GAME SYSTEM, GAME METHOD, GAME DEVICE, AND STORAGE MEDIUM STORING GAME PROGRAM
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    发明申请
    GAME SYSTEM, GAME METHOD, GAME DEVICE, AND STORAGE MEDIUM STORING GAME PROGRAM 有权
    游戏系统,游戏方法,游戏设备和存储媒体存储游戏程序

    公开(公告)号:US20130288805A1

    公开(公告)日:2013-10-31

    申请号:US13604690

    申请日:2012-09-06

    IPC分类号: A63F9/24

    摘要: A game system capable of determining, and reflecting in games contents, nervousness of a player due to fear or the like is provided. A game device main body 110 performs the game processing based on an operation of the player on the first controller 121, and calculates, in a scene of a game, a nervousness parameter indicating the degree of nervousness of the player in the scene based on an operation of the player on the first controller 121. Specifically, the game device main body 110 calculates the nervousness parameter in such a way that the degree of nervousness increases according to the number of operations of the player on the first controller 121 that are irrelevant to the progress of the game, or the like, and causes the nervousness parameter to be reflected in the game processing.

    摘要翻译: 提供了一种能够确定游戏内容并反映游戏者由于恐惧等引起的玩家紧张的游戏系统。 游戏装置主体110基于第一控制器121上的玩家的操作进行游戏处理,并且根据游戏装置主体110在游戏场景中计算表示场景中的玩家的紧张程度的神经质参数 具体来说,游戏装置主体110按照与第一控制器121上的玩家的操作次数不相关的方式计算紧张度参数,使得紧张程度增加 游戏的进度等,并且使神经质参数反映在游戏处理中。