摘要:
A marble game includes a game board in the form of a cruciform and requires a player to move marbles around a board, or to and from a center location. Each player is provided with five marbles and the first player to move all five marbles either to and from the center location, or around the board wins the game. Some marbles have to be returned to a home position during the game when certain occurrences happen.
摘要:
A board game 20 is provided including a support member 22, and a planar shaped game board 36 supported on the support member. The game board 36 is provided with four spaced aligned elongated playing surfaces 40 having twelve numbered triangle shaped numbered spaces 48 formed on each playing surface. A plurality of triangular shaped position spaces 54 are provided on the board 36 adjacent each of the playing surfaces 40. The board game 20 is also provided with forty nine triangularly shaped game pieces 60. The game pieces 60 are formed in seven groups of seven pieces each having distinct surface markings 72. Each game piece 60 is provided with a predetermined pair of numbered designations. The board game 20 is also provided with a set of scoring members 80. The game pieces 60 are used in conjunction with the scoring members 80 and the triangular shaped numbered spaces 48 on the playing surface 40 to score points and implement the game playing strategy for ultimately winning the game.
摘要:
An exemplary embodiment of a chess game variant comprises a game board and four sets of eighteen chess pieces each. The game board has an inner zone and four panel zones thereabout. The inner zone presents eighty-one playing positions in a nine-by-nine square array. Each panel zone presents twenty-seven playing positions arranged in a three-by-nine rectangular array. The board includes universal rows which adapt for chess-like play on an unbalanced board. Each set of game pieces include institutional pieces and citizen pieces. Most of the citizen pieces are matched in status with corresponding institutional pieces, and are subject to rules of promotion which are driven, in part, by these status relationships. Most of the game pieces include covert or overt markings, which also drive game play and strategy. In certain aspects of game play, a player may take control of the game pieces of one or more opposing players.
摘要:
An exemplary embodiment of a chess game variant comprises a game board and four sets of eighteen chess pieces each. The game board has an inner zone and four panel zones thereabout. The inner zone presents eighty-one playing positions in a nine-by-nine square array. Each panel zone presents twenty-seven playing positions arranged in a three-by-nine rectangular array. The board includes universal rows which adapt for chess-like play on an unbalanced board. Each set of game pieces include institutional pieces and citizen pieces. Most of the citizen pieces are matched in status with corresponding institutional pieces, and are subject to rules of promotion which are driven, in part, by these status relationships. Most of the game pieces include covert or overt markings, which also drive game play and strategy. In certain aspects of game play, a player may take control of the game pieces of one or more opposing players.
摘要:
A game comprising a cross-shaped board comprising a center of 6×6 cells and four arms, each of which comprises 3×6 cells, disposed with the longer side adjacent to said center, the shorter side being perpendicular to it; two to four sets of pieces, each of said sets comprising first subset of six pieces, two of which are equal to one another while the other four are different from one another and from the aforesaid two, wherein one of said four pieces is designated as the main piece, a second subset of six pieces, equal to one another and different from the pieces of said first set, wherein said game is played according to a set of rules described in the specification. Also provided are a board for use in this game and a method for playing this game.
摘要:
A word game relating to verbal communication and word association. The present invention comprises several six sided dice with letters, a six sided die with numbers, a game board, 4 pawns, one or more timers, and a deck of cards. Each set of lettered dice comprise 4 dice, each with six faces, each face thereof containing one letter of the alphabet, covering the full 26 letter alphabet, excluding X and Z. 100 or more cards are in the deck each card containing a title and sequentially numbered answers. Each team is assigned a pawn to move about the board. The numbered die is used to determine the number of spaces to move a pawn forward. A timer is used to limit time during various turns. The board comprises spaces with colors, numbers and indicia. The colors determine which teams are allowed to participate in a turn. Each pawn color is represented on the board. As an example, the colors of the 4 pawns may be red, blue, green and yellow respectively. So, if a team lands on a space with red and blue on it, they compete with teams having red and blue pawns. The numbers on the board indicate which numbered answers are to be used. For example if a team lands on a space with the number 3, then the 3rd answer on a selected card is used. The object of the game is for a translator on each participating team to describe answers to his teammates using only words that begin with letters showing on the dice. As an example, the lettered dice are rolled and show C, L, O, and P and the answer on a selected card is “Boston”. The translators must think of hints beginning with C, L, O, or P and convey the answer “Boston” to their respective teammates; for example, the translators can say “city”, “original colony”, “Celtics play” and so on, as long as each word starts with C, L, O, or P. Whichever team's guessers say “Boston” first within the time limit win the turn. The goal is to be the first team to reach the finish and successfully guess the final answer. To add another level of challenge to the game, various spaces contain the phrase “Challenge!” indicating that 2 correct answers must be guessed by a single team within the standard time limit.
摘要:
A word game relating to verbal communication and word association. The present invention comprises several six sided dice with letters, a six sided die with numbers, a game board, 4 pawns, one or more timers, and a deck of cards. Each set of lettered dice comprise 4 dice, each with six faces, each face thereof containing one letter of the alphabet, covering the full 26 letter alphabet, excluding X and Z. 100 or more cards are in the deck each card containing a title and sequentially numbered answers. Each team is assigned a pawn to move about the board. The numbered die is used to determine the number of spaces to move a pawn forward. A timer is used to limit time during various turns. The board comprises spaces with colors, numbers and indicia. The colors determine which teams are allowed to participate in a turn. Each pawn color is represented on the board. As an example, the colors of the 4 pawns may be red, blue, green and yellow respectively. So, if a team lands on a space with red and blue on it, they compete with teams having red and blue pawns. The numbers on the board indicate which numbered answers are to be used. For example if a team lands on a space with the number 3, then the 3rd answer on a selected card is used. The object of the game is for a translator on each participating team to describe answers to his teammates using only words that begin with letters showing on the dice. As an example, the lettered dice are rolled and show C, L, O, and P and the answer on a selected card is “Boston”. The translators must think of hints beginning with C, L, O, or P and convey the answer “Boston” to their respective teammates; for example, the translators can say “city”, “original colony”, “Celtics play” and so on, as long as each word starts with C, L, O, or P. Whichever team's guessers say “Boston” first within the time limit win the turn. The goal is to be the first team to reach the finish and successfully guess the final answer. To add another level of challenge to the game, various spaces contain the phrase “Challenge!” indicating that 2 correct answers must be guessed by a single team within the standard time limit.
摘要:
A multiple level board game for providing a challenging game for people of all ages. The multiple level board game includes a game board having a top side and a plurality of game-piece movement sections displayed upon the top side thereof and a plurality of deck placement sections also being displayed upon the topside thereof; and also includes a plurality of multi-level game-pieces for moving upon the game-piece movement sections; and further includes decks of cards each determining movement of the game-pieces and each being used for a particular player level of the multiple level board game; and also includes pairs of dice each being used for a particular player level of the multiple level board game.
摘要:
A die-rolling device for directing game play. The die-rolling device may include an integral timing mechanism that distinctly signals an endpoint of a measured time interval. Furthermore, the die-rolling device may include a die bearing two distinct visual indicators on individual faces of the die. The two distinct visual indicators may correspond to a member of a set of opposites and a distinct output, such as a numerical response.
摘要:
Disclosed are a multi-dimensional baduk board and an online multi-dimensional baduk system implemented to have a plurality of baduk faces and to play baduk in a more diverse and interesting way, having the advantage of overcoming the limitations of a two-dimensional baduk board in the related art to give more interest to users than baduk in the related art and being helpful in terms of developing a user's brain, and having an effect that it is possible to play multi-dimensional baduk online by using such a baduk board structure.