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公开(公告)号:US06822726B2
公开(公告)日:2004-11-23
申请号:US10353292
申请日:2003-01-29
申请人: Toshihide Ono , Keiji Mitsuyuki
发明人: Toshihide Ono , Keiji Mitsuyuki
IPC分类号: G03B2132
CPC分类号: G03B21/32
摘要: In producing an animation by making a combination of basic motions of a moving body, an animation production apparatus acquires a type of each of the basic motions constituting a predetermined motion, acquires spatial data on an object, including the moving body, in a virtual space for each of the basic motions, produces key frames corresponding to each of the basic motions, acquires motion time information for each of the basic motions, produces an animation on the basis of the key frames and the motion time information, stores animation information including the spatial data and the motion time information in a state associated with each of the basic motions, extracts reusable information from the animation information for each of the basic motions at an alteration of an animation, and stores a previously produced motion procedure as a work model. This enables efficient and easy alteration of a produced animation.
摘要翻译: 在通过组合移动体的基本运动来生成动画的过程中,动画制作装置获取构成预定动作的每个基本动作的类型,在虚拟空间中获取包括移动体的物体上的空间数据 对于每个基本动作,产生与每个基本动作相对应的关键帧,获取每个基本动作的运动时间信息,基于关键帧和运动时间信息产生动画,存储动画信息,包括 空间数据和与每个基本运动相关联的状态中的运动时间信息,在动画变化时从每个基本运动的动画信息中提取可重复使用的信息,并且存储先前产生的运动过程作为工作模型。 这使得可以有效和容易地改变所产生的动画。