SYSTEM AND METHOD FOR AVATAR CREATION AND SYNCHRONIZATION
    1.
    发明申请
    SYSTEM AND METHOD FOR AVATAR CREATION AND SYNCHRONIZATION 有权
    用于创建和同步的系统和方法

    公开(公告)号:US20160006987A1

    公开(公告)日:2016-01-07

    申请号:US13977278

    申请日:2012-09-06

    IPC分类号: H04N7/15 G06K9/00 H04N7/14

    摘要: A video communication system that replaces actual live images of the participating users with animated avatars. A method may include initiating communication between a first user device and a remote user device; receiving selection of a new avatar to represent a user of the first user device; identifying a new avatar file for the new avatar in an avatar database associated with the first user device; determining that the new avatar file is not present in a remote avatar database associated with the remote user device; and transmitting the new avatar file to the remote avatar database in response to determining that the new avatar file is not present in the remote avatar database.

    摘要翻译: 视频通信系统,用动画头像代替参与用户的实际实况图像。 方法可以包括发起第一用户设备和远程用户设备之间的通信; 接收用于表示所述第一用户设备的用户的新化身的选择; 在与所述第一用户设备相关联的化身数据库中识别所述新化身的新头像文件; 确定所述新的化身文件不存在于与所述远程用户设备相关联的远程化身数据库中; 以及响应于确定所述新化身文件不存在于所述远程化身数据库中,将所述新化身文件发送到所述远程化身数据库。

    FACIAL MOVEMENT BASED AVATAR ANIMATION
    2.
    发明申请
    FACIAL MOVEMENT BASED AVATAR ANIMATION 有权
    基于动画的动画

    公开(公告)号:US20140218371A1

    公开(公告)日:2014-08-07

    申请号:US13997271

    申请日:2012-12-17

    IPC分类号: G06T13/80

    摘要: Avatars are animated using predetermined avatar images that are selected based on facial features of a user extracted from video of the user. A user's facial features are tracked in a live video, facial feature parameters are determined from the tracked features, and avatar images are selected based on the facial feature parameters. The selected images are then displayed are sent to another device for display. Selecting and displaying different avatar images as a user's facial movements change animates the avatar. An avatar image can be selected from a series of avatar images representing a particular facial movement, such as blinking. An avatar image can also be generated from multiple avatar feature images selected from multiple avatar feature image series associated with different regions of a user's face (eyes, mouth, nose, eyebrows), which allows different regions of the avatar to be animated independently.

    摘要翻译: 使用基于从用户的视频提取的用户的面部特征来选择的预定化身图像来动画化身。 在实时视频中跟踪用户的面部特征,根据跟踪的特征确定面部特征参数,并且基于面部特征参数选择头像图像。 然后将所选择的图像显示发送到另一个设备进行显示。 选择和显示不同的头像图像作为用户的面部动作变化动画化身。 可以从代表特定面部运动的一系列化身图像中选择化身图像,例如闪烁。 还可以从从用户脸部(眼睛,嘴,鼻,眉毛)的不同区域相关联的多个化身特征图像系列中选择的多个化身特征图像中生成化身图像,其允许化身的不同区域独立地动画化。

    ADAPTIVE FACIAL EXPRESSION CALIBRATION
    6.
    发明申请
    ADAPTIVE FACIAL EXPRESSION CALIBRATION 有权
    自适应表情表达式校准

    公开(公告)号:US20140267413A1

    公开(公告)日:2014-09-18

    申请号:US13976039

    申请日:2013-03-14

    IPC分类号: G06T19/00

    摘要: Technologies for generating an avatar with a facial expression corresponding to a facial expression of a user include capturing a reference user image of the user on a computing device when the user is expressing a reference facial expression for registration. The computing device generates reference facial measurement data based on the captured reference user image and compares the reference facial measurement data with facial measurement data of a corresponding reference expression of the avatar to generate facial comparison data. After a user has been registered, the computing device captures a real-time facial expression of the user and generates real-time facial measurement data based on the captured real-time image. The computing device applies the facial comparison data to the real-time facial measurement data to generate modified expression data, which is used to generate an avatar with a facial expression corresponding with the facial expression of the user.

