Gaming machine environment having controlled audio media presentation
    1.
    发明申请
    Gaming machine environment having controlled audio media presentation 有权
    游戏机环境具有受控的音频媒体呈现

    公开(公告)号:US20080176654A1

    公开(公告)日:2008-07-24

    申请号:US12077681

    申请日:2008-03-20

    IPC分类号: A63F9/24

    CPC分类号: G07F17/3227 G07F17/32

    摘要: A method directed to operating a plurality of gaming machines in a gaming establishment includes determining that a certain triggering event has occurred in one of the plurality of gaming machines. The triggering event includes a desired game outcome. The method further includes selectively controlling audio output from a plurality of remotely located speakers to operate in conjunction with internal cabinet speakers for creating a desired audio ambience only within a portion of the gaming establishment. The remotely located speakers are located remotely from the plurality of gaming machines. The internal cabinet speakers are located within gaming cabinets of the plurality of gaming machines. The audio output is focused to deliver enhanced audio effects only to the portion of the gaming establishment.

    摘要翻译: 一种用于操作游戏机构中的多个游戏机的方法包括确定在多个游戏机中的一个游戏机中发生了某个触发事件。 触发事件包括所需的游戏结果。 该方法还包括选择性地控制来自多个位于远处的扬声器的音频输出,以与内部机箱扬声器一起操作,以仅在游戏机构的一部分内创建所需的音频氛围。 位于远处的扬声器位于远离多个游戏机的位置。 内部机柜扬声器位于多个游戏机的游戏机内。 音频输出专注于仅向游戏机构的部分提供增强的音频效果。

    Gaming machine environment having controlled audio and visual media presentation
    2.
    发明授权
    Gaming machine environment having controlled audio and visual media presentation 有权
    游戏机环境具有受控的音视频媒体呈现

    公开(公告)号:US07364508B2

    公开(公告)日:2008-04-29

    申请号:US10342720

    申请日:2003-01-16

    IPC分类号: A63F9/24

    CPC分类号: G07F17/3227 G07F17/32

    摘要: A gaming machine system comprises a game cabinet, a processor, and an audio/visual effects system. The game cabinet receives inputs and displays outputs. The processor is located within the cabinet and randomly selects a game outcome in response to a wager. The processor generates a first signal in response to a certain event occurring. The audio/visual effects system includes speakers and projecting lights, which are located remotely from the cabinet. In response to the processor generating the first signal, the audio/visual effects system broadcasts a certain audio output from the speakers toward the game cabinet and directs a certain light pattern from the projecting lights toward the game cabinet. The invention also provides for a gaming machine network with a plurality of gaming machines and an audio/visual controller. The audio/visual controller controls the audio outputs and the light patterns experienced by players of the gaming machines.

    摘要翻译: 游戏机系统包括游戏机,处理器以及音像系统。 游戏柜接收输入并显示输出。 处理器位于机柜内,并根据下注随机选择一个游戏结果。 处理器响应于发生的某个事件而产生第一信号。 音频/视频效果系统包括远离机柜的扬声器和投影灯。 响应于处理器产生第一信号,音频/视频效果系统将扬声器的某个音频输出广播到游戏机,并将一些特定的光图案从投影灯引导到游戏机柜。 本发明还提供了具有多个游戏机和音频/视频控制器的游戏机网络。 音频/视频控制器控制音频输出和游戏机玩家经历的光模式。

    Gaming machine environment having controlled audio media presentation
    3.
    发明授权
    Gaming machine environment having controlled audio media presentation 有权
    游戏机环境具有受控的音频媒体呈现

    公开(公告)号:US09495828B2

    公开(公告)日:2016-11-15

    申请号:US12077681

    申请日:2008-03-20

    IPC分类号: A63F13/10 G07F17/32

    CPC分类号: G07F17/3227 G07F17/32

    摘要: A method directed to operating a plurality of gaming machines in a gaming establishment includes determining that a certain triggering event has occurred in one of the plurality of gaming machines. The triggering event includes a desired game outcome. The method further includes selectively controlling audio output from a plurality of remotely located speakers to operate in conjunction with internal cabinet speakers for creating a desired audio ambience only within a portion of the gaming establishment. The remotely located speakers are located remotely from the plurality of gaming machines. The internal cabinet speakers are located within gaming cabinets of the plurality of gaming machines. The audio output is focused to deliver enhanced audio effects only to the portion of the gaming establishment.

    摘要翻译: 一种用于操作游戏机构中的多个游戏机的方法包括确定在多个游戏机中的一个游戏机中发生了某个触发事件。 触发事件包括所需的游戏结果。 该方法还包括选择性地控制来自多个位于远处的扬声器的音频输出,以与内部机箱扬声器一起操作,以仅在游戏机构的一部分内创建期望的音频氛围。 位于远处的扬声器位于远离多个游戏机的位置。 内部机柜扬声器位于多个游戏机的游戏机内。 音频输出专注于仅向游戏机构的部分提供增强的音频效果。

    Coordinating media in a wagering game environment
    5.
    发明授权
    Coordinating media in a wagering game environment 有权
    在一个投注游戏环境中协调媒体

    公开(公告)号:US08840464B1

    公开(公告)日:2014-09-23

    申请号:US13094811

    申请日:2011-04-26

    IPC分类号: A63F9/24 A63F13/00

    摘要: In some embodiments, a wagering game machine includes an interface configured to receive media information from an emotive lighting controller remote from the wagering game machine, wherein the media information indicates settings for media devices remote from the wagering game machine. The wagering game machine can also include an operating system configured to detect receipt of the media information over the interface, and to deliver the media information to a wagering game unit. The wagering game machine can also include the wagering game unit configured to receive the media information from the operating system, and select, based on the media information, one or more colors for graphical game elements of a wagering game. The wagering game unit can also present the wagering game including the graphical game elements, wherein the graphical game elements are colored according to the one or more colors.

