摘要:
A new approach to capturing and reproducing either live or recorded three-dimensional sound is described. Called MTB2.5 for “Motion-Tracked Binaural 2.5,” the method employs six real or simulated microphones, a head tracker, and special signal-processing procedures to combine the signals picked up by the microphones. In the microphone array, two central microphones are placed at the positions of the ears of a listener facing forward, and four peripheral microphones are located in pairs on either side of the central microphones. Only the low-frequency components of the four peripheral microphone signals are needed, and the total bandwidth required is approximately 2.5 times the bandwidth of one full-bandwidth audio channel. MTB2.5 achieves a high degree of realism by effectively placing the listener's ears in the space where the sounds are occurring, moving the virtual ears in synchrony with the listener's head motions. MTB2.5 also provides a universal format for recording spatial sound.
摘要:
A new approach to tracking head motion for headphone-based sound is described. Called MTB2.0 for “Motion-Tracked Binaural with 2 Channels”, the method may be used for any 2-channel binaural signals without any increase in the bandwidth requirement. MTB2.0 provides a simple and effective means to improve the quality of headphone-based sound reproduction by sensing the orientation of the listener's head and using the sensed orientation to appropriately modify the signals sent to the two ears. MTB2.0 method increases the realism and removes some of the shortcomings of binaural sound capture and recording, as well as improves the quality of binaural rendering of stereo.