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公开(公告)号:US20210350603A1
公开(公告)日:2021-11-11
申请号:US17380977
申请日:2021-07-20
发明人: Xun Zhang , David Scott Lee Swenson
摘要: A spline-based animation process creates an animation sequence. The process receives a plurality of frames that illustrate a figure based on a design template (e.g., which includes a skeleton having segments). The process further identifies a spine segment, generates hip, shoulder, and head segments at respective positions relative to the spine segment, identifies limb and facial feature segments, and converts the segments into respective splines bound between endpoints. The process further determines changes between frames for respective splines and animates movement of the figure over a sequence of frames based on the changes.
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公开(公告)号:US11069112B2
公开(公告)日:2021-07-20
申请号:US15816890
申请日:2017-11-17
发明人: Xun Zhang , David Scott Lee Swenson
摘要: A spline-based animation process creates an animation sequence. The process receives a plurality of frames that illustrate a figure based on a design template (e.g., which includes a skeleton having segments). The process further identifies a spine segment, generates hip, shoulder, and head segments at respective positions relative to the spine segment, identifies limb and facial feature segments, and converts the segments into respective splines bound between endpoints. The process further determines changes between frames for respective splines and animates movement of the figure over a sequence of frames based on the changes.
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公开(公告)号:US20230316622A1
公开(公告)日:2023-10-05
申请号:US18206503
申请日:2023-06-06
发明人: Xun Zhang , David Scott Lee Swenson
摘要: A spline-based animation process creates an animation sequence. The process receives a plurality of frames that illustrate a figure based on a design template (e.g., which includes a skeleton having segments). The process further identifies a spine segment, generates hip, shoulder, and head segments at respective positions relative to the spine segment, identifies limb and facial feature segments, and converts the segments into respective splines bound between endpoints. The process further determines changes between frames for respective splines and animates movement of the figure over a sequence of frames based on the changes.
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公开(公告)号:US11688115B2
公开(公告)日:2023-06-27
申请号:US17380977
申请日:2021-07-20
发明人: Xun Zhang , David Scott Lee Swenson
摘要: A spline-based animation process creates an animation sequence. The process receives a plurality of frames that illustrate a figure based on a design template (e.g., which includes a skeleton having segments). The process further identifies a spine segment, generates hip, shoulder, and head segments at respective positions relative to the spine segment, identifies limb and facial feature segments, and converts the segments into respective splines bound between endpoints. The process further determines changes between frames for respective splines and animates movement of the figure over a sequence of frames based on the changes.
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