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公开(公告)号:US09566516B2
公开(公告)日:2017-02-14
申请号:US14308113
申请日:2014-06-18
Applicant: Sony Computer Entertainment Inc.
Inventor: Daisaku Ikejiri , Masashi Muramori , Toshiyuki Kuwabara , Kentarou Nakazawa
IPC: A63F13/00 , A63F13/44 , A63F13/537 , A63F13/812 , A63F13/5255 , A63F13/42 , A63B69/36 , A63F13/40 , A63F13/573
CPC classification number: A63F13/44 , A63B69/36 , A63F13/10 , A63F13/42 , A63F13/5255 , A63F13/537 , A63F13/573 , A63F13/812 , A63F2300/306 , A63F2300/6045 , A63F2300/638 , A63F2300/6669 , A63F2300/8011
Abstract: A game device is provided with an input reception unit that receives an operating input from a player, a control unit that controls a game in accordance with the timing of the operating input, and a screen generation unit that displays a screen of the game, wherein the screen generation unit generates and displays a screen of a player's character in the motion of making a shot, and a power determination unit and an impact determination unit determine the power or impact of a shot in accordance with the degree of the progress of the motion of making the shot at the point when the operating input is received.
Abstract translation: 一种游戏装置,具有:接收来自玩家的操作输入的输入接收单元,根据所述操作输入的定时控制游戏的控制单元;以及显示游戏画面的画面生成单元,其中, 屏幕生成单元在拍摄的动作中生成并显示玩家角色的屏幕,并且功率确定单元和影响确定单元根据运动进程的程度确定镜头的功率或影响 在接收到操作输入的时刻进行拍摄。