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公开(公告)号:US20140347375A1
公开(公告)日:2014-11-27
申请号:US13902658
申请日:2013-05-24
Applicant: Sony Computer Entertainment Inc.
Inventor: Richard B. Stenson , Christopher Ho , Mark E. Cerny , Steven Osman , Jun Murakawa , Dmitri Shtilman , Jason Scanlin
IPC: G06T1/20
CPC classification number: G06T1/20
Abstract: A method for processing graphics for a GPU program, translating instructions from a shading language into an intermediate language with a front end of a GPU compiler; translating the instructions from the intermediate language into a GPU object language with a back end of the GPU compiler; wherein the instructions in the shading language include instructions defining a layout of resources for the GPU program.
Abstract translation: 一种用于处理GPU程序的图形的方法,将指令从阴影语言转换成具有GPU编译器的前端的中间语言; 将来自中间语言的指令从GPU编译器的后端翻译成GPU对象语言; 其中所述着色语言中的指令包括定义GPU程序的资源布局的指令。