Arithmetic processing unit and semiconductor device
    1.
    发明申请
    Arithmetic processing unit and semiconductor device 审中-公开
    算术处理单元和半导体器件

    公开(公告)号:US20030195912A1

    公开(公告)日:2003-10-16

    申请号:US10365884

    申请日:2003-02-13

    Inventor: Shinya Wada

    CPC classification number: G06F7/483 G06F7/49989

    Abstract: To provide an arithmetic processing unit for faster operations while reducing processing loads to ensure that arithmetic on computers guarantees correctness. It includes a data memory in which floating point numbers are stored; an interval specifying section adapted to retrieve two or more floating point numbers from the data memory to specify an upper bound and a lower bound between which an exact value lies for each of the retrieved two or more floating point numbers; and an ALU for performing a predetermined arithmetic operation using the upper bound and the lower bound that are specified by the interval specifying section for each of the two or more floating point numbers. Faster processing with lower loads can be achieved with guaranteed accuracy as compared with conventional equivalents that are achieved only on the basis of software operations.

    Abstract translation: 提供一个运算处理单元,以便更快的操作,同时减少处理负载,确保计算机上的算术保证正确性。 它包括一个数据存储器,其中存储浮点数; 间隔指定部分,适于从数据存储器中检索两个或更多个浮点数,以指定每个所检索的两个或更多个浮点数的精确值所在的上限和下限; 以及ALU,用于使用对于两个或更多个浮点数中的每一个由间隔指定部分指定的上限和下限来执行预定的算术运算。 与仅在软件操作基础上实现的常规等同物相比,可以保证精度更快地处理更低的负载。

    Image processing system, image processing method, semiconductor device, computer program, and recording medium
    2.
    发明申请
    Image processing system, image processing method, semiconductor device, computer program, and recording medium 审中-公开
    图像处理系统,图像处理方法,半导体器件,计算机程序和记录介质

    公开(公告)号:US20030193496A1

    公开(公告)日:2003-10-16

    申请号:US10386089

    申请日:2003-03-10

    Inventor: Shinya Wada

    CPC classification number: G06T15/10 G06T15/50

    Abstract: To provide a technique with which 3D images can be drawn more realistic. The present invention provides an image processing system including a DDA section that generates drawing information for each pixel according to a display list which includes information about the position and color of each vertex of a polygon in a virtual 3D space, a point-of-view distance calculation section for calculating the distance from a predetermined point in the virtual 3D space, an adjusting section for adjusting the drawing information by updating the information which indicates the color of each pixel, based on the distance calculated by the point-of-view distance calculation section, and a frame memory interface section that produces the adjusted drawing information to a predetermined frame memory. Thus, visual effects are produced for the polygon based on the distance.

    Abstract translation: 提供可以使3D图像更逼真的技术。 本发明提供了一种图像处理系统,其包括:DDA部分,根据显示列表生成每个像素的绘图信息,显示列表包括关于虚拟3D空间中的多边形的每个顶点的位置和颜色的信息,视点 距离计算部分,用于计算距虚拟3D空间中的预定点的距离;调整部分,用于通过基于由观察点距离计算出的距离来更新指示每个像素的颜色的信息来调整绘图信息 计算部分和帧存储器接口部分,其将调整的绘图信息产生到预定的帧存储器。 因此,基于距离为多边形产生视觉效果。

    Image rendering process
    3.
    发明申请
    Image rendering process 有权
    图像渲染过程

    公开(公告)号:US20030034981A1

    公开(公告)日:2003-02-20

    申请号:US10200962

    申请日:2002-07-23

    Inventor: Shinya Wada

    Abstract: An image rendering device holds a table which contains color and brightness values at positions specified by two-dimensional coordinates, where the color values are aligned so as to express a gradation of color tone along one coordinate axis of the two-dimensional coordinate, and the brightness values are aligned so as to express a gradation of brightness along the other coordinate axis. The image rendering device finds parameters corresponding to at least one of color and brightness of a polygon to be rendered, and generates an address for referencing a two-dimensional coordinate corresponding to each pixel composing the polygon based on the parameters. The image rendering device then acquires from the table color and/or brightness values corresponding to the address for referencing the two-dimensional coordinate. This successfully realizes natural expression by the image rendering device without preparing in advance a huge number of textures.

