereby an exemplary concurrent shared object, namely a shared skip list, can be implemented in a lock-free manner. Indeed, we have developed a number of interesting variants of a lock-free shared skip-list, including variants that may be employed to provide a lock-free shared dictionary. In some variants, a key-value dictionary is implemented.
摘要:
We introduce obstruction-freedom—a new non-blocking condition for shared data structures that weakens the progress requirements of traditional nonblocking conditions, and as a result admits solutions that are significantly simpler and more efficient in the typical case of low contention. We demonstrate the merits of obstruction-freedom by showing how to implement an obstruction-free double-ended queue that has better properties than any previous nonblocking deque implementation of which we are aware. The beauty of obstruction-freedom is that we can modify and experiment with the contention management mechanisms without needing to modify (and therefore reverify) the underlying non-blocking algorithm. In contrast, work on different mechanisms for guaranteeing progress in the context of lock-free and wait-free algorithms has been hampered by the fact that modifications to the “helping” mechanisms has generally required the proofs for the entire algorithm to be done again.
摘要:
We propose a new form of software transactional memory (STM) designed to support dynamic-sized data structures, and we describe a novel non-blocking implementation. The non-blocking property we consider is obstruction-freedom. Obstruction-freedom is weaker than lock-freedom; as a result, it admits substantially simpler and more efficient implementations. An interesting feature of our obstruction-free STM implementation is its ability to use of modular contention managers to ensure progress in practice.
摘要:
One embodiment of the present invention provides a system that ensures that progress is made in an environment that supports execution of obstruction-free operations. During execution, when a process pi invokes an operation, the system checks a panic flag, which indicates whether a progress-ensuring mechanism is to be activated. If the panic flag is set, the progress-ensuring mechanism is activated, which causes the system to attempt to perform the operation by coordinating actions between processes to ensure that progress is made in spite of contention between the processes. On the other hand, if the panic flag is not set, the system attempts to perform the operation essentially as if the progress-ensuring mechanism were not present. In this case, if there is an indication that contention between processes is impeding progress, the system sets the panic flag, which causes the progress-ensuring mechanism to be activated so that processes will coordinate their actions to ensure that progress is made.
摘要:
We explore techniques for designing nonblocking algorithms that do not require advance knowledge of the number of processes that participate, whose time complexity and space consumption both adapt to various measures, rather than being based on predefined worst-case scenarios, and that cannot be prevented from future memory reclamation by process failures. These techniques can be implemented using widely available hardware synchronization primitives. We present our techniques in the context of solutions to the well-known Collect problem. We also explain how our techniques can be exploited to achieve other results with similar properties; these include long-lived renaming and dynamic memory management for nonblocking data structures.
摘要:
We explore techniques for designing nonblocking algorithms that do not require advance knowledge of the number of processes that participate, whose time complexity and space consumption both adapt to various measures, rather than being based on predefined worst-case scenarios, and that cannot be prevented from future memory reclamation by process failures. These techniques can be implemented using widely available hardware synchronization primitives. We present our techniques in the context of solutions to the well-known Collect problem. We also explain how our techniques can be exploited to achieve other results with similar properties; these include long-lived renaming and dynamic memory management for nonblocking data structures.