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公开(公告)号:US11354787B2
公开(公告)日:2022-06-07
申请号:US16675071
申请日:2019-11-05
Applicant: Ultrahaptics IP Two Limited
Inventor: Johnathon Scott Selstad , David Samuel Holz
Abstract: The disclosed technology teaches an AR calibration system for compensating for AR headset distortions. A calibration image is provided to an external screen and viewable through a headset reflector, and an inverse of the calibration image is provided to a headset display, reflected off the reflector and observed by a camera of the system while it is simultaneously observing the calibration image on the external screen. The camera is located to represent a user's point of view and aligned to observe the inverse calibration image projected onto the reflector. A distortion mapping transform is created using an algorithm to search through projection positions of the inverse calibration image until the inverse image observed by the camera cancels out an acceptable portion of the calibration image provided to the external screen as observed through the reflector by the camera, and the transform is used by the headset, to compensate for distortions.
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公开(公告)号:US11237625B2
公开(公告)日:2022-02-01
申请号:US17103734
申请日:2020-11-24
Applicant: Ultrahaptics IP Two Limited
Inventor: John Adrian Arthur Johnston , Johnathon Scott Selstad , Alex Marcolina
Abstract: The technology disclosed relates to a method of realistic simulation of real world interactions as virtual interactions between a control object sensed acting in a three-dimensional (3D) sensory space and the virtual object in a virtual space that the control object interacts with. In particular, it relates to detecting free-form gestures of a control object in a three-dimensional (3D) sensory space and generating for display a 3D solid control object model for the control object during the free-form gestures, including sub-components of the control object and in response to detecting a free-form gesture of the control object in the 3D sensory space in virtual contact with the virtual object, depicting, in the generated display, the virtual contact and resulting motions of the virtual object by the 3D solid control object model.
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公开(公告)号:US12169918B2
公开(公告)日:2024-12-17
申请号:US18367947
申请日:2023-09-13
Applicant: Ultrahaptics IP Two Limited
Inventor: Johnathon Scott Selstad , David Samuel Holz
Abstract: An AR calibration system for correcting AR headset distortions. A calibration image is provided to a screen and viewable through a headset reflector, and an inverse of the calibration image is provided to a headset display, reflected off the reflector and observed by a camera of the system while it is simultaneously observing the calibration image on the screen. One or more cameras are located to represent a user's point of view and aligned to observe the inverse calibration image projected onto the reflector. A distortion mapping transform is created using an algorithm to search through projection positions of the inverse calibration image until the inverse image observed by the camera(s) cancels out an acceptable portion of the calibration image provided to the screen as observed through the reflector by the camera, and the transform is used by the headset, to compensate for distortions.
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公开(公告)号:US12118134B2
公开(公告)日:2024-10-15
申请号:US17586622
申请日:2022-01-27
Applicant: Ultrahaptics IP Two Limited
Inventor: John Adrian Arthur Johnston , Johnathon Scott Selstad , Alex Marcolina
CPC classification number: G06F3/011 , G02B27/00 , G06F1/163 , G06F3/017 , G06F3/0304 , G06T19/006 , G06T2215/16
Abstract: The technology disclosed relates to a method of realistic simulation of real world interactions as virtual interactions between a control object sensed acting in a three-dimensional (3D) sensory space and the virtual object in a virtual space that the control object interacts with. In particular, it relates to detecting free-form gestures of a control object in a three-dimensional (3D) sensory space and generating for display a 3D solid control object model for the control object during the free-form gestures, including sub-components of the control object and in response to detecting a free-form gesture of the control object in the 3D sensory space in virtual contact with the virtual object, depicting, in the generated display, the virtual contact and resulting motions of the virtual object by the 3D solid control object model.
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公开(公告)号:US11941163B2
公开(公告)日:2024-03-26
申请号:US17586622
申请日:2022-01-27
Applicant: Ultrahaptics IP Two Limited
Inventor: John Adrian Arthur Johnston , Johnathon Scott Selstad , Alex Marcolina
CPC classification number: G06F3/011 , G02B27/00 , G06F1/163 , G06F3/017 , G06F3/0304 , G06T19/006 , G06T2215/16
Abstract: The technology disclosed relates to a method of realistic simulation of real world interactions as virtual interactions between a control object sensed acting in a three-dimensional (3D) sensory space and the virtual object in a virtual space that the control object interacts with. In particular, it relates to detecting free-form gestures of a control object in a three-dimensional (3D) sensory space and generating for display a 3D solid control object model for the control object during the free-form gestures, including sub-components of the control object and in response to detecting a free-form gesture of the control object in the 3D sensory space in virtual contact with the virtual object, depicting, in the generated display, the virtual contact and resulting motions of the virtual object by the 3D solid control object model.
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公开(公告)号:US11798141B2
公开(公告)日:2023-10-24
申请号:US17741096
申请日:2022-05-10
Applicant: Ultrahaptics IP Two Limited
Inventor: Johnathon Scott Selstad , David Samuel Holz
CPC classification number: G06T5/006 , G06T19/006 , G06T19/20
Abstract: An AR calibration system for correcting AR headset distortions. A calibration image is provided to an external screen and viewable through a headset reflector, and an inverse of the calibration image is provided to a headset display, reflected off the reflector and observed by a camera of the system while it is simultaneously observing the calibration image on the external screen. One or more cameras are located to represent a user's point of view and aligned to observe the inverse calibration image projected onto the reflector. A distortion mapping transform is created using an algorithm to search through projection positions of the inverse calibration image until the inverse image observed by the camera(s) cancels out an acceptable portion of the calibration image provided to the external screen as observed through the reflector by the camera, and the transform is used by the headset, to compensate for distortions.
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