    Abstract translation: 图像再现装置保持在二维坐标指定的位置处包含颜色和亮度值的表格,其中颜色值对齐以便沿着二维坐标的一个坐标轴表示色调的灰度, 对准亮度值以便沿着另一坐标轴表示亮度的灰度。 图像再现装置找到与要渲染的多边形的颜色和亮度中的至少一个对应的参数,并且基于参数生成用于参考与构成多边形的每个像素对应的二维坐标的地址。 然后,图像再现装置从表中获取与用于参考二维坐标的地址相对应的颜色和/或亮度值。 这成功地实现了图像渲染设备的自然表达,而无需事先准备好大量的纹理。

    Image rendering method
    4.
    发明申请
    Image rendering method 有权
    图像渲染方法

    公开(公告)号:US20030071825A1

    公开(公告)日:2003-04-17

    申请号:US10202425

    申请日:2002-07-24

    Inventor: Shinya Wada

    CPC classification number: G06T11/40 G06T15/005

    Abstract: A parameter setting unit sets a parameter used in a predetermined interpolation calculation. A calculating unit performs the predetermined interpolation calculation based upon an input parameter. A feedback unit feeds back a value obtained through the predetermined interpolation calculation to the parameter setting unit. Then, the parameter setting unit resets the parameter based upon the value obtained through the predetermined interpolation calculation. Accordingly, an image rendering apparatus easily implements nonlinear interpolation by DDA processing which performs linear interpolation using polygon node coordinates in, for example, computer graphics, and implements rendering of, for example, curved line portions quickly and with light processing loads.

    Abstract translation: 参数设定单元设定在预定的插值计算中使用的参数。 计算单元基于输入参数执行预定的插值计算。 反馈单元将通过预定插补计算获得的值反馈到参数设定单元。 然后,参数设定单元基于通过预定插值计算得到的值来复位该参数。 因此,图像再现装置容易地通过DDA处理实现非线性插值,该处理使用例如计算机图形中的多边形节点坐标进行线性插值,并且实现例如曲线部分的快速和光处理负载的渲染。

    Rendering process
    5.
    发明申请
    Rendering process 有权
    渲染过程

    公开(公告)号:US20030020712A1

    公开(公告)日:2003-01-30

    申请号:US10193880

    申请日:2002-07-12

    Inventor: Shinya Wada

    CPC classification number: G06T15/503

    Abstract: A value for expressing the fraction of the area occupied by a polygon within a pixel and a value for expressing the degree of transparency of the pixel are multiplied together for each pixel. The multiplied product is reset as the degree of transparency for each pixel, according to which a color preset for each pixel composing the polygon is mixed with the colors of other pixels rendered on a two-dimensional coordinate which is substantially the same as that for the pixels composing the polygon. This allows semi-transparent polygons to be processed by anti-aliasing without being changed into opaque polygons.

    Abstract translation: 用于表示像素内的多边形占据的面积的分数的值和用于表示像素的透明度的值相乘于每个像素。 倍增乘积被复位为每个像素的透明度,根据该像素,将构成多边形的每个像素预设的颜色与在二维坐标上渲染的其他像素的颜色混合,该二维坐标基本上与 构成多边形的像素。 这允许通过抗锯齿处理半透明多边形而不改变为不透明多边形。

    Rendering process
    6.
    发明申请
    Rendering process 有权
    渲染过程

    公开(公告)号:US20030011611A1

    公开(公告)日:2003-01-16

    申请号:US10191665

    申请日:2002-07-09

    Inventor: Shinya Wada

    CPC classification number: G06T15/04

    Abstract: A rendering processing device acquires a shift value for shifting a texel coordinate value generated from the apex coordinate values of a polygon, corrects the texel coordinate value using the shift value, acquires color information from a texture table based on the corrected texel coordinate value, and then assigns the color information to the polygon. The rendering processing device thus can move patterns or the like on the surface of the polygon without moving the polygon per se.

    Abstract translation: 渲染处理装置获取用于移动从多边形的顶点坐标值生成的纹素坐标值的移位值,使用移位值校正纹理坐标值,从纹理表基于校正纹理坐标值获取颜色信息,以及 然后将颜色信息分配给多边形。 因此,渲染处理装置可以在多边形的表面上移动图案等,而不移动多边形本身。

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