SYSTEMS AND METHODS FOR TRANSLATING USER SIGNALS INTO A VIRTUAL ENVIRONMENT HAVING A VISUALLY PERCEPTIBLE COMPETITIVE LANDSCAPE

    公开(公告)号:US20190156410A1

    公开(公告)日:2019-05-23

    申请号:US16189849

    申请日:2018-11-13

    Applicant: eBay Inc.

    Abstract: Techniques for efficiently translating user signals that are received in association with an online auction to render a virtual environment that has a visually perceptible competitive landscape. Various participants' acquisition interest levels are determined by analyzing the participants' user activity in association with the online auction. Avatars that represent the participants are rendered differently based on the participants' level of interest in (e.g., motivation toward) acquiring the item that is being auctioned. In this way, the individual participants' avatars are rendered in the virtual environment in a manner such that the individual participants' level of interest in acquiring the item is visually perceptible. As a specific example, avatars may be rendered to appear more (or less) excited about the item as their corresponding user activity indicates that they are more (or less) likely to competitively bid on the item in a genuine attempt to win the online auction.

    RENDERING OF OBJECT DATA BASED ON RECOGNITION AND/OR LOCATION MATCHING

    公开(公告)号:US20190156403A1

    公开(公告)日:2019-05-23

    申请号:US16189817

    申请日:2018-11-13

    Applicant: eBay Inc.

    Abstract: A system described herein uses data obtained from a wearable device of a first user to identify a second user and/or to determine that the first user is within a threshold distance of the second user. The system can then access an account of the second user to identify one or more items and retrieve model data for the item(s). The system causes the wearable device of the first user to render, for display in an immersive 3D environment (e.g., an augmented reality environment), an item associated with the account of the second user. The item can be rendered for display at a location on a display that is proximate to the second user (e.g., within a threshold distance of the second user) such that the item graphically corresponds to the second user. The item rendered for display may be an item of interest to the first user.

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