    摘要翻译: 用于生成具有与用户的面部表情相对应的面部表情的化身的技术包括当用户表达用于注册的参考面部表情时,在计算设备上捕获用户的参考用户图像。 计算装置基于捕获的参考用户图像生成参考面部测量数据,并将参考面部测量数据与化身的对应参考表达式的面部测量数据进行比较以生成面部比较数据。 在用户注册之后,计算设备捕获用户的实时面部表情,并且基于所捕获的实时图像生成实时面部测量数据。 计算装置将面部比较数据应用于实时面部测量数据,以产生修改后的表达数据,该修改的表情数据用于生成具有与用户面部表情相对应的面部表情的化身。

    ANNOTATION AND/OR RECOMMENDATION OF VIDEO CONTENT METHOD AND APPARATUS
    8.
    发明申请
    ANNOTATION AND/OR RECOMMENDATION OF VIDEO CONTENT METHOD AND APPARATUS 审中-公开
    视频内容方法和设备的宣传和/或推荐

    公开(公告)号:US20130332834A1

    公开(公告)日:2013-12-12

    申请号:US13995484

    申请日:2011-09-12

    IPC分类号: G06F3/0484

    CPC分类号: G06F3/0484 G06F16/78

    摘要: Methods, apparatuses and storage medium associated with cooperative annotation and/or recommendation by shared and personal devices. In various embodiments, at least one non-transitory computer-readable storage medium may include a number of instructions configured to enable a personal device (PD) of a user, in response to execution of the instructions by the personal device, to receive a user input selecting performance of a user function in association with a video stream being rendered on a shared video device (SVD) configured for use by multiple users, render an image frame of the video stream rendered on the shared video device at a time proximate to a time of the user input, and facilitate performance of the user function, which may include annotation of video objects. Other embodiments, including recommendation of video content, may be disclosed or claimed.

    摘要翻译: 与共同和个人设备的协作注释和/或推荐相关联的方法,设备和存储介质。 在各种实施例中,至少一个非暂时计算机可读存储介质可以包括多个指令,其被配置为响应于个人设备的指令的执行而使用户的个人设备(PD)能够接收用户 与被配置为由多个用户使用的共享视频设备(SVD)上呈现的视频流相关联的用户功能的输入选择性能,在接近于一个时间的时刻渲染在共享视频设备上呈现的视频流的图像帧 用户输入的时间,并且便于用户功能的执行,其可以包括视频对象的注释。 可以公开或要求保护包括视频内容的推荐的其他实施例。

    SYSTEM AND METHOD FOR AVATAR GENERATION, RENDERING AND ANIMATION
    10.
    发明申请
    SYSTEM AND METHOD FOR AVATAR GENERATION, RENDERING AND ANIMATION 审中-公开
    用于产生,渲染和动画的系统和方法

    公开(公告)号:US20140198121A1

    公开(公告)日:2014-07-17

    申请号:US13997265

    申请日:2012-04-09

    IPC分类号: G06T11/60

    CPC分类号: G06T11/60 H04N7/157

    摘要: A video communication system that replaces actual live images of the participating users with animated avatars. The system allows generation, rendering and animation of a two-dimensional (2-D) avatar of a user's face. The 2-D avatar represents a user's basic face shape and key facial characteristics, including, but not limited to, position and shape of the eyes, nose, mouth, and face contour. The system further allows adaptive rendering for displaying allow different scales of the 2-D avatar to be displayed on associated different sized displays of user devices.

    摘要翻译: 视频通信系统,用动画头像代替参与用户的实际实况图像。 该系统允许用户脸部的二维(2-D)头像的生成,呈现和动画。 2-D头像表示用户的基本面部形状和关键面部特征,包括但不限于眼睛,鼻子,嘴巴和脸部轮廓的位置和形状。 该系统进一步允许用于显示的自适应渲染,允许在用户设备的相关联的不同大小的显示器上显示不同比例的2-D化身。