Bean bag basketball
    1.
    发明申请
    Bean bag basketball 审中-公开
    豆袋篮球

    公开(公告)号:US20130043655A1

    公开(公告)日:2013-02-21

    申请号:US13199140

    申请日:2011-08-19

    申请人: Daniel J. Dolan

    发明人: Daniel J. Dolan

    IPC分类号: A63F7/20

    CPC分类号: A63F1/10 A63F1/00 A63F3/00047

    摘要: A simulated game of Basketball that is played using an existing Basketball hoop, Basketball and specialized marked deck of cards comprising of multiple cards marked 1 2 3 4 5 6 7 8 and Wild Card. Also, the game incorporates eight bean bags numbered 1 2 3 4 5 6 7 and 8. The game is played using an existing Basketball hoop and Basketball. The scoring is determined by the points on the specialized deck of cards that corresponds to the bean bags the player shoots the ball from. The player with the highest score at the end of the game wins.

    摘要翻译: 使用现有的篮球篮球,篮球和专门标记的卡片组成的篮球模拟游戏,包括标有1 2 3 4 5 6 7 8和通配卡的多张卡。 此外,该游戏包含编号为1 2 3 4 5 6 7和8的八个豆袋。游戏使用现有的篮球篮球和篮球。 得分取决于专门牌卡对应于玩家从球上射出的豆袋的点数。 比赛结束时得分最高的选手获胜。

    Apparatus and method of playing a basketball card game
    2.
    发明授权
    Apparatus and method of playing a basketball card game 失效
    打篮球游戏的装置和方法

    公开(公告)号:US6022023A

    公开(公告)日:2000-02-08

    申请号:US128942

    申请日:1998-08-05

    IPC分类号: A63F1/00 A63F3/00

    CPC分类号: A63F1/00 A63F3/00047

    摘要: A basketball card game that simulates a real action basketball game including blocked shots, slam-dunks, fast breaks, steals, time-outs and free-throws. Each player or team is given a plurality of offensive and defensive cards along with time-out cards and quarter cards. A coin toss determines which team starts out playing offense. The team on offense draws one of their offensive cards, and if necessary, the defensive team draws a defensive card in hopes of counteracting the offensive play. Once all the offensive cards have been played, the quarter is over. The game consists of four quarters. At the end of the fourth quarter, the player or team with the highest combined score (of all four quarters) is the winner. The players can employ strategy by skillful use of the time-out cards and quarter cards to change the flow of the game or end a quarter.

    摘要翻译: 一个篮球卡片游戏,模拟一个真正的行动篮球比赛,包括封锁的射门,大满贯,快速休息,抢断,超时和罚球。 每个玩家或团队都会获得多个进攻和防守卡以及超时卡和四分之一卡。 投掷硬币决定了哪个队伍开始进攻。 进攻中的队伍吸引了他们的进攻牌,如有必要,防守队员将采取防守牌,以防止进攻性的进攻。 一旦所有的进攻牌都被打了,这个季度就结束了。 游戏由四个季度组成。 在第四季度末,组合得分最高(四分之四)的球员或队伍都是获胜者。 玩家可以通过熟练使用超时卡和四分之一卡来改变游戏流程或结束四分之一来采用策略。

    Tabletop Basketball Game
    3.
    发明申请
    Tabletop Basketball Game 失效
    桌面篮球比赛

    公开(公告)号:US20090115135A1

    公开(公告)日:2009-05-07

    申请号:US11774491

    申请日:2007-07-06

    申请人: Leonard D. Bianco

    发明人: Leonard D. Bianco

    IPC分类号: A63F7/20

    摘要: A tabletop basketball game having a game board and miniature basketball and hoop to test a player's skills.

    摘要翻译: 一个桌面篮球比赛有一个游戏板和微型篮球和箍来测试玩家的技能。

    Basketball board game
    4.
    发明授权
    Basketball board game 失效
    篮球板游戏

    公开(公告)号:US6142473A

    公开(公告)日:2000-11-07

    申请号:US195972

    申请日:1998-11-19

    申请人: Joe B. Bryant

    发明人: Joe B. Bryant

    IPC分类号: A63F3/00

    CPC分类号: A63F3/00047

    摘要: A board game is provided including a plurality of transparent plastic sheets each mounted along a periphery thereof. Each transparent sheet is equipped with an edge being free from the game board to define an opening facing the central extent thereof. Also included is a plurality of basketball cards, a plurality of dice with numerals printed thereon, and a plurality of tokens. Next provided is a plurality of basketball trading cards each removably positioned within the opening of one of the sheets of the game board.