    摘要翻译: 在一些实施例中,投注游戏机包括被配置为从远离投注游戏机的情绪照明控制器接收媒体信息的接口,其中所述媒体信息指示远离投注游戏机的媒体设备的设置。 投注游戏机还可以包括被配置为检测通过界面接收到媒体信息的操作系统,并将媒体信息传递给投注游戏单元。 投注游戏机还可以包括被配置为从操作系统接收媒体信息的投注游戏单元,并且基于媒体信息选择用于投注游戏的图形游戏元素的一种或多种颜色。 投注游戏单元还可以呈现包括图形游戏元素的投注游戏,其中图形游戏元素根据一种或多种颜色着色。

    CREATING CASINO EXPERIENCES
    6.
    发明申请
    CREATING CASINO EXPERIENCES 有权
    创造CASINO体验

    公开(公告)号:US20110223993A1

    公开(公告)日:2011-09-15

    申请号:US13125990

    申请日:2009-10-30

    IPC分类号: A63F9/24 A63F13/00

    摘要: Techniques for controlling wagering game environments are described herein. In one embodiment, a computer-implemented method for controlling a casino wagering game environment includes determining a plurality of zones in the casino wagering game environment, wherein the zones include one or more wagering game machines. The can also include presenting wagering games on the wagering game machines in the wagering game environment, and detecting an event in the wagering game environment, the event triggering a bonus game for which a plurality of players have a possibility of winning an award. The method can also include determining one or more of the zones in which to present media associated with the bonus game, and presenting, in the one or more zones, the media associated with the bonus game. The method can also include determining a winner of the bonus game, and providing the award to the winner.

    摘要翻译: 本文描述了用于控制投注游戏环境的技术。 在一个实施例中,一种用于控制赌场投注游戏环境的计算机实现方法包括确定赌场投注游戏环境中的多个区域,其中该区域包括一个或多个投注游戏机。 还可以包括在投注游戏环境中的投注游戏机上呈现投注游戏,以及检测投注游戏环境中的事件,该事件触发多个玩家有可能获胜的奖励游戏。 该方法还可以包括确定在其中呈现与奖励游戏相关联的媒体的一个或多个区域,以及在一个或多个区域中呈现与奖励游戏相关联的媒体。 该方法还可以包括确定奖金游戏的获胜者,以及向胜者提供奖励。

    Creating casino experiences
    7.
    发明授权
    Creating casino experiences 有权
    创造赌场体验

    公开(公告)号:US09183695B2

    公开(公告)日:2015-11-10

    申请号:US13125990

    申请日:2009-10-30

    IPC分类号: A63F9/24 G07F17/32

    摘要: Techniques for controlling wagering game environments are described herein. In one embodiment, a computer-implemented method for controlling a casino wagering game environment includes determining a plurality of zones in the casino wagering game environment, wherein the zones include one or more wagering game machines. The method can also include presenting wagering games on the wagering game machines in the wagering game environment, and detecting an event in the wagering game environment, the event triggering a bonus game for which a plurality of players have a possibility of winning an award. The method can also include determining one or more of the zones in which to present media associated with the bonus game, and presenting, in the one or more zones, the media associated with the bonus game. The method can also include determining a winner of the bonus game, and providing the award to the winner.

    摘要翻译: 本文描述了用于控制投注游戏环境的技术。 在一个实施例中,一种用于控制赌场投注游戏环境的计算机实现方法包括确定赌场投注游戏环境中的多个区域,其中该区域包括一个或多个投注游戏机。 该方法还可以包括在投注游戏环境中的投注游戏机上呈现投注游戏,以及检测投注游戏环境中的事件,触发多个玩家有可能赢得奖励的奖励游戏的事件。 该方法还可以包括确定在其中呈现与奖励游戏相关联的媒体的一个或多个区域,以及在一个或多个区域中呈现与奖励游戏相关联的媒体。 该方法还可以包括确定奖金游戏的获胜者,以及向胜者提供奖励。

    WAGERING GAME TABLE AUDIO SYSTEM
    10.
    发明申请
    WAGERING GAME TABLE AUDIO SYSTEM 审中-公开
    WAGERING游戏桌音乐系统

    公开(公告)号:US20100298051A1

    公开(公告)日:2010-11-25

    申请号:US12739360

    申请日:2008-10-20

    IPC分类号: A63F13/00

    CPC分类号: G07F17/3216 G07F17/32

    摘要: A computerized wagering game table system includes a wagering game module that is operable to present a wagering game upon which monetary value can be wagered, and an audio system. The audio system is operable to present different sound to each of a plurality of game players seated at the wagering game table.

    摘要翻译: 计算机化的投注游戏桌系统包括投注游戏模块,该投注游戏模块可操作以呈现可以下注货币价值的投注游戏和音频系统。 音频系统可操作以向坐在游戏桌上的多个游戏玩家中的每一个呈现不同的声音。