    摘要翻译: 提供了一种棋盘游戏,其包括沿着其周边安装的多个透明塑料片。 每个透明片材配备有一个没有游戏板的边缘,以限定面向其中心范围的开口。 还包括多个篮球卡,多个骰子,其上印有数字,以及多个令牌。 接下来提供了多个篮球交易卡,每个篮板交易卡可拆卸地定位在游戏板的一张纸的开口内。

    Basketball franchise game apparatus
    5.
    发明授权
    Basketball franchise game apparatus 失效
    篮球专营游戏机

    公开(公告)号:US5163687A

    公开(公告)日:1992-11-17

    申请号:US825568

    申请日:1992-01-24

    IPC分类号: A63F3/00

    摘要: A game board to receive a plurality of decks of cards to include a deck of game cards and player cards, as well as draft cards, provided to direct game participants in selecting and establishing teams of various values and worth. Limits are placed upon such teams to be developed, with game cards utilized as directional cards to effect penalty and reward during the draft selection process. The game is arranged to further provide for a player board formed as a support board to position various player cards thereon, wherein the use of a player support plate and adhering player dollar plates are provided whereupon exceeding of a team dollar limit effects displacement of the player support plate from an associated team support hook.

    摘要翻译: 一个游戏板,用于接收多张牌,以包括游戏卡牌和玩家卡牌以及草稿牌,用于直接游戏参与者选择和建立各种价值和价值的队伍。 限制在这样的团队上进行开发,游戏卡被用作定向卡,以在草案选择过程中进行惩罚和奖励。 游戏被设置为进一步提供形成为支撑板的玩家板,以在其上定位各种玩家卡,其中提供玩家支撑板和粘贴玩家美元盘的使用,从而超过队数限制影响玩家的位移 支持板从相关团队支持钩。

    Basketball board game
    7.
    发明申请
    Basketball board game 审中-公开
    篮球板游戏

    公开(公告)号:US20040178583A1

    公开(公告)日:2004-09-16

    申请号:US10386698

    申请日:2003-03-13

    IPC分类号: A63F007/20

    CPC分类号: A63F3/00047 A63F7/0612

    摘要: A basketball board game using a playing board and playing pieces tests a player(s) skill, strategy and luck. The playing board simulates a regulation basketball court and the playing pieces represent basketball players and a basketball. The method of play incorporates physical activity by the game players, combined with strategy and luck to provide a basketball game experience.

    摘要翻译: 使用游戏板和玩具的篮球板游戏测试玩家的技能,策略和运气。 游戏板模拟一个规则篮球场,玩的棋子代表篮球运动员和篮球。 玩法包括游戏玩家的身体活动,结合策略和运气,提供篮球游戏体验。

    Apparatus and method of playing a basketball board game
    8.
    发明授权
    Apparatus and method of playing a basketball board game 失效
    打篮球游戏的装置和方法

    公开(公告)号:US5749581A

    公开(公告)日:1998-05-12

    申请号:US697021

    申请日:1996-08-16

    申请人: Renald Poisson

    发明人: Renald Poisson

    IPC分类号: A63F1/04 A63F3/00

    CPC分类号: A63F3/00047 A63F1/04

    摘要: A method for playing a basketball board game is shown. The method includes, providing a deck of passing cards, a deck of rebound cards, a deck of foul shot cards and a deck of playing cards. At least a portion of the passing deck, the rebound deck, and the playing deck carries instructions for their use to replicate the progress of a basketball game. A like plurality of cards are dealt from the playing deck to each of two players. An offense player and a defense player are declared by a coin toss or some other means. The plurality of cards dealt to the offense player are an offense playing hand and the plurality of cards dealt to the defense player are a defense playing hand. The passing deck of cards is dealt to the offense player. A game system with a basketball game board having a representation of a basketball court thereon including two basketball goals, a center court position, two paint areas, a plurality of playing positions is also disclosed. Each of the plurality of playing positions are connected to other of the playing positions by a plurality of connecting lines so that any two playing positions are connected only by a single line.

    摘要翻译: 示出了玩篮球游戏的方法。 该方法包括提供一张通行证,一张反弹卡片,一张犯规卡牌和一张纸牌。 通过甲板,反弹甲板和游戏甲板的至少一部分载有用于复制篮球比赛进度的指示。 类似的多张牌从玩甲板处理到两个玩家中的每一个。 一名进攻球员和一名防守球员由硬币宣誓或其他方式宣告。 发送给进攻方的多张牌是进攻手,并且发给防守球员的多张牌是防守玩手。 牌的经过牌被交给犯规球员。 还公开了一种具有篮球运动板的游戏系统,其中包括两个篮球目标的篮球场,中心球场位置,两个油漆区域,多个播放位置。 多个播放位置中的每一个通过多个连接线连接到其他播放位置,使得任何两个播放位置仅由单个线连接。

    Basketball game with playing board
    9.
    发明授权
    Basketball game with playing board 失效
    篮球游戏与玩板

    公开(公告)号:US5549293A

    公开(公告)日:1996-08-27

    申请号:US417620

    申请日:1995-04-06

    申请人: Mark A. Seifert

    发明人: Mark A. Seifert

    摘要: The present invention is a basketball game having a basketball, a basketball court, a plurality of basketball goals. A plurality of teams each having a plurality of players plays the basketball game on the court and shoots the basketball in the direction of the basketball goals. Also included is a deck of cards that each have a front face containing a separate and distinct identifier unique to each card. The basketball court includes a playing board with varying sizes facilitating the playing of basketball games in a variety of areas corresponding to the playing board. The playing board has site identifiers located on the playing board which are associated with each of the unique identifiers of each of the cards. Each player draws a card and attempts to successfully shoot the basketball through one of the basketball goals while located on a matching site identifier. Succeeding players reiterate the procedure until the game is ended based by predetermined rules. Point scoring is associated with each shot.

    摘要翻译: 本发明是一种具有篮球,篮球场,多个篮球目标的篮球比赛。 每个拥有多个玩家的多个队伍在场上进行篮球比赛,并在篮球目标的方向上射击篮球。 还包括一张卡片,每张卡片的前脸都包含每张卡片独有的独特标识符。 篮球场包括不同大小的玩板,便于在与玩板相对应的各种场地中玩篮球比赛。 玩板具有位于玩板上的站点标识符,其与每个卡的每个唯一标识符相关联。 每个玩家绘制一张牌,并尝试通过其中一个篮球目标成功地在匹配的站点标识符上拍摄篮球。 成功的玩家重申该过程,直到游戏根据预定规则结束为止。 点数得分与每次投篮相关。

    Method for playing a basketball board game
    10.
    发明授权
    Method for playing a basketball board game 失效
    打篮球比赛的方法

    公开(公告)号:US07497440B1

    公开(公告)日:2009-03-03

    申请号:US11868038

    申请日:2007-10-05

    IPC分类号: A63F3/00

    摘要: A board game combining an element of chance (via a random event generator, such as a die) with strategy to decide the outcome of the game. Game pieces are moved along a numerically sequenced series alternating in a pattern from inside a dividing line to outside of this same line and back again until a game piece reaches the free-throw line, at which time it may be “shot” in order to score, provided that the required character is generated by the random event generator. Whether a game piece may come into the game and whether it may advance along the sequential series depends on the random event generator. However, which game piece to play, assuming a valid move can be made, is up to the player(s) of the team, and the strategy followed by the team player(s) can have a major impact in the outcome of the game.

    摘要翻译: 组合机会元素的棋盘游戏(通过随机事件发生器,例如骰子)与策略来决定游戏的结果。 游戏件沿着数字序列系列移动,以分割线内的模式交替到同一行的外部,并且再次返回,直到游戏片到达罚球线,此时可以“拍摄”,以便 得分,条件是所需字符由随机事件生成器生成。 游戏是否可能进入游戏,以及它是否可以沿着顺序系列前进取决于随机事件生成器。 然而,哪个游戏玩家可以做出有效的选择,取决于球队的球员,球员所遵循的策略可能会对游戏的结果产生重大影